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	<id>http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Solter</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
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	<updated>2026-05-04T02:35:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45903</id>
		<title>v0.34:Saved game folder</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45903"/>
		<updated>2009-08-26T20:07:23Z</updated>

		<summary type="html">&lt;p&gt;Solter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Individual worlds are stored in the '''dwarffortress / data / save''' folder.  By default, they are saved in the format: ''region#'', where # is a number, starting with region1 and then incrementing.&lt;br /&gt;
&lt;br /&gt;
:(''Note to Windows 7 users:''&lt;br /&gt;
::''the save folder is under the following file path:''&lt;br /&gt;
&lt;br /&gt;
::Users/Myname/Appdata/Local/VirtualStore/Program Files/Dwarf Fortress/data/save&lt;br /&gt;
&lt;br /&gt;
::''-make sure that you can see hidden folders to access AppData'')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have modified your [[init.txt]] to seasonally backup, then the back folders will be named ''region#-season-year'', eg region1-spr-202.&lt;br /&gt;
&lt;br /&gt;
This can become confusing if you frequently [[cheating|savescum]]. There is no way to change the name of these folders inside the game, but it is safe to change them using the standard methods of your operating system ~IF~ the game is not running.  However, '''''never''''' alter or delete the folder with the name of the game you're playing ''while saving'' from the game, or while that game is running! This can cause fatal flaws many dwarf-seasons later, and is one known cause of the [http://www.bay12games.com/forum/index.php?topic=34936.0| &amp;quot;Nemesis Unit&amp;quot;] crash errour.  &lt;br /&gt;
&lt;br /&gt;
Toady recommends that you make backups, and always save to a fresh file:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''TO BACKUP SAVES:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;(1) Copy the relevant region folder in &amp;quot;data/save&amp;quot; to a safe location.&lt;br /&gt;
&amp;lt;br /&amp;gt;(2) When you want to reuse it, copy that region back to &amp;quot;data/save&amp;quot;.  &lt;br /&gt;
Do *NOT* overwrite an old folder, as it might leave residual files.&lt;br /&gt;
&lt;br /&gt;
Please *DO* back up saves.  Although the game has permanent death and you might want to play it in that &lt;br /&gt;
spirit, the game, it is also an alpha, and your world might become corrupted by an error.  You can also &lt;br /&gt;
make use of the auto save features settable in &amp;quot;data/init/init.txt&amp;quot;.&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
:  ''(release notes, ver 40.d)''''&lt;br /&gt;
&lt;br /&gt;
For more info on the autosave feature, see [[Init.txt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Files]]&lt;/div&gt;</summary>
		<author><name>Solter</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45901</id>
		<title>v0.34:Saved game folder</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45901"/>
		<updated>2009-08-04T18:04:04Z</updated>

		<summary type="html">&lt;p&gt;Solter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Individual worlds are stored in the ''dwarffortressfolder''/data/save folder.&lt;br /&gt;
&lt;br /&gt;
Note to Vista/Windows 7 users,&lt;br /&gt;
the save folder is under the following file path:&lt;br /&gt;
&lt;br /&gt;
Users/Myname/Appdata/Local/VirtualStore/Program Files/Dwarf Fortress/data/save&lt;br /&gt;
&lt;br /&gt;
-make sure that you can see hidden folders to access AppData&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By default, they are saved in the format ''region#'', where # is a number, starting with region1 and then incrementing.&lt;br /&gt;
&lt;br /&gt;
If you have modified your [[init.txt]] to seasonally backup, then the back folders will be named ''region#-season-year'', eg region1-spr-202.&lt;br /&gt;
&lt;br /&gt;
This can become confusing if you frequently [[cheating|savescum]]. There is no way to change the name of these folders inside the game, but it is safe to change them using the standard methods of your operating system.  However, '''''never''''' alter or delete the folder with the name of the game you're playing ''while saving'' from the game! This can cause fatal flaws many dwarf-seasons later, and is one known cause of the &amp;quot;Nemesis Unit&amp;quot; crash.  &lt;br /&gt;
&lt;br /&gt;
Toady recommends that you make backups, and always save to a fresh file:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''TO BACKUP SAVES:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;(1) Copy the relevant region folder in &amp;quot;data/save&amp;quot; to a safe location.&lt;br /&gt;
&amp;lt;br /&amp;gt;(2) When you want to reuse it, copy that region back to &amp;quot;data/save&amp;quot;.  &lt;br /&gt;
Do *NOT* overwrite an old folder, as it might leave residual files.&lt;br /&gt;
&lt;br /&gt;
Please *DO* back up saves.  Although the game has permanent death and you might want to play it in that &lt;br /&gt;
spirit, the game, it is also an alpha, and your world might become corrupted by an error.  You can also &lt;br /&gt;
make use of the auto save features settable in &amp;quot;data/init/init.txt&amp;quot;.&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
:  ''(release notes, ver 40.d)''''&lt;br /&gt;
&lt;br /&gt;
For more info on the autosave feature, see [[Init.txt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Files]]&lt;/div&gt;</summary>
		<author><name>Solter</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45900</id>
		<title>v0.34:Saved game folder</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45900"/>
		<updated>2009-08-04T18:03:39Z</updated>

		<summary type="html">&lt;p&gt;Solter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Individual worlds are stored in the ''dwarffortressfolder''/data/save folder.&lt;br /&gt;
&lt;br /&gt;
Note to Vista/Windows 7 users,&lt;br /&gt;
the save folder is under the following file path:&lt;br /&gt;
&lt;br /&gt;
Users/Myname/Appdata/Local/VirtualStore/Program Files/Dwarf Fortress/data/save&lt;br /&gt;
-make sure that you can see hidden folders to access AppData&lt;br /&gt;
&lt;br /&gt;
By default, they are saved in the format ''region#'', where # is a number, starting with region1 and then incrementing.&lt;br /&gt;
&lt;br /&gt;
If you have modified your [[init.txt]] to seasonally backup, then the back folders will be named ''region#-season-year'', eg region1-spr-202.&lt;br /&gt;
&lt;br /&gt;
This can become confusing if you frequently [[cheating|savescum]]. There is no way to change the name of these folders inside the game, but it is safe to change them using the standard methods of your operating system.  However, '''''never''''' alter or delete the folder with the name of the game you're playing ''while saving'' from the game! This can cause fatal flaws many dwarf-seasons later, and is one known cause of the &amp;quot;Nemesis Unit&amp;quot; crash.  &lt;br /&gt;
&lt;br /&gt;
Toady recommends that you make backups, and always save to a fresh file:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''TO BACKUP SAVES:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;(1) Copy the relevant region folder in &amp;quot;data/save&amp;quot; to a safe location.&lt;br /&gt;
&amp;lt;br /&amp;gt;(2) When you want to reuse it, copy that region back to &amp;quot;data/save&amp;quot;.  &lt;br /&gt;
Do *NOT* overwrite an old folder, as it might leave residual files.&lt;br /&gt;
&lt;br /&gt;
Please *DO* back up saves.  Although the game has permanent death and you might want to play it in that &lt;br /&gt;
spirit, the game, it is also an alpha, and your world might become corrupted by an error.  You can also &lt;br /&gt;
make use of the auto save features settable in &amp;quot;data/init/init.txt&amp;quot;.&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
:  ''(release notes, ver 40.d)''''&lt;br /&gt;
&lt;br /&gt;
For more info on the autosave feature, see [[Init.txt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Files]]&lt;/div&gt;</summary>
		<author><name>Solter</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45899</id>
		<title>v0.34:Saved game folder</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.34:Saved_game_folder&amp;diff=45899"/>
		<updated>2009-08-04T18:03:14Z</updated>

		<summary type="html">&lt;p&gt;Solter: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Individual worlds are stored in the ''dwarffortressfolder''/data/save folder.&lt;br /&gt;
&lt;br /&gt;
Note to Vista/Windows 7 users,&lt;br /&gt;
the save folder is under the following file path:&lt;br /&gt;
Users/Myname/Appdata/Local/VirtualStore/Program Files/Dwarf Fortress/data/save&lt;br /&gt;
-make sure that you can see hidden folders to access AppData&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By default, they are saved in the format ''region#'', where # is a number, starting with region1 and then incrementing.&lt;br /&gt;
&lt;br /&gt;
If you have modified your [[init.txt]] to seasonally backup, then the back folders will be named ''region#-season-year'', eg region1-spr-202.&lt;br /&gt;
&lt;br /&gt;
This can become confusing if you frequently [[cheating|savescum]]. There is no way to change the name of these folders inside the game, but it is safe to change them using the standard methods of your operating system.  However, '''''never''''' alter or delete the folder with the name of the game you're playing ''while saving'' from the game! This can cause fatal flaws many dwarf-seasons later, and is one known cause of the &amp;quot;Nemesis Unit&amp;quot; crash.  &lt;br /&gt;
&lt;br /&gt;
Toady recommends that you make backups, and always save to a fresh file:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
''TO BACKUP SAVES:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;(1) Copy the relevant region folder in &amp;quot;data/save&amp;quot; to a safe location.&lt;br /&gt;
&amp;lt;br /&amp;gt;(2) When you want to reuse it, copy that region back to &amp;quot;data/save&amp;quot;.  &lt;br /&gt;
Do *NOT* overwrite an old folder, as it might leave residual files.&lt;br /&gt;
&lt;br /&gt;
Please *DO* back up saves.  Although the game has permanent death and you might want to play it in that &lt;br /&gt;
spirit, the game, it is also an alpha, and your world might become corrupted by an error.  You can also &lt;br /&gt;
make use of the auto save features settable in &amp;quot;data/init/init.txt&amp;quot;.&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
:  ''(release notes, ver 40.d)''''&lt;br /&gt;
&lt;br /&gt;
For more info on the autosave feature, see [[Init.txt]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Files]]&lt;/div&gt;</summary>
		<author><name>Solter</name></author>
	</entry>
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