MediaWiki API result

This is the HTML representation of the JSON format. HTML is good for debugging, but is unsuitable for application use.

Specify the format parameter to change the output format. To see the non-HTML representation of the JSON format, set format=json.

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{
    "warnings": {
        "main": {
            "*": "Subscribe to the mediawiki-api-announce mailing list at <https://lists.wikimedia.org/mailman/listinfo/mediawiki-api-announce> for notice of API deprecations and breaking changes."
        },
        "expandtemplates": {
            "*": "Because \"prop\" was not specified, a legacy format has been used for the output. This format is deprecated, and in the future the new format will always be used."
        }
    },
    "expandtemplates": {
        "*": "\n<table class=\"metadata plainlinks ambox ambox-notice\" style=\"margin:auto;\" role=\"presentation\">\n<tr><td class=\"mbox-image\"><div style=\"width: 52px; \">[[File:Bucket_in_the_sand.svg|50px]]</div></td><td class=\"mbox-text\" style=\"\"><span class=\"mbox-text-span\">Welcome to this [http://en.wikipedia.org/wiki/Wikipedia:About_the_Sandbox Sandbox page], which allows you to carry out experiments. To edit, click <span class=\"plainlinks\">'''[//dwarffortresswiki.org/index.php?title=API&action=edit here]'''</span> or the ''Edit'' tab above, make your changes, and click the ''Save page'' button when finished. Content will '''not''' stay permanently; this page may be cleaned and/or overwritten by other testing users.\n\nPlease do not place copyrighted, offensive, or libelous content in the sandboxes.\n\nFor a sandbox of your own, [http://en.wikipedia.org/wiki/Wikipedia:User_pages#SUB create a user subpage].<span class=\"hide-when-compact\">  </span><span class=\"hide-when-compact\"> </span></span></td></tr></table>\n\n\n== Uberdwarfitan MK 1 ==\nFirst version of Armok's super-powered prototype wonder-weapon for god-to-god warfare. During those massive wars, these \"uberdwarfitans\" fill role of light infantry - actual heavy vehicles and superweapons exist, but are indescribable via RAWs and work on outright violating physics. It's still incomplete, and is quite sluggish by ''wunderwaffen'' standards. Could be done a lot better. Still has no proper tokens for flight - and for super-fast speed. Also, creating custom-made \"Unbreakium\" for it would be good. And also, all-covering super-armor.\n\n[CREATURE:UBER_DWARFITAN_MK1]\n\t[DESCRIPTION:A gigantic magic construct made of unbreakium and spreading Armok's will.]\n\t[NAME:uberdwarfitan mk 1:uberdwarfitans mk 1:uberdwarfitan mk 1]\n\t[CASTE_NAME:uberdwarfitan mk 1:uberdwarfitans mk 1:uberdwarfitan mk 1]\n\t[CREATURE_TILE:'U']\n\t[COLOR:3:3:1]\n\t[DIFFICULTY:30]\n\t[CAN_LEARN]\n\t[CAN_SPEAK]\n\t[FLIER]\n\t[FIREIMMUNE_SUPER]\n\t[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:999999999]\n\t[MENT_ATT_RATES:0:999999999999999999999999999999:999999999999999999999999999999:999999999999999999999999999999]\n\t[MENT_ATT_CAP_PERC:999999999999999999999999999999]\n\tMENT_ATT_RANGE:999999999999999999999999999999:3999999999999999999999999999996:4499999999999999999999999999996:4999999999999999999999999999995:5499999999999999999999999999995:6499999999999999999999999999994:9999999999999999999999999999990]\n\t[GNAWER:snapped]\n\t[NATURAL_SKILL:MELEE_COMBAT:999]\n\t[NATURAL_SKILL:RANGED_COMBAT:999]\n\t[NATURAL_SKILL:WRESTLING:999]\n\t[NATURAL_SKILL:BITE:999]\n\t[NATURAL_SKILL:GRASP_STRIKE:999]\n\t[NATURAL_SKILL:STANCE_STRIKE:999]\n\t[NATURAL_SKILL:DODGING:999]\n\t[NATURAL_SKILL:MISC_WEAPON:999]\n\t[NATURAL_SKILL:AXE:999]\n\t[NATURAL_SKILL:SWORD:999]\n\t[NATURAL_SKILL:DAGGER:999]\n\t[NATURAL_SKILL:MACE:999]\n\t[NATURAL_SKILL:HAMMER:999]\n\t[NATURAL_SKILL:SPEAR:999]\n\t[NATURAL_SKILL:CROSSBOW:999]\n\t[NATURAL_SKILL:SHIELD:999]\n\t[NATURAL_SKILL:ARMOR:999]\n\t[NATURAL_SKILL:SIEGECRAFT:999]\n\t[NATURAL_SKILL:SIEGEOPERATE:999]\n\t[NATURAL_SKILL:BOWYER:999]\n\t[NATURAL_SKILL:PIKE:999]\n\t[NATURAL_SKILL:WHIP:999]\n\t[NATURAL_SKILL:BOW:999]\n\t[NATURAL_SKILL:BLOWGUN:999]\n\t[NATURAL_SKILL:THROW:999]\n\t[NATURAL_SKILL:MINING:999]\n\t[NATURAL_SKILL:FORGE_WEAPON:999]\n\t[NATURAL_SKILL:SNEAK:999]\n\t[NATURAL_SKILL:FORGE_ARMOR:999]\n\t[NATURAL_SKILL:CRUTCH_WALK:999]\n\t[NATURAL_SKILL:SWIMMING:999]\n\t[NATURAL_SKILL:TRACKING:999]\n\t[NATURAL_SKILL:DISCIPLINE:999]\n\t[NATURAL_SKILL:COORDINATION:999]\n\t[NATURAL_SKILL:BALANCE:999]\n\t[NATURAL_SKILL:LEADERSHIP:999]\n\t[NATURAL_SKILL:TEACHING:999]\n\t[NATURAL_SKILL:MILITARY_TACTICS:999]\n\t[NATURAL_SKILL:KNAPPING:999]\n\t[NATURAL_SKILL:CLIMBING:999]\n\t[NATURAL_SKILL:RIDING:999]\n\t[NATURAL_SKILL:ALL:999]\n\t[NATURAL_SKILL:999]\n\t[NATURAL_SKILL::999]\n\t[IMMOLATE]\n\t[LIKES_FIGHTING]\n\t[MENT_ATT_RANGE:200:800:900:1000:1100:1300:2000]\n\t[NOPAIN]\n\t[EXTRAVISION]\n\t[LOW_LIGHT_VISION:9999999999]\n\t[MAGMA_VISION]\n\t[LOCKPICKER]\n\t[NOBREATHE]\n\t[NOSTUN]\n\t[NONAUSEA]\n\t[NOEMOTION]\n\t[NO_THOUGHT_CENTER_FOR_MOVEMENT]\n\t[NOEXERT]\n\t[NO_DIZZINESS]\n\t[NO_FEVERS]\n\t[BUILDINGDESTROYER:2]\n\t[NO_PHYS_ATT_RUST]\n\t[NO_DRINK]\n\t[NO_EAT]\n\t[NO_SLEEP]\n\t[SPHERE:METALS]\n\t[SPHERE:STRENGTH]\n\t[SPHERE:WAR]\n\t[NOT_LIVING]\n\t[CANOPENDOORS]\n\t[NOT_BUTCHERABLE]\n\t[BIOME:ANY_LAND]\n\t[TRANCES]\n\t[SWIMS_INNATE]\n\t[WEBIMMUNE]\n\t[VERMIN_NOFISH]\n\t[EQUIPS]\n\t[VIEWRANGE:9999999]\n\t[NO_CONNECTIONS_FOR_MOVEMENT]\n\t[NOFEAR]\n\t[NOSTUCKINS]\n\t[NIGHT_CREATURE_EXPERIMENTER]\n\t[PREFSTRING:power to overwhelm and destroy]\n\t[ODOR_LEVEL:0]\n\t[SMELL_TRIGGER:0]\n\t[BODY:HUMANOID]\n\t[OUTSIDER_CONTROLLABLE]\n\t[POWER]\n\t[PRONE_TO_RAGE:10000]\n\t[STANCE_CLIMBER]\n\t[PARALYZEIMMUNE]\n\t[NO_THOUGHT_CENTER_FOR_MOVEMENT]\n\t[TISSUE:UNBREAKIUM]\n\t\t[TISSUE_NAME:unbreakium:unbreakium]\n\t\t[TISSUE_MATERIAL:INORGANIC:UNBREAKIUM]\n\t\t[STRUCTURAL]\n\t\t[RELATIVE_THICKNESS:1]\n\t\t[CONNECTS]\n\t\t[HEALING_RATE:0]\n\t\t[THICKENS_ON_STRENGTH]\n\t\t[THICKENS_ON_ENERGY_STORAGE]\n\t\t[TISSUE_SHAPE:LAYER]\n\t[TISSUE_LAYER:BY_CATEGORY:ALL:UNBREAKIUM]\n\t[BODY_SIZE:0:0:99999999999999999999999999]\n\t[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]\n\t[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]\n\t[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]\n\t\t[ATTACK_SKILL:GRASP_STRIKE]\n\t\t[ATTACK_VERB:punch:punches]\n\t\t[ATTACK_CONTACT_PERC:1]\n\t\t[ATTACK_PREPARE_AND_RECOVER:0:0]\n\t\t[ATTACK_PENETRATION_PERC:100000000000000000000]\n\t\t[ATTACK_FLAG_EDGE]\n\t\t[ATTACK_FLAG_WITH]\n\t\t[ATTACK_PRIORITY:MAIN]\n\t[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]\n\t\t[ATTACK_SKILL:STANCE_STRIKE]\n\t\t[ATTACK_VERB:kick:kicks]\n\t\t[ATTACK_CONTACT_PERC:1]\n\t\t[ATTACK_PREPARE_AND_RECOVER:0:0]\n\t\t[ATTACK_PENETRATION_PERC:100000000000000000000]\n\t\t[ATTACK_FLAG_EDGE]\n\t\t[ATTACK_FLAG_WITH]\n\t\t[ATTACK_PRIORITY:SECOND]\n\t[ITEMCORPSE:STATUE:NO_SUBTYPE:INORGANIC:UNBREAKIUM]\n\t[ITEMCORPSE_QUALITY:10]\n\t[DIURNAL]\n\t[LAIR:SHRINE:100]\n\t[GAIT:WALK:Walk:0:NO_BUILD_UP:0:STRENGTH:AGILITY]\n\t[GAIT:CLIMB:Climb:0:NO_BUILD_UP:0:STRENGTH:AGILITY]\n\t[GAIT:SWIM:Swim:0:NO_BUILD_UP:0:STRENGTH:AGILITY]\n\t[GAIT:CRAWL:Crawl:0:NO_BUILD_UP:0:STRENGTH:AGILITY]\n\t[GAIT:FLY:Fly:0:NO_BUILD_UP:0:STRENGTH:AGILITY]\n\n== Unbreakium ==\nSpecial material for godly war constructs and armor. For cases when even [[Adamantine]] is not enough. Same color as adamantine - it seems like it is a sub-type of adamantium. Each piece of his special armor will be not shaped, have infinite permit, [UBSTEP:MAX] [LBSTEP:MAX] [UPSTEP:MAX]. He's also made of unbreakium.\n\n[INORGANIC:UNBREAKIUM]\n\t[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]\n\t[STATE_NAME_ADJ:ALL_SOLID:unbreakium]\n\t[STATE_NAME_ADJ:LIQUID:molten unbreakium]\n\t[STATE_NAME_ADJ:GAS:boiling unbreakium]\n\t[DISPLAY_COLOR:3:3:1]\n\t[BUILD_COLOR:3:3:1]\n\t[MATERIAL_VALUE:3000]\n\t[SPEC_HEAT:750000000000000000000000]\n\t[MELTING_POINT:250000000000000000000000]\n\t[BOILING_POINT:500000000000000000000000]\n\t[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL]\n\t[ITEMS_HARD]\n\t[ITEMS_METAL]\n\t[ITEMS_BARRED]\n\t[ITEMS_SCALED]\n\t[ITEMS_SOFT]\n\t[WAFERS]\n\t[SOLID_DENSITY:200000000000000000000000000000000000000000000000000000000000000000000]\n\t[LIQUID_DENSITY:2600000000000000000000000000000000000000000000000000000000000000000000]\n\t[MOLAR_MASS:55845000000000000000000000000000000000000000000000000000000000000000000]\n\t[IMPACT_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[IMPACT_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[IMPACT_STRAIN_AT_YIELD:0]\n\t[COMPRESSIVE_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[COMPRESSIVE_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[COMPRESSIVE_STRAIN_AT_YIELD:0]\n\t[TENSILE_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[TENSILE_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[TENSILE_STRAIN_AT_YIELD:0]\n\t[TORSION_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[TORSION_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[TORSION_STRAIN_AT_YIELD:0]\n\t[SHEAR_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[SHEAR_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[SHEAR_STRAIN_AT_YIELD:0]\n\t[BENDING_YIELD:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[BENDING_FRACTURE:5000000000000000000000000000000000000000000000000000000000000000000000000]\n\t[BENDING_STRAIN_AT_YIELD:0]\n\t[MAX_EDGE:100000000000000000000000000000000000000000000000000000000000000000000000]\n\t[DEEP_SPECIAL]\n\t[STOCKPILE_THREAD_METAL]\n\t[STATE_COLOR:ALL_SOLID:AQUA]\n\n== Armor raws experiments ==\nWhere can i get raws of [[Armor]] pieces? I would want to do some custom experiments with new models. --[[Special:Contributions/95.167.182.136|95.167.182.136]] 19:38, 2 July 2024 (UTC)\n* For example, i could try to make RAW's for a slid goggles (made of lots of tightly fitting metal pieces to see through, but what are too tight to punch through unobstructed), what would protect eyes, eyelids, and part of the face probably. --[[Special:Contributions/95.167.182.136|95.167.182.136]] 19:45, 2 July 2024 (UTC)\n:See here - [https://github.com/DF-Wiki/DFRawFunctions/tree/master/raws/v50], this has the armor files that would be in Dwarf Fortress/data/vanilla/vanilla_items.<br>\n:[[User:DPhKraken|DPhKraken]] ([[User talk:DPhKraken|talk]]) 03:11, 7 August 2024 (UTC)\n::Can i get list of what tag does what? For example, what's \"SCALED\" does? --[[Special:Contributions/95.71.75.172|95.71.75.172]] 08:53, 23 February 2025 (UTC)\n\n== Armor of Ubiquity ==\nArmor covering seemingly all body parts; not every mind can imagine it correctly. One of the finest armors made by Armok. Most body parts have roughly same tags - just worn on different body parts. --[[Special:Contributions/95.71.75.172|95.71.75.172]] 08:53, 23 February 2025 (UTC)\n\n[ITEM_ARMOR:ITEM_ARMOR_SUPERBREASTPLATE]\n\n[NAME:superbreastplate:superbreastplates]\n\n[ARMORLEVEL:999]\n\n[METAL_ARMOR_LEVELS]\n\n[UPSTEP:MAX]\n\n[UBSTEP:MAX]\n\n[LBSTEP:MAX]\n\n[LAYER:ARMOR]\n\n[COVERAGE:100]\n\n[LAYER_SIZE:0]\n\n[LAYER_PERMIT:999]\n\n[MATERIAL_SIZE:9]\n\n[HARD]\n\n[METAL]\n\n[LEATHER]"
    }
}