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Editing Reaction examples
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[[Reaction]]s seem to be causing people some issues. As such, examples would probably be useful for those who'd like some help creating what they want. When adding a new reaction, make sure to add a line for it in the entity_default file, under the mountain (first section) section. For example, if adding the adamantine wafer reaction, open entity_default, go to the mountain entry (the first one), scroll down until you see [PERMITTED_REACTION:something] (like [PERMITTED_REACTION:TAN_A_HIDE]) and add another line that says [PERMITTED_REACTION:REACTION_NAME], where REACTION_NAME is whatever is stated in the reaction's REACTION tag, so in this case the entry would read [PERMITTED_REACTION:FREE_ADAMANTINE_WAFERS]. | [[Reaction]]s seem to be causing people some issues. As such, examples would probably be useful for those who'd like some help creating what they want. When adding a new reaction, make sure to add a line for it in the entity_default file, under the mountain (first section) section. For example, if adding the adamantine wafer reaction, open entity_default, go to the mountain entry (the first one), scroll down until you see [PERMITTED_REACTION:something] (like [PERMITTED_REACTION:TAN_A_HIDE]) and add another line that says [PERMITTED_REACTION:REACTION_NAME], where REACTION_NAME is whatever is stated in the reaction's REACTION tag, so in this case the entry would read [PERMITTED_REACTION:FREE_ADAMANTINE_WAFERS]. | ||
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===Smelt Hematite Ore=== | ===Smelt Hematite Ore=== | ||
− | Simulates the built | + | Simulates the built in smelting of hematite ore. |
[REACTION:SMELT_IRON_FROM_HEMATITE] | [REACTION:SMELT_IRON_FROM_HEMATITE] | ||
[NAME:Smelt hematite to bars] | [NAME:Smelt hematite to bars] | ||
[BUILDING:SMELTER:NONE] | [BUILDING:SMELTER:NONE] | ||
− | [REAGENT:A: | + | [REAGENT:A:STONE:NO_SUBTYPE:STONE:HEMATITE] |
− | [PRODUCT:100: | + | [PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON][PRODUCT_DIMENSION:150] |
[FUEL] | [FUEL] | ||
[SKILL:SMELT] | [SKILL:SMELT] | ||
− | Results in | + | Results in 1 iron bar, of basic size. |
===Smelt Galena Ore=== | ===Smelt Galena Ore=== | ||
− | Simulates the built | + | Simulates the built in smelting of galena ore. |
[REACTION:SMELT_COPPER_FROM_GALENA] | [REACTION:SMELT_COPPER_FROM_GALENA] | ||
[NAME:Smelt galena to bars] | [NAME:Smelt galena to bars] | ||
[BUILDING:SMELTER:NONE] | [BUILDING:SMELTER:NONE] | ||
− | [REAGENT:A: | + | [REAGENT:A:STONE:NO_SUBTYPE:STONE:GALENA] |
− | [PRODUCT:100: | + | [PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:COPPER][PRODUCT_DIMENSION:150] |
− | [PRODUCT:50: | + | [PRODUCT:50:1:BAR:NO_SUBTYPE:METAL:SILVER][PRODUCT_DIMENSION:150] |
[FUEL] | [FUEL] | ||
[SKILL:SMELT] | [SKILL:SMELT] | ||
− | Results in | + | Results in 1 copper bar, with a 50% chance of a silver bar. |
==Plant Reactions== | ==Plant Reactions== | ||
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− | + | ==Buckets/Alcohol Reactions== | |
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==Weapon Reactions== | ==Weapon Reactions== | ||
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===Gemstone Long Sword=== | ===Gemstone Long Sword=== | ||
Make a long sword out of four rough gemstones of the same type. | Make a long sword out of four rough gemstones of the same type. | ||
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[REACTION:MAKE_GEMSTONE_SWORD_LONG] | [REACTION:MAKE_GEMSTONE_SWORD_LONG] | ||
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==Misc Item Reactions== | ==Misc Item Reactions== | ||
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===Cremate Vermin Remains=== | ===Cremate Vermin Remains=== | ||
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[NAME:create adamantine wafers] | [NAME:create adamantine wafers] | ||
[BUILDING:SMELTER:NONE] | [BUILDING:SMELTER:NONE] | ||
− | [PRODUCT:100:5:BAR:NO_SUBTYPE: | + | [PRODUCT:100:5:BAR:NO_SUBTYPE:METAL:ADAMANTINE] |
[SKILL:SMELT] | [SKILL:SMELT] | ||
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[NAME:create adamantine thread] | [NAME:create adamantine thread] | ||
[BUILDING:SMELTER:NONE] | [BUILDING:SMELTER:NONE] | ||
− | [PRODUCT:100:5:THREAD:NO_SUBTYPE: | + | [PRODUCT:100:5:THREAD:NO_SUBTYPE:METAL:ADAMANTINE] |
[SKILL:CLOTHESMAKING] | [SKILL:CLOTHESMAKING] | ||
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