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	<id>http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bridgar</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bridgar"/>
	<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php/Special:Contributions/Bridgar"/>
	<updated>2026-05-04T23:18:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Hidden_fun_stuff&amp;diff=78540</id>
		<title>v0.31:Hidden fun stuff</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Hidden_fun_stuff&amp;diff=78540"/>
		<updated>2010-04-02T20:15:58Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
==Reaching Hell==&lt;br /&gt;
On digging sufficiently deep (Usually z-level ~40) you will eventually find huge magma lakes. These are surrounded by semi molten rock, which can not be cleared by digging but seems otherwise stable. Eventually, you will reach a layer which contains nothing but molten rock and little to no possibilities to pass.&lt;br /&gt;
You can reach the critical layer by digging through solid rock which gets rarer the deeper you dig. Beyond, there are two possibilities. &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
1. Digging through an adamantine vein:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Adamantine veins are shaped like tubes and breach through any layer of molten rock, right down into hell. The lower layers of the vein are hollow and act as a tube, leading straight to your doom. Breaching into the hollow centre of a vein has the same effect as breaching into hell, so beware. However, you can easily dig around the hollow core. &lt;br /&gt;
Note that adamantine veins always seem to end in mid air, so once you breached the final layer you face a horde of demons which hovers directly below your feet. Another possibility other than endless swarms of demons, is the arrival of Ib the forgotten beast.  Shortly after entering an adamantine vein, it appears and is described as 'An enormous scaly snail. It has thin wings of stretched skin and it squirms and fidgets. Its puce scales are small and overlapping. Beware its poisonous vapors!'&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
2. Entering a demonic fortress:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
These fortresses are found at most once per map, most likely instead of the former glowing pits. They also go right through to hell, however they are defended by undead creatures and demons on the lower levels.&lt;br /&gt;
&lt;br /&gt;
==Demonic Fortresses==&lt;br /&gt;
A demonic fortress is found usually once per area containing sufficient mountain tiles. It is located almost at the bottom, once you discover it it will be announced. Also, demons might be located at the bottom of the fortress. The fortresses contain random undead and skeletal creatures, and hordes of those; Note that the bottom of each fortress is connected to hell through slade walls, so demons spawning there can not immediately cross into the fortress and swarm you. Hell is only deemed reached once those final walls are dug out.&lt;br /&gt;
All in all, those structures seem to be the only reasonable way to enter hell itself, as there is plenty of space inside to set up traps and defense. It is also quite possible to reach the bottom layer of the fortress through controlled cave-ins without ever having to fight a single enemy.&lt;br /&gt;
&lt;br /&gt;
==Hell itself==&lt;br /&gt;
Like the demonic fortress, you will receive an announcement on reaching hell. (&amp;quot;Horrifying screams come from the darkness below&amp;quot;). Once you discover hell, tons and tons of demons will be spawned. Prepare for the worst, there can easily be hundreds of demons spawned. It is unclear whether the amount of demons is finite.&lt;br /&gt;
{{av}}&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Skeleton&amp;diff=77884</id>
		<title>v0.31:Skeleton</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Skeleton&amp;diff=77884"/>
		<updated>2010-04-02T02:15:10Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: Created page with 'Takes less damage from slashing weapons.  Have been known to be assaulted by numerous slashing dwarves with slashing weapons.  Have reached mangled on all parts and survived for …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Takes less damage from slashing weapons.  Have been known to be assaulted by numerous slashing dwarves with slashing weapons.  Have reached mangled on all parts and survived for extended battles.  Haven't been known to be killed by slashing weapons.&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Zombie&amp;diff=77883</id>
		<title>v0.31:Zombie</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Zombie&amp;diff=77883"/>
		<updated>2010-04-02T02:12:21Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: Created page with 'Less damage from bludgeoning weapons.  Has been seen to have been assaulted by 7 bludgeoning dwarves and sustained all parts mangled while staying alive.  The battle ensued until…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Less damage from bludgeoning weapons.  Has been seen to have been assaulted by 7 bludgeoning dwarves and sustained all parts mangled while staying alive.  The battle ensued until the dwarves came close to dehydration and were forced to retreat.&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77799</id>
		<title>v0.31:Wound</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77799"/>
		<updated>2010-04-01T23:11:44Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of the old injuries are back, along with a new, bright blue one. While fighting a gremlin, both lungs and a kidney became bright blue. It became unconscious and winded, but that may have been from its other, massive, massive injuries it sustained elsewhere. Possibly organ damage of some sort?&lt;br /&gt;
&lt;br /&gt;
In another instance, a miner severely damaged a zombie tigerman, found in [[DF2010:ruins]]. Damage to the left eye, heart, and lower spine were the same bright blue. Video here: [http://mkv25.net/dfma/movie-2053-df2010bluedamage]&lt;br /&gt;
&lt;br /&gt;
Found a new status condition, in a fight between a skeletal Tigerman and a militia commander, called Pale. Video here: [http://mkv25.net/dfma/movie-2054-pale]&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77796</id>
		<title>v0.31:Wound</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77796"/>
		<updated>2010-04-01T23:06:19Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of the old injuries are back, along with a new, bright blue one. While fighting a gremlin, both lungs and a kidney became bright blue. It became unconscious and winded, but that may have been from its other, massive, massive injuries it sustained elsewhere. Possibly organ damage of some sort?&lt;br /&gt;
&lt;br /&gt;
In another instance, a miner severely damaged a zombie tigerman, found in [[DF2010:ruins]]. Damage to the left eye, heart, and lower spine were the same bright blue [http://mkv25.net/dfma/movie-2053-df2010bluedamage]&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77794</id>
		<title>v0.31:Wound</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77794"/>
		<updated>2010-04-01T23:05:42Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of the old injuries are back, along with a new, bright blue one. While fighting a gremlin, both lungs and a kidney became bright blue. It became unconscious and winded, but that may have been from its other, massive, massive injuries it sustained elsewhere. Possibly organ damage of some sort?&lt;br /&gt;
&lt;br /&gt;
In another instance, a miner severely damaged a zombie tigerman, found in #REDIRECT [[DF2010:ruins]]. Damage to the left eye, heart, and lower spine were the same bright blue [http://mkv25.net/dfma/movie-2053-df2010bluedamage]&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Ruins&amp;diff=77790</id>
		<title>v0.31:Ruins</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Ruins&amp;diff=77790"/>
		<updated>2010-04-01T23:00:46Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some sort of ruins have been discovered. User was mining past caverns, when a large, very, very deep monolithic structure was found. Similar to goblin fortress (except slade, instead of obsidian). Possible ruins, possible HFS. Undead exist there. Link here: [http://mkv25.net/dfma/movie-2052-2010ruins]&lt;br /&gt;
Labeled as Curious Underground Structure.&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Ruins&amp;diff=77785</id>
		<title>v0.31:Ruins</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Ruins&amp;diff=77785"/>
		<updated>2010-04-01T22:58:30Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: Created page with 'Some sort of ruins have been discovered. User was mining past caverns, when a large, very, very deep monolithic structure was found. Similar to goblin fortress (except slade, ins…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Some sort of ruins have been discovered. User was mining past caverns, when a large, very, very deep monolithic structure was found. Similar to goblin fortress (except slade, instead of obsidian). Possible ruins, possible HFS. Undead exist there. Link here: [http://mkv25.net/dfma/movie-2052-2010ruins]&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77749</id>
		<title>v0.31:Wound</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Wound&amp;diff=77749"/>
		<updated>2010-04-01T22:26:57Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: Created page with 'All of the old injuries are back, along with a new, bright blue one. While fighting a gremlin, both lungs and a kidney became bright blue. It became unconscious and winded, but t…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All of the old injuries are back, along with a new, bright blue one. While fighting a gremlin, both lungs and a kidney became bright blue. It became unconscious and winded, but that may have been from its other, massive, massive injuries it sustained elsewhere. Possibly organ damage of some sort?&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Gorlak&amp;diff=77738</id>
		<title>v0.31:Gorlak</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Gorlak&amp;diff=77738"/>
		<updated>2010-04-01T22:03:39Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
Found in 'expansive cavern(s) deep underground' or 'downward passage(s)'&lt;br /&gt;
&lt;br /&gt;
Known to run at the sight of military&lt;br /&gt;
&lt;br /&gt;
Game Definition:&lt;br /&gt;
&amp;quot;A small, round humanoid found wandering the caves deep underground. Most of its body is taken up by a huge tusked mouth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Represented by:&lt;br /&gt;
Red g&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Gorlak&amp;diff=77735</id>
		<title>v0.31:Gorlak</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Gorlak&amp;diff=77735"/>
		<updated>2010-04-01T22:00:41Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{av}}&lt;br /&gt;
Found in 'expansive cavern(s) deep underground' or 'downward passage(s)'&lt;br /&gt;
&lt;br /&gt;
Game Definition:&lt;br /&gt;
&amp;quot;A small, round humanoid found wandering the caves deep underground. Most of its body is taken up by a huge tusked mouth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Represented by:&lt;br /&gt;
Red g&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Gorlak&amp;diff=77725</id>
		<title>v0.31:Gorlak</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Gorlak&amp;diff=77725"/>
		<updated>2010-04-01T21:55:26Z</updated>

		<summary type="html">&lt;p&gt;Bridgar: Created page with 'Game Definition: &amp;quot;A small, round humanoid found wandering the caves deep underground. Most of its body is taken up by a huge tusked mouth.&amp;quot;  Represented by: Red g'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Game Definition:&lt;br /&gt;
&amp;quot;A small, round humanoid found wandering the caves deep underground. Most of its body is taken up by a huge tusked mouth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Represented by:&lt;br /&gt;
Red g&lt;/div&gt;</summary>
		<author><name>Bridgar</name></author>
	</entry>
</feed>