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Editing 40d:Noise
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− | + | Certain jobs (when completed) will generate '''noise''' that will cause your dwarves to get the unhappy [[thought]] "slept uneasily." Building or destroying [[building]]s causes noise within 16 tiles, as does firing [[siege engine]]s. [[Mining]] and [[wood cutting]] causes noise within 8 tiles.{{verify}} Jobs performed at [[workshops]] cause noise within 4 tiles, and most other jobs cause noise within 4 or 2 tiles. Noise radiates in the shape of a cube, so noise that travels 4 tiles will generate noise in a 9x9 pattern on 9 successive floors, with the source centered in the middle of the square on the middle floor (see diagram below). | |
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− | Certain jobs generate '''noise''' | ||
− | Neither walls nor doors will insulate dwarves from | + | Neither walls nor doors will insulate dwarves from sound. Distance is the only factor in whether a dwarf's sleep will be disturbed. |
− | + | When noise radiates from buildings, it radiates from the center tile, like this: | |
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Level 0 Level ± 1 Level ± 2 Level ± 3 Level ± 4 Level ± 5 | Level 0 Level ± 1 Level ± 2 Level ± 3 Level ± 4 Level ± 5 | ||
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.*********. .*********. .*********. .*********. .*********. ........... | .*********. .*********. .*********. .*********. .*********. ........... | ||
.*********. .*********. .*********. .*********. .*********. ........... | .*********. .*********. .*********. .*********. .*********. ........... | ||
− | .*** | + | .***WWW***. .*********. .*********. .*********. .*********. ........... |
− | .*** | + | .***WWW***. .*********. .*********. .*********. .*********. ........... |
− | .*** | + | .***WWW***. .*********. .*********. .*********. .*********. ........... |
.*********. .*********. .*********. .*********. .*********. ........... | .*********. .*********. .*********. .*********. .*********. ........... | ||
.*********. .*********. .*********. .*********. .*********. ........... | .*********. .*********. .*********. .*********. .*********. ........... | ||
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........... ........... ........... ........... ........... ........... | ........... ........... ........... ........... ........... ........... | ||
− | + | W = Workshop | |
* = Noise | * = Noise | ||
. = No noise | . = No noise | ||
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