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Editing 40d:Kitchen
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− | + | A '''Kitchen''' is a [[workshop]] for a [[cook]]. The cook uses this [[workshop]] primarily to combine base ingredients (meat, plump helmets, ect.) into prepared [[food]]. It is also used to render [[fat]] into [[tallow]]. | |
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− | + | == Prepared Meals == | |
− | + | On the '''Kitchen''' submenu of the Overall Status screen ({{key|z}}), you can specify which foods the kitchen is allowed to cook (and also which plants the [[still]] is allowed to brew). Blue means "cook this food"; red means "do not cook". | |
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− | On the Kitchen | ||
There are three grades of meals you can prepare at a kitchen: | There are three grades of meals you can prepare at a kitchen: | ||
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* '''Lavish''' (roast) requires four cookable items. | * '''Lavish''' (roast) requires four cookable items. | ||
− | The items to be cooked do not have to be different | + | The items to be cooked do not have to be different: for instance, a cook might combine two plump helmet spawn into a stack of two "plump helmet spawn biscuits", or four spawn into four "plump helmet spawn roasts". The amount of food produced always equals the total number of food items used. |
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− | + | If large stacks of food are used as the ingredients, a large stack of meals will be produced. For instance, 22 "Minced cave fish roasts" would be created from "minced cave fish [5], minced turtle, minced dwarven wine [14], and minced turtle [2]". | |
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− | + | [[Category:Workshops]] |