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Editing 40d:Building designer
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− | + | {{Skill | |
− | | color = | + | | color = #848 |
| skill = Building Designer | | skill = Building Designer | ||
− | | | + | | speciality = Architect |
− | | profession = | + | | profession = Administrator |
− | | job name = | + | | job name = Architecture |
| tasks = | | tasks = | ||
− | * Construct Building | + | * Construct Building |
− | + | }} | |
− | The '''building designer''' [[skill]] is used | + | The '''building designer''' [[skill]] is used to plan [[building]]s before the actual construction can begin. |
− | + | It affects anything created with the 'architecture' [[labor]], which includes [[bridge]]s, [[smelter]]s, paved [[road]]s, [[screw pump]]s, [[windmill]]s, [[watermill]]s, [[support]]s, and [[trade depot]]s. [[Dwarves]] that have high building designer skills can make [[masterwork]] structures, which can give dwarves very happy [[thought]]s from admiring the excellently designed buildings. Also, dissembling a masterwork structure will not cause a [[tantrum]]. | |
− | + | An relatively easy way to train a dwarfs achitecture-skill, is to build alot of [[support]]s and tear them down again. Note that building a support also requires masonry. If you don't want to involve a mason, you need to cancel the construction of the pillars one by one once they have been designed. | |
− | + | [[Category:Skills]] | |
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