<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PropaneMilo</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PropaneMilo"/>
	<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php/Special:Contributions/PropaneMilo"/>
	<updated>2026-05-02T12:34:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=Building&amp;diff=286983</id>
		<title>Building</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=Building&amp;diff=286983"/>
		<updated>2023-01-22T06:33:36Z</updated>

		<summary type="html">&lt;p&gt;PropaneMilo: Added Stockpile to Notes: They're a pseudo building.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quality|Unrated}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
[[File:Building menu v50.png|right|thumb|500px|The building menu, now with a mouse interface!]]&lt;br /&gt;
&lt;br /&gt;
The '''Building menu''' can be accessed from the main menu by pressing the {{Menu icon|b}} key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options.&lt;br /&gt;
&lt;br /&gt;
Any item within this list, once built, can then be interacted with by clicking on it. All buildings can be disassembled into their original parts and removed by clicking on them, then clicking on the button near the top-right of the pop-up that shows a house that is crossed out. The same pop-up window gives you all of the building's details, and allows you to look at the items currently stored within an individual building as well as which items were used to construct that particular building. &lt;br /&gt;
&lt;br /&gt;
The exception to this rule are items located under the {{Menu icon|b|n|sep=-}} Constructions sub-menu. These items are considered [[Construction|Constructions]], and as such, have no interactions available. These items are removed using the {{Menu icon|m|x|sep=-}} Remove Construction option in the mining menu. For more detail on how buildings and constructions interact, please see the [[Construction]] article.&lt;br /&gt;
&lt;br /&gt;
==List of buildings==&lt;br /&gt;
{| class = &amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Building !!Hotkey&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|[[Workshop]]s&lt;br /&gt;
|{{Menu icon|b|o|sep=-}}&lt;br /&gt;
|--style=&amp;quot;background-color:lightgray&amp;quot;&lt;br /&gt;
|Clothing and leather&lt;br /&gt;
|{{Menu icon|b|o|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[leather works|Leather]]&lt;br /&gt;
|{{Menu icon|b|o|l|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Loom]]&lt;br /&gt;
|{{Menu icon|b|o|l|o|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Clothier's shop|Clothes]]&lt;br /&gt;
|{{Menu icon|b|o|l|k|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dyer's shop|Dyer]]&lt;br /&gt;
|{{Menu icon|b|o|l|y|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:lightgray&amp;quot;&lt;br /&gt;
|[[Farming]]&lt;br /&gt;
|{{Menu icon|b|o|f|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Farm plot]]&lt;br /&gt;
|{{Menu icon|b|o|f|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Still]]&lt;br /&gt;
|{{Menu icon|b|o|f|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Butcher's shop|Butcher]]&lt;br /&gt;
|{{Menu icon|b|o|f|b|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Tanner's shop|Tanner]]&lt;br /&gt;
|{{Menu icon|b|o|f|t|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Fishery]]&lt;br /&gt;
|{{Menu icon|b|o|f|y|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kitchen]]&lt;br /&gt;
|{{Menu icon|b|o|f|k|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Farmer's workshop|Farmer]]&lt;br /&gt;
|{{Menu icon|b|o|f|f|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Quern]]&lt;br /&gt;
|{{Menu icon|b|o|f|q|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vermin catcher's shop|Vermin Catcher's Shop]]&lt;br /&gt;
|{{Menu icon|b|o|f|v|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Nest box]]&lt;br /&gt;
|{{Menu icon|b|o|f|n|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Hive]]&lt;br /&gt;
|{{Menu icon|b|o|f|h|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:lightgray&amp;quot;&lt;br /&gt;
|[[Furnace]]s&lt;br /&gt;
|{{Menu icon|b|o|u|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Glass furnace]]&lt;br /&gt;
|{{Menu icon|b|o|u|g|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiln]]&lt;br /&gt;
|{{Menu icon|b|o|u|k|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma glass furnace]]&lt;br /&gt;
|{{Menu icon|b|o|u|G|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma kiln]]&lt;br /&gt;
|{{Menu icon|b|o|u|K|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma smelter]]&lt;br /&gt;
|{{Menu icon|b|o|u|L|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Smelter]]&lt;br /&gt;
|{{Menu icon|b|o|u|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wood furnace]]&lt;br /&gt;
|{{Menu icon|b|o|u|f|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashery]]&lt;br /&gt;
|{{Menu icon|b|o|y|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bowyer's workshop|Bowyer]]&lt;br /&gt;
|{{Menu icon|b|o|b|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Carpenter's workshop|Carpenter]]&lt;br /&gt;
|{{Menu icon|b|o|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Craftsdwarf's workshop|Crafts]]&lt;br /&gt;
|{{Menu icon|b|o|r|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Jeweler's workshop|Jeweler]]&lt;br /&gt;
|{{Menu icon|b|o|j|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma Forge]]&lt;br /&gt;
|{{Menu icon|b|o|I|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Mechanic's workshop|Mechanic]]&lt;br /&gt;
|{{Menu icon|b|o|h|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Metalsmith's forge|Metalsmith]]&lt;br /&gt;
|{{Menu icon|b|o|i|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Screw press]]&lt;br /&gt;
|{{Menu icon|b|o|R|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Siege workshop|Siege]]&lt;br /&gt;
|{{Menu icon|b|o|g|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Soap maker's workshop|Soap Maker's Workshop]]&lt;br /&gt;
|{{Menu icon|b|o|P|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Stoneworker's workshop|Stoneworker]]&lt;br /&gt;
|{{Menu icon|b|o|t|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|[[Furniture]]&lt;br /&gt;
|{{Menu icon|b|f|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bed]]&lt;br /&gt;
|{{Menu icon|b|f|b|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Chair]]&lt;br /&gt;
|{{Menu icon|b|f|r|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Table]]&lt;br /&gt;
|{{Menu icon|b|f|t|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Chest]]&lt;br /&gt;
|{{Menu icon|b|f|h|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cabinet]]&lt;br /&gt;
|{{Menu icon|b|f|n|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Coffin|Burial]]&lt;br /&gt;
|{{Menu icon|b|f|x|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Slab]]&lt;br /&gt;
|{{Menu icon|b|f|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Statue]]&lt;br /&gt;
|{{Menu icon|b|f|u|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Traction bench]]&lt;br /&gt;
|{{Menu icon|b|f|T|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bookcase]]&lt;br /&gt;
|{{Menu icon|b|f|o|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Display case|Display]]&lt;br /&gt;
|{{Menu icon|b|f|y|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Altar|Offering place]]&lt;br /&gt;
|{{Menu icon|b|f|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Instruments]]&lt;br /&gt;
|{{Menu icon|b|f|i|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|Doors/hatches&lt;br /&gt;
|{{Menu icon|b|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Door]]&lt;br /&gt;
|{{Menu icon|b|p|r|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Floor hatch]]&lt;br /&gt;
|{{Menu icon|b|p|h|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|[[Constructions]]&lt;br /&gt;
|{{Menu icon|b|n|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall]]&lt;br /&gt;
|{{Menu icon|b|n|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Floor]]&lt;br /&gt;
|{{Menu icon|b|n|f|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Ramp]]&lt;br /&gt;
|{{Menu icon|b|n|r|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Stair]]s&lt;br /&gt;
|{{Menu icon|b|n|t|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Bridge]]&lt;br /&gt;
|{{Menu icon|b|n|b|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Paved road]]&lt;br /&gt;
|{{Menu icon|b|n|o|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirt road]]&lt;br /&gt;
|{{Menu icon|b|n|O|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Fortification]]&lt;br /&gt;
|{{Menu icon|b|n|F|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Wall grate]]&lt;br /&gt;
|{{Menu icon|b|n|G|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Floor grate]]&lt;br /&gt;
|{{Menu icon|b|n|g|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vertical bars]]&lt;br /&gt;
|{{Menu icon|b|n|M|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Floor bars]]&lt;br /&gt;
|{{Menu icon|b|n|m|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Glass window]]&lt;br /&gt;
|{{Menu icon|b|n|y|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gem window]]&lt;br /&gt;
|{{Menu icon|b|n|Y|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Support]]&lt;br /&gt;
|{{Menu icon|b|n|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Track]]&lt;br /&gt;
|{{Menu icon|b|n|k|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Minecart#Track_Stops|Track stop]]&lt;br /&gt;
|{{Menu icon|b|n|K|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|[[Machine component|Machine]]s and [[Fluid]]s&lt;br /&gt;
|{{Menu icon|b|m|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Lever]]&lt;br /&gt;
|{{Menu icon|b|m|l|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Well]]&lt;br /&gt;
|{{Menu icon|b|m|L|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Floodgate]]&lt;br /&gt;
|{{Menu icon|b|m|f|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Screw pump]]&lt;br /&gt;
|{{Menu icon|b|m|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Water wheel]]&lt;br /&gt;
|{{Menu icon|b|m|h|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Windmill]]&lt;br /&gt;
|{{Menu icon|b|m|m|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Gear assembly]]&lt;br /&gt;
|{{Menu icon|b|m|g|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Horizontal Axle]]&lt;br /&gt;
|{{Menu icon|b|m|a|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Vertical axle]]&lt;br /&gt;
|{{Menu icon|b|m|A|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Millstone]]&lt;br /&gt;
|{{Menu icon|b|m|n|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Roller]]s&lt;br /&gt;
|{{Menu icon|b|m|r|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|Cages/restraints&lt;br /&gt;
|{{Menu icon|b|r|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Restraint|Rope/chain]]&lt;br /&gt;
|{{Menu icon|b|r|h|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cage]]&lt;br /&gt;
|{{Menu icon|b|r|g|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Animal trap]]&lt;br /&gt;
|{{Menu icon|b|r|t|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|[[Trap]]s&lt;br /&gt;
|{{Menu icon|b|t|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Pressure plate]]&lt;br /&gt;
|{{Menu icon|b|t|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone-fall trap|Stone-fall]]&lt;br /&gt;
|{{Menu icon|b|t|t|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon trap|Weapon]]&lt;br /&gt;
|{{Menu icon|b|t|o|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Cage trap|Cage]]&lt;br /&gt;
|{{Menu icon|b|t|g|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Trap#Upright spear/spike|Upright weapon/spike]]&lt;br /&gt;
|{{Menu icon|b|t|u|sep=-}}&lt;br /&gt;
|-style=&amp;quot;background-color:darkgray&amp;quot;&lt;br /&gt;
|[[Military]]&lt;br /&gt;
|{{Menu icon|b|y|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Archery target]]&lt;br /&gt;
|{{Menu icon|b|y|t|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Weapon rack]]&lt;br /&gt;
|{{Menu icon|b|y|r|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Armor stand]]&lt;br /&gt;
|{{Menu icon|b|y|n|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Siege engine|Ballista]]&lt;br /&gt;
|{{Menu icon|b|y|b|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Siege engine|Catapult]]&lt;br /&gt;
|{{Menu icon|b|y|p|sep=-}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Trade depot]]&lt;br /&gt;
|{{Menu icon|b|T|sep=-}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* When a building gets designated for construction, the items designated to be used in the construction will be reserved for that building, meaning that other dwarves will not use that specific item for something else.&lt;br /&gt;
* A [[Stockpile]] is considered a building for the purposes of construction. A stockpile must be removed or repainted to allow the construction of things such as floors, stairs, and workshops.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Building token]]&lt;br /&gt;
{{Category|Interface}}&lt;br /&gt;
{{Category|Buildings| }}&lt;br /&gt;
[[ru:Building]]&lt;/div&gt;</summary>
		<author><name>PropaneMilo</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=Stairs&amp;diff=286981</id>
		<title>Stairs</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=Stairs&amp;diff=286981"/>
		<updated>2023-01-22T06:24:29Z</updated>

		<summary type="html">&lt;p&gt;PropaneMilo: Added Stairs interaction with Stockpiles and Zones&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{migrated article}}&lt;br /&gt;
{{Quality|Unrated}}&lt;br /&gt;
{{av}}&lt;br /&gt;
&lt;br /&gt;
'''Stairs''' allow [[creatures]] to travel across z-levels. They can be dug out or constructed. They need to be connected to other stairs of the appropriate type to function. Up stairs need to be built below down stairs. Up/down stairs function as both up and down stairs at once.&lt;br /&gt;
&lt;br /&gt;
[[Image:DF2014_Terraform.png|thumb|664px|''A side-view illustration of various digging designations.'']]&lt;br /&gt;
&lt;br /&gt;
Caravan [[wagon]]s can't travel across stairs -- you need [[ramp]]s for those to be able to reach your [[trade depot]].&lt;br /&gt;
&lt;br /&gt;
Stairs do not block creature nor fluid movement. Falling creatures ignore stairs and may get seriously hurt if the real ground is several z-levels below them. [[Floor hatch]]es can stop both falling creatures and liquid. They can also be locked to keep those pesky [[crundle]]s from interrupting everything your dwarves could possibly do.&lt;br /&gt;
&lt;br /&gt;
Down stairs reveal a tile directly beneath them. If it's [[water|wet]] or [[magma|warm]], any further [[mining]] designation on this tile will be automatically removed, but can then be manually replaced. (i.e. the game gives you a warning when that tile is first revealed, then assumes you know what you're doing. Don't prove the game [[flood|wrong]].)&lt;br /&gt;
&lt;br /&gt;
As with all [[construction]]s, stairs can only be [[Construction removal|removed]] by dwarves (ordered to do so - never on their own initiative) or [[cave-in]]s. Dug-out stairs can melt, if made from [[ice]], but are otherwise just as resistant to damage - they can be removed by channeling the stair tile.&lt;br /&gt;
&lt;br /&gt;
Stairs are fully capable of holding any amount of weight above them. An up stair or up/down stair will stop tiles falling during a [[cave-in]]; a down stair will not. However, when any stair tile is collapsed by a cave-in, the stairs disappear entirely.&lt;br /&gt;
&lt;br /&gt;
== Planning stairs ==&lt;br /&gt;
&lt;br /&gt;
Stairs can be created in two different ways, or a combination of them: &lt;br /&gt;
* You can use the digging orders menu ({{k|m}}) and select stair mining ({{k|t}}) to carve them out of a wall of unmined material (see [[digging]]).&lt;br /&gt;
* You can use the build menu ({{k|b}}{{k|C}}) to construct them in an open tile ({{k|t}}) using material you have already gathered.&lt;br /&gt;
&lt;br /&gt;
Stairs have been overhauled in v50; you no longer need to manually designate up, down, or up/down stairwells. Instead, you designate the z-levels your stairwell begins and ends at, and your dwarves will automatically build/carve stairs as necessary.&lt;br /&gt;
&lt;br /&gt;
You can't carve stairs upwards on a square that has already been dug out; you have to carve one out of an existing wall or {{k|b}}uild instead.&lt;br /&gt;
&lt;br /&gt;
Up-stairs can be always built on top of down-stairs (provided there's clearance on the z-level above you), but you '''cannot''' carve down-stairs into a constructed up-stairs; you will have to temporarily deconstruct the up-stair you built if you want to carve downwards at that spot. You can, however, carve down-stairs into carved up-stairs.&lt;br /&gt;
&lt;br /&gt;
Stairs cannot be built upwards if the destination z-level is inaccessible; you can't begin construction on an up-stair if you don't already have a clear path above you. This includes if the destination tile of the up-stair is another up-stair, meaning that a stairwell through existing floors must be constructed from the top down or have alternative access to the higher z-levels. Careless renovation of stairwells can result in inaccessible upper floors.&lt;br /&gt;
&lt;br /&gt;
Stairs can not be created through existing [[Stockpile|stockpiles]] as they are considered a [[Building|building]]. In order to dig or construct stairs through a stockpile you must first repaint the area by erasing the section you would like stairs to be, then you can construct the stairs.  Stairs can, however, be constructed through a [[Zone|zone]] so long as all other conditions are met.&lt;br /&gt;
&lt;br /&gt;
{{Buildings}}&lt;br /&gt;
{{Category|Buildings}}&lt;br /&gt;
{{Category|Constructions}}&lt;/div&gt;</summary>
		<author><name>PropaneMilo</name></author>
	</entry>
</feed>