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Show new changes starting from 03:51, 27 February 2021
   
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26 February 2021

     06:26  DF2014:Combat‎ (diff | hist) . . (+238). . Ziusudra (talk | contribs) (Adventurer mode: added 5 key, link to Adventurer mode gameplay#Party members)

25 February 2021

     01:36  DF2014:Combat‎‎ (2 changes | history) . . (+567). . [Ziusudra‎ (2×)]
     
01:36 (cur | prev) . . (+192). . Ziusudra (talk | contribs) (Adventurer mode: Weapons: added abilities/powers)
     
00:19 (cur | prev) . . (+375). . Ziusudra (talk | contribs) (Adventurer mode: Wounds: added yielding)

24 February 2021

     06:05  DF2014:Combat‎‎ (3 changes | history) . . (+1,456). . [Ziusudra‎ (3×)]
     
06:05 (cur | prev) . . (+121). . Ziusudra (talk | contribs) (Weapons: added tip about making them dodge being possibly useful, and stuck weapon tip)
     
05:59 (cur | prev) . . (+345). . Ziusudra (talk | contribs) (Wounds: added speed tip, dodging tip, other healing sources, split different subjects into paragraphs)
     
04:39 (cur | prev) . . (+990). . Ziusudra (talk | contribs) (Melee attacks: added info about symbols marking aimed attacks and unconscious targets)

20 February 2021

 m   23:27  DF2014:Combat‎ (diff | hist) . . (-2). . Ziusudra (talk | contribs) (Weapons: switched code tag to DFtext template)