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− | {{Quality|Exceptional}} | + | {{Quality|Exceptional|18:02, 28 July 2017 (UTC)}} |
{{av}} | {{av}} | ||
− | + | ||
+ | ''Dwarf Fortress'' uses [[tileset]]s to draw the game, including maps. This '''map legend''' explains what the [[character table|characters]] and [[color]]s represent in the pre-start embark map. | ||
== Tile colors == | == Tile colors == | ||
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− | + | The colors of a map tile may give information about that region's predominant [[biome]] and [[surroundings]]; its temperature, alignment, and other handy things. Generally, cyan and blue means the area is "good" aligned. Purple, gray, brown, and red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White and cyan tiles indicate snow or ice. The color of trees that change season to season can tell about the tree's current [[tree#Growths|growth]]. | |
== Biome/Region key == | == Biome/Region key == | ||
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− | + | Tiles are listed in by alignment, with regular tiles first, then good aligned tiles, and then evil tiles. | |
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− | + | {| style="border-spacing: 5px 0px;" | |
− | {| | + | ! Name |
− | ! | + | ! Regular |
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− | ! | ||
! Good | ! Good | ||
! Evil | ! Evil | ||
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− | | [[ | + | | '''''[[Forest]]s''''' |
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− | | | + | | '''Temperate Broadleaf Forest''' |
− | | {{Biome| | + | Trees change with the seasons. |
− | + | | {{Biome|♠|♣|7:1|5:1|altc}} {{Biome|♠|♣|2:0|2:0}} {{Biome|♠|♣|6:1|4:1|altc}} {{Biome|╞|╞|6:0|7:1}} | |
− | | {{Biome| | + | | {{Biome|♠|♣|2:0|7:1|altc}} |
− | | {{Biome| | + | | {{Biome|♠|♣|5:0|5:1}} {{Biome|♠|┤|0:1|4:0}} |
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|- | |- | ||
− | | | + | | '''Tropical Broadleaf Forest''' |
− | | {{Biome| | + | | {{Biome|Γ|♠|2:0|2:0}} |
− | | {{Biome| | + | | {{Biome|Γ|♣|2:0|7:1|altc}} |
− | + | | {{Biome|Γ|♠|5:0|5:1}} {{Biome|Γ|┤|0:1|4:0}} | |
− | | {{Biome| | ||
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− | | | + | | '''Coniferous Forest''' |
− | | | + | | {{Biome|↑|↨|2:0|2:0}} |
− | | | + | | {{Biome|↑|♣|2:0|7:1|altc}} |
− | | | + | | {{Biome|↑|↨|5:0|5:1}} {{Biome|↑|┤|0:1|4:0}} |
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− | | [[ | + | | '''''[[Mountain]]s''''' |
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− | | [[Hills]] | + | | '''[[Hills]]''' |
− | | {{Biome|n|∩|2:1}} {{Biome|n|∩|6:1 | + | | {{Biome|n|∩|2:1|2:1}} {{Biome|n|∩|6:1|6:1}} |
− | | | ||
| {{Biome|n|∩|3:0|3:1}} | | {{Biome|n|∩|3:0|3:1}} | ||
| {{Biome|n|∩|5:0|5:1}} {{Biome|n|∩|0:1|4:0}} | | {{Biome|n|∩|5:0|5:1}} {{Biome|n|∩|0:1|4:0}} | ||
− | |||
|- | |- | ||
− | | Low | + | | '''Low Mountain''' |
− | | {{Biome|⌂|⌂|7:0}} | + | | {{Biome|⌂|⌂|7:0|7:0}} {{Biome|⌂|⌂|7:1|7:1}} |
− | |||
| {{Biome|⌂|⌂|6:1|6:1}} | | {{Biome|⌂|⌂|6:1|6:1}} | ||
| {{Biome|⌂|⌂|5:0|5:1}} | | {{Biome|⌂|⌂|5:0|5:1}} | ||
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|- | |- | ||
− | | | + | | '''Mountain''' |
− | | {{Biome|▲|▲|0:1}} | + | | {{Biome|▲|▲|0:1|0:1}} {{Biome|▲|▲|7:1|7:1}} |
− | + | | {{Biome|▲|▲|6:1|6:1}} | |
− | | {{Biome|▲|▲|6:1}} | ||
| {{Biome|▲|▲|5:0|5:1}} | | {{Biome|▲|▲|5:0|5:1}} | ||
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|- | |- | ||
− | | High | + | | '''High Mountain''' |
− | | {{Biome|▲|▲|7:0}} | + | | {{Biome|▲|▲|7:0|7:0}} {{Biome|▲|▲|3:1|3:1}} |
− | + | | {{Biome|▲|▲|6:1|6:1}} | |
− | | {{Biome|▲|▲|6:1}} | ||
| {{Biome|▲|▲|5:0|5:1}} | | {{Biome|▲|▲|5:0|5:1}} | ||
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− | | | + | | '''Peak''' |
− | | | + | | {{Raw Tile|^|7:0}} {{Raw Tile|^|7:1}} |
− | | | + | | {{Raw Tile|^|6:1}} |
− | | | + | | {{Raw Tile|^|5:0}} {{Raw Tile|^|5:1}} |
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|- | |- | ||
− | | | + | | '''[[Volcano]]''' |
− | + | | {{Raw Tile|^|4:1}} | |
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− | | | + | | '''''Plains''''' |
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− | | | + | | '''[[Grassland]]''' |
− | | | + | | {{Biome|.|ⁿ|2:1|2:1}} {{Biome|.|ⁿ|6:1|6:1}} |
− | | | + | | {{Biome|.|ⁿ|3:0|3:1}} |
− | | | + | | {{Biome|.|ⁿ|5:0|5:1}} {{Biome|.|ⁿ|0:1|4:0}} |
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− | | | + | | '''[[Savanna]]''' |
− | + | | {{Biome|"|ⁿ|2:1|2:1}} {{Biome|"|ⁿ|6:1|6:1}} | |
− | | | + | | {{Biome|"|ⁿ|3:0|3:1}} |
− | | | + | | {{Biome|"|ⁿ|5:0|5:1}} {{Biome|"|ⁿ|0:1|4:0}} |
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− | | | + | | '''[[Shrubland]]''' |
− | | {{Biome| | + | | {{Biome|"|τ|2:1|2:1}} {{Biome|"|τ|6:1|6:1}} |
− | + | | {{Biome|"|τ|3:0|3:1}} | |
− | | {{Biome| | + | | {{Biome|"|τ|5:0|5:1}} {{Biome|"|τ|0:1|4:0}} |
− | | {{Biome| | ||
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− | | | + | | '''''[[Desert]]s''''' |
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− | | Sand | + | | '''Sand Desert''' |
− | | {{Biome|~|≈|6:1}} {{Biome|~|≈|0:1}} {{Biome|~|≈|4:1}} {{Biome|~|≈|7:1 | + | Color depends on the type of sand. |
− | + | | {{Biome|~|≈|6:1|6:1}} {{Biome|~|≈|0:1|0:1}} {{Biome|~|≈|4:1|4:1}} {{Biome|~|≈|7:1|7:1}} | |
− | | {{Biome|~|≈|3:0}} | + | | {{Biome|~|≈|3:0|3:0}} |
| {{Biome|~|≈|5:0|5:1}} | | {{Biome|~|≈|5:0|5:1}} | ||
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− | | Rocky | + | | '''Rocky Wasteland''' |
| {{Biome|,|´|7:0|6:0|altc}} {{Biome|n|∩|7:0|6:0|altc}} | | {{Biome|,|´|7:0|6:0|altc}} {{Biome|n|∩|7:0|6:0|altc}} | ||
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| {{Biome|,|´|3:0|3:1}} {{Biome|n|∩|3:0|3:1}} | | {{Biome|,|´|3:0|3:1}} {{Biome|n|∩|3:0|3:1}} | ||
| {{Biome|,|´|0:1|4:0}} {{Biome|n|∩|0:1|4:0}} | | {{Biome|,|´|0:1|4:0}} {{Biome|n|∩|0:1|4:0}} | ||
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|- | |- | ||
− | | Badlands | + | | '''Badlands''' |
− | | {{Biome|V|√|6:0 | + | | {{Biome|V|√|6:0|6:0}} |
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| {{Biome|V|√|3:0|3:1}} | | {{Biome|V|√|3:0|3:1}} | ||
| {{Biome|V|√|0:1|4:0}} | | {{Biome|V|√|0:1|4:0}} | ||
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− | | | + | | '''''[[Wetland]]s''''' |
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− | | | + | | '''Swamp''' |
− | + | | {{Biome|"|⌠|2:0|2:0}} | |
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− | | {{Biome|"|⌠|2:0 | ||
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| {{Biome|"|⌠|1:0|1:1}} | | {{Biome|"|⌠|1:0|1:1}} | ||
| {{Biome|"|⌠|5:0|5:1}} {{Biome|"|⌠|0:1|4:0}} | | {{Biome|"|⌠|5:0|5:1}} {{Biome|"|⌠|0:1|4:0}} | ||
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|- | |- | ||
− | | | + | | '''Marsh''' |
− | | {{Biome|"|ⁿ|2:0 | + | | {{Biome|"|ⁿ|2:0|2:0}} |
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| {{Biome|"|ⁿ|1:0|1:1}} | | {{Biome|"|ⁿ|1:0|1:1}} | ||
| {{Biome|"|ⁿ|5:0|5:1}} {{Biome|"|ⁿ|0:1|4:0}} | | {{Biome|"|ⁿ|5:0|5:1}} {{Biome|"|ⁿ|0:1|4:0}} | ||
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− | | | + | | '''''Ice Biomes''''' |
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− | | [[Tundra]] | + | | '''[[Tundra]]''' |
− | | {{Biome|∙|·|3:1}} | + | | {{Biome|∙|·|3:1|3:1}} |
− | | {{Biome|∙|·|3:0}} | + | | {{Biome|∙|·|3:0|3:0}} |
| {{Biome|∙|·|5:0|5:1}} | | {{Biome|∙|·|5:0|5:1}} | ||
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− | | [[Glacier]] | + | | '''[[Glacier]]''' |
− | | {{Biome|▓|▒|3:1}} | + | | {{Biome|▓|▒|3:1|3:1}} |
− | | {{Biome|▓|▒|3:0}} | + | | {{Biome|▓|▒|3:0|3:0}} |
| {{Biome|▓|▒|5:0|5:1}} | | {{Biome|▓|▒|5:0|5:1}} | ||
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− | | | + | | '''''Water''''' |
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− | | [[River]] | + | | '''[[River]]''' |
− | | {{Raw Tile| | + | | {{Raw Tile|┬┴|3:1}} {{Raw Tile|┬┴|1:1}} {{Raw Tile|┬┴|1:0}} {{Raw Tile|╦╩|1:0}} |
− | | {{Raw Tile| | + | | {{Raw Tile|┬┴|3:1}} {{Raw Tile|┬┴|1:1}} {{Raw Tile|┬┴|1:0}} {{Raw Tile|╦╩|1:0}} |
− | | {{Raw Tile| | + | | {{Raw Tile|┬|6:0}}{{Raw Tile|┴|4:0}} {{Raw Tile|╦|6:0}}{{Raw Tile|╩|4:0}} |
|- | |- | ||
− | | [[Ocean]] | + | | '''[[Ocean]]''' |
− | | {{Biome|≈|≈|1:0}} {{Biome|▒|░|3:1}} | + | | {{Biome|≈|≈|1:0|1:0}} {{Biome|▒|░|3:1|3:1}} |
− | | {{Biome|≈|≈|3:1}} {{Biome|▒|░|3:1}} | + | | {{Biome|≈|≈|3:1|3:1}} {{Biome|▒|░|3:1|3:1}} |
| {{Biome|≈|≈|6:0|4:0}} {{Biome|▒|░|6:0|4:0}} | | {{Biome|≈|≈|6:0|4:0}} {{Biome|▒|░|6:0|4:0}} | ||
|- | |- | ||
− | | [[Lake]] | + | | '''[[Lake]]''' |
− | | {{Biome|~|~|1:1}} | + | | {{Biome|~|~|1:1|1:1}} |
− | | {{Biome|~|~|3:1}} | + | | {{Biome|~|~|3:1|3:1}} |
| {{Biome|~|~|6:0|4:0}} | | {{Biome|~|~|6:0|4:0}} | ||
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|- | |- | ||
− | | | + | | '''Delta''' |
− | | | + | | {{Raw Tile|►|1:0}} |
− | | | + | | {{Raw Tile|►|1:0}} |
− | | | + | | {{Raw Tile|►|6:0}} {{Raw Tile|►|4:0}} |
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|- | |- | ||
− | | | + | | '''''Constructions''''' |
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|- | |- | ||
− | | | + | | '''[[Road#World_Gen_Roads|Road]]s''' |
− | + | | {{Raw Tile|┬┴|6:0}} {{Raw Tile|┬┴|0:1}} {{Raw Tile|┬┴|7:0}} {{Raw Tile|┬┴|7:1}} | |
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|} | |} | ||
− | + | === Trees === | |
Forests and swamps will use the map tiles of the [[tree]]s they contain. The tiles below are used to specify generic forests, even if no trees that use that tile exist in that forest. Whether the game uses the generic tiles or the tile of the actual tree they contain is randomized on a tile-by-tile basis. | Forests and swamps will use the map tiles of the [[tree]]s they contain. The tiles below are used to specify generic forests, even if no trees that use that tile exist in that forest. Whether the game uses the generic tiles or the tile of the actual tree they contain is randomized on a tile-by-tile basis. | ||
Line 580: | Line 170: | ||
|- | |- | ||
| {{Raw Tile|Γ|2:0}} || Tropical Forest | | {{Raw Tile|Γ|2:0}} || Tropical Forest | ||
− | |} | + | |} |
− | == Site key | + | |
− | + | == Site key == | |
+ | |||
+ | :''Note: for forest retreats, dark fortresses, and towns, population increases from left to right. | ||
− | + | {| style="border-spacing: 5px 0px;" | |
− | {| | + | ! Name |
− | ! | + | ! Regular |
− | ! | + | ! [[Ruin]]s |
− | ! | + | |- |
− | + | | '''[[Dwarf|Dwarven]]''' | |
|- | |- | ||
| [[Mountain halls]] | | [[Mountain halls]] | ||
| {{Raw Tile|Ω|0:1}} | | {{Raw Tile|Ω|0:1}} | ||
| {{Raw Tile|μ|0:1}} | | {{Raw Tile|μ|0:1}} | ||
− | |||
|- | |- | ||
− | | [[ | + | | [[Hillock]]s |
| {{Raw Tile|Ω|7:0}} | | {{Raw Tile|Ω|7:0}} | ||
| {{Raw Tile|μ|7:0}} | | {{Raw Tile|μ|7:0}} | ||
− | |||
|- | |- | ||
| [[Fortress]] | | [[Fortress]] | ||
| {{Raw Tile|Ω|7:1}} | | {{Raw Tile|Ω|7:1}} | ||
| {{Raw Tile|μ|7:1}} | | {{Raw Tile|μ|7:1}} | ||
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− | | [[Forest retreat]] | + | | '''[[Elf|Elven]]''' |
+ | |- | ||
+ | | [[Forest retreat]]s | ||
| {{Raw Tile|î|6:1}} {{Raw Tile|¶|6:1}} | | {{Raw Tile|î|6:1}} {{Raw Tile|¶|6:1}} | ||
− | | {{Raw Tile|μ | + | | {{Raw Tile|μ|6:1}} |
− | | | + | |- |
− | | | + | | '''[[Goblin]]''' |
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− | | [[Dark fortress]] | + | | [[Dark fortress]]es |
| {{Raw Tile|Π|0:1}} {{Raw Tile|Π|5:1}} | | {{Raw Tile|Π|0:1}} {{Raw Tile|Π|5:1}} | ||
| {{Raw Tile|μ|0:1}} {{Raw Tile|μ|5:1}} | | {{Raw Tile|μ|0:1}} {{Raw Tile|μ|5:1}} | ||
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− | | [[Dark | + | | [[Dark pit]]s |
| {{Raw Tile|º|5:0}} | | {{Raw Tile|º|5:0}} | ||
− | | {{Raw Tile| | + | | {{Raw Tile|º|0:1}} |
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− | | | + | | '''[[Human]]''' |
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− | | [[Town]] | + | | [[Town]]s |
| {{Raw Tile|+|7:0}} {{Raw Tile|*|7:0}} {{Raw Tile|#|7:0}} {{Raw Tile|☼|7:1}} | | {{Raw Tile|+|7:0}} {{Raw Tile|*|7:0}} {{Raw Tile|#|7:0}} {{Raw Tile|☼|7:1}} | ||
− | | {{Raw Tile|μ|7:0}} | + | | {{Raw Tile|μ|7:0}} {{Raw Tile|μ|7:1}} |
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− | | [[Hamlet]] | + | |rowspan="3"| [[Hamlet]]s |
| {{Raw Tile|=|2:0}} {{Raw Tile|≡|2:0}} {{Raw Tile|æ|2:0}} {{Raw Tile|Æ|2:0}} | | {{Raw Tile|=|2:0}} {{Raw Tile|≡|2:0}} {{Raw Tile|æ|2:0}} {{Raw Tile|Æ|2:0}} | ||
− | + | |rowspan="3"| {{Raw Tile|=|6:0}} {{Raw Tile|≡|6:0}} {{Raw Tile|æ|6:0}} {{Raw Tile|Æ|6:0}} | |
− | + | |- | |
− | + | | {{Raw Tile|=|3:1}} {{Raw Tile|≡|3:1}} {{Raw Tile|æ|3:1}} {{Raw Tile|Æ|3:1}} | |
− | {{Raw Tile|=| | + | |- |
− | + | | {{Raw Tile|=|1:0}} {{Raw Tile|≡|1:0}} {{Raw Tile|æ|1:0}} {{Raw Tile|Æ|1:0}} | |
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|- | |- | ||
− | | | + | | '''Other sites''' |
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− | | [[Camp]] | + | | [[Camp]]s |
| {{Raw Tile|☼|6:1}} | | {{Raw Tile|☼|6:1}} | ||
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− | | [[Cave]] | + | | [[Cave]]s |
| {{Raw Tile|•|0:1}} | | {{Raw Tile|•|0:1}} | ||
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− | | [[Labyrinth]] | + | | [[Labyrinth]]s |
| {{Raw Tile|#|0:7:0}} | | {{Raw Tile|#|0:7:0}} | ||
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− | | [[Lair]] | + | | [[Lair]]s |
| {{Raw Tile|•|0:1}} {{Raw Tile|•|2:1}} | | {{Raw Tile|•|0:1}} {{Raw Tile|•|2:1}} | ||
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− | | [[Shrine]] | + | | [[Shrine]]s |
| {{Raw Tile|Å|7:0}} | | {{Raw Tile|Å|7:0}} | ||
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− | | [[Tomb]] | + | | [[Tomb]]s |
| {{Raw Tile|0|0:1}} | | {{Raw Tile|0|0:1}} | ||
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− | | [[Tower (necromancy)| | + | | [[Tower (necromancy)|Necromancer towers]] |
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| {{Raw Tile|I|5:0}} | | {{Raw Tile|I|5:0}} | ||
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|} | |} | ||
− | == | + | == Other == |
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|- | |- | ||
− | | Adventurer | + | | '''Adventurer''' |
| {{Raw Tile|@|7:0}} | | {{Raw Tile|@|7:0}} | ||
|- | |- | ||
− | | | + | | '''Any group or individual traveling''' |
| {{Raw Tile|*|7:0}} | | {{Raw Tile|*|7:0}} | ||
|} | |} | ||
{{World}} | {{World}} |