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Editing 40d:Mandate
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− | + | A mandate is a [[noble]]'s request that your dwarves produce a certain item or type of item. Starting nobles such as the [[expedition leader]] will not make mandates, upgraded nobles like the [[mayor]] will. | |
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− | Mandates | + | When a noble makes a mandate, you will have about a year to fulfill it. Mandates are always for the production of goods, and can be for either goods of a certain type, like [[armor|chain mail]], or goods of a certain material, like [[copper]] items. Purchasing the required items at a trade [[caravan]] will not fulfill a mandate. |
− | + | Mandates are announced at the bottom of the screen, but if you miss the message, you can see if a noble is mandating anything on the [[nobles screen|noble's screen]]. If the uppercase bracketed word '[MANDATE]' next to a noble's name is white, he is making no mandates. If brown, he is making a mandate, and you have a lot of time to complete it. If yellow, you have a couple seasons before the mandate expires. If red, the mandate will expire very soon. | |
− | + | If a mandate expires without being fulfilled, the noble will get an unhappy [[thought]], and one or more dwarves will be sentenced with the 'violation of production order' [[Status#Justice_Status_Screen|crime]]. The dwarves sentenced will always have the skills appropriate to the mandate. A failed mandate for the production of [[quiver]]s will sentence [[leatherworker]]s. | |
− | + | Mandates should not be confused with [[demand]]s. | |
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