<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Truean</id>
	<title>Dwarf Fortress Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://dwarffortresswiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Truean"/>
	<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php/Special:Contributions/Truean"/>
	<updated>2026-05-02T17:31:41Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.11</generator>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31_Talk:Horse&amp;diff=110199</id>
		<title>v0.31 Talk:Horse</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31_Talk:Horse&amp;diff=110199"/>
		<updated>2010-05-15T19:51:17Z</updated>

		<summary type="html">&lt;p&gt;Truean: Created page with 'It appears horses are milkable in this version. Can anyone confirm? Add to the article?--~~~~'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It appears horses are milkable in this version. Can anyone confirm? Add to the article?--[[User:Truean|Truean]] 19:51, 15 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Truean</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31_Talk:Grizzly_bear&amp;diff=107822</id>
		<title>v0.31 Talk:Grizzly bear</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31_Talk:Grizzly_bear&amp;diff=107822"/>
		<updated>2010-05-09T16:45:59Z</updated>

		<summary type="html">&lt;p&gt;Truean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Training=&lt;br /&gt;
I'm told you can train these as war bears, as seen via the raws, but I've never been able to do it. People say you can do it without a dungeon master. Confirm/Deny? --[[User:SirPenguin|SirPenguin]] 17:40, 15 April 2010 (UTC)&lt;br /&gt;
:I think the problem is that you can't designate a specific animal to train, try killing all your dogs and training a war animal(I haven't made a kennel yet in DF2010) [[Special:Contributions/68.161.167.37|68.161.167.37]] 17:48, 15 April 2010 (UTC)&lt;br /&gt;
::Better yet, just put all of your dogs into a cage - animals can't be trained unless they can walk to the kennels on their own. Also make sure your bears '''aren't''' in cages. Oh, and for Armok's sake, ''keep them away from your booze stockpiles''! --[[User:Quietust|Quietust]] 17:53, 15 April 2010 (UTC)&lt;br /&gt;
:::I've successfully trained war bears in 2 forts now, and have updated the page. You don't need a dungeon master, and you just do the &amp;quot;train war dog&amp;quot; task with tame grizzly bears running about your fort and it seems to work automatically in the same way as dogs do. If you don't want to train your dogs then I guess you'd have to trap them somewhere. I assume that if you trap them yourself you have to do &amp;quot;Tame large animal&amp;quot; first. Bought ones are already tame and that's how I've always done it. --[[User:Akkie|Akkie]] 10:54 UTC, 17 April 2010&lt;br /&gt;
::::The &amp;quot;Tame Large Animal&amp;quot; first is the kicker, and that can't be done without a dungeon master (if at all?  I've never seen a DM).&lt;br /&gt;
:::::You don't need to tame large animal, select tame war dog and it will tame the bears as well--[[User:Radical|Radical]] 8:37 EST, 8 May&lt;br /&gt;
:::::Grizzly bears have [PET] rather than [PET_EXOTIC] so anybody can tame a ''captured '''wild''''' grizzly (using &amp;quot;Tame Large Animal&amp;quot;). If you bought it from the elves, it's already tame. --[[User:Quietust|Quietust]] 01:18, 9 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Someone has to say it &amp;quot;Bear Cavalry.&amp;quot; --[[User:Truean|Truean]] 16:45, 9 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Truean</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31:Rock_crystal&amp;diff=107752</id>
		<title>v0.31:Rock crystal</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31:Rock_crystal&amp;diff=107752"/>
		<updated>2010-05-08T22:42:56Z</updated>

		<summary type="html">&lt;p&gt;Truean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Gemlookup/aux|{{raw|cv:Inorganic stone gem.txt|INORGANIC|{{uc:crystal_rock}}}}|wiki=|uses=* Make {{l|crystal glass}}}}{{av}}&lt;br /&gt;
{{Quality|Fine}}&lt;br /&gt;
{{jewels}}&lt;br /&gt;
{{gamedata}}&lt;br /&gt;
&lt;br /&gt;
Rock crystal is a type of Gem. When combined with pearlash, it is used to make crystal glass. Some players have reported being able to buy small uncut gems, including rock crystal upon embark. It is suspected the ability to purchase rock crystals on embark is civilization dependent. Raw crystal glass is also sometimes available upon embark.&lt;/div&gt;</summary>
		<author><name>Truean</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=v0.31_Talk:Goblin&amp;diff=99207</id>
		<title>v0.31 Talk:Goblin</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=v0.31_Talk:Goblin&amp;diff=99207"/>
		<updated>2010-04-25T13:01:26Z</updated>

		<summary type="html">&lt;p&gt;Truean: /* Goblin Ambushers fighting amongst themselves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;s&amp;gt;I've just seen a goblin suffer serious injuries - including several mangled body parts - fall unconscious, and heal almost all of them. It also doesn't appear to be bleeding. Anyone corroborate similar goblin fast healing? --[[User:Nimblewright|Nimblewright]] 17:13, 10 April 2010 (UTC)&lt;br /&gt;
&amp;lt;/s&amp;gt;&lt;br /&gt;
Sorry, didn't realise injury system had changed. That said, healing of even &amp;quot;inhibited&amp;quot; wounds is very rapid.--[[Special:Contributions/131.111.254.209|131.111.254.209]] 18:58, 11 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Goblin Ambushers fighting amongst themselves ==&lt;br /&gt;
&lt;br /&gt;
I'm on version 31.0.3, on a reclamation fortress. It's the fortress' first goblin ambush, but for some strange reason the goblins are all fighting amongst themselves.&lt;br /&gt;
&lt;br /&gt;
How about something like this as a temporary entry until more can be added?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Goblins are classic Dwarven enemies. They steal Dwarven Children (babysnatcers), and raid fortresses (Siege). Goblin Snatchers and Master Thieves will sometimes appear with a sack and the intention to shove a Dwarven Child into that sack. In previous versions, captured Dwaven Children were raised in goblin societies and could be seen in goblin towers (adventure mode) or leading sieges (fortress mode). &lt;br /&gt;
Goblin Sieges are made up of one or more goblin squads. Such squads have goblins wielding various weapons, are sometimes led by a legendary/leader goblin, and are sometimes mounted on various creatures. It is suspected, but not currently known,that the same is true in the current version. &lt;br /&gt;
&lt;br /&gt;
Examining the goblin Raws shows they can eat bones and enjoy fighting. Their culture springs from mysteriously constructed obsidian towers, which are sometimes connected to far away towers by underground tunnels. Goblin ethics accept even torture, lying, assault, and cannibalism as personal matters. Slavery and theft seem to be encouraged, though treason to the goblin race is a capital offense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--[[User:Truean|Truean]] 13:01, 25 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Truean</name></author>
	</entry>
	<entry>
		<id>http://dwarffortresswiki.org/index.php?title=40d_Talk:Aquarium&amp;diff=61677</id>
		<title>40d Talk:Aquarium</title>
		<link rel="alternate" type="text/html" href="http://dwarffortresswiki.org/index.php?title=40d_Talk:Aquarium&amp;diff=61677"/>
		<updated>2010-01-26T17:09:27Z</updated>

		<summary type="html">&lt;p&gt;Truean: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Added the part from an article marked for deletion. &lt;br /&gt;
-- Sadness203.&lt;br /&gt;
&lt;br /&gt;
I'd suggest that this be merged into [[Cage]]--[[User:Solarshado|Solarshado]] 22:24, 6 March 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
:I second that. From what I've read on the forums and here, aquariums are just cages made out of glass that can safely hold aquatic creatures. The [[Cage]] article covers everything that is found in the aquarium article as well. --[[User:Elvang|Elvang]] 05:01, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thirded. --Kydo 07:40, 26 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have removed the reference to having to fill an aquarium, since there is no task to assign, and asking on the forums got me the answer that you dont need too.&lt;br /&gt;
&lt;br /&gt;
Please put it back again if this is wrong, but it confused me for a while. &amp;lt;small&amp;gt;&amp;amp;ndash; [[template:unsigned|unsigned]] comment by [[User:JimiD|JimiD]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Should it be noted that an aquarium can be placed in a Dwarf's room but not designated a zoo, while still producing thoughts? It is not necessary to designate a zoo from the cage and this may lower room value (good or bad thing depending). Furthermore, shouid it be noted that you will probably catch mostly turtles rather than, say, moghoppers, which people might want to get extract from (mog juice)?&lt;br /&gt;
&lt;br /&gt;
 --Truean 12:07, 22 Jan 2010&lt;/div&gt;</summary>
		<author><name>Truean</name></author>
	</entry>
</feed>