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v0.31:Release information/0.31.23

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Major bug fixes[edit]

  • Stopped large pots from forgetting their stockpile assignments
  • Cleaned up some more resting/infinite job issues with hospitals (surgery in particular)
  • Stopped plant regrowth underground from deleting ramps and stairs, and stopped plants underground from regrowing in magma, deep water, and some other situations
  • Stopped buckets from occasionally becoming filled with many, many units of water
  • Stopped goblin siegers from fighting amongst themselves all the time

Other bug fixes/tweaks[edit]

  • Fixed some issues with natural skills not being applied
  • Handled some more instances of overstockpiling by the hospital zones
  • Fixed erroneous interlink between furniture/ammo stockpile interfaces
  • Made enraged announcement show up for prone-to-rage critters
  • Some more quick speed tweaks (assorted, but not much: bucket save from 27/28FPS -> 31/32FPS)
  • Gave rodent men their rodent teeth and added them to the subterranean entity definition
  • Gave reptile men teeth
  • Changed penguin wings to flippers
  • Made platypuses amphibious and made them swim underwater
  • Changed sizes for most giant variants of animals and gave some thought preference strings to ones that didn't have them
  • Added missing "mundane" tag to penguins and domestic birds