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Editing Utilities
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− | {{Quality| | + | {{Quality|Masterwork|13:28, 28 September 2013 (UTC)}} |
{{av}} | {{av}} | ||
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− | If you would like to add an article on a ''specific'' game utility to the wiki, please do so under the <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=102 Utility]</span> namespace. | + | '''Utilities''' are third-party applications useful for ''Dwarf Fortress'' players and modders, and this page serves as a list of them. ''Dwarf Fortress'' is a difficult game to play, and any help that can be had in the task is welcome help. This page lists utilities useful for modders and players alike. If you would like to add an article on a ''specific'' game utility to the wiki, please do so under the <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=102 Utility]</span> namespace. Not included on this page: [[Main:Tileset repository|tileset repositories]] and [[Main:Graphics set repository|graphics set repositories]], due to having been given their own, separate pages. [[Modding|Mods]] have also been listed under their own <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=104 Modification] namespace. To avoid namespace clutter, websites ''are'' considered utilities, though they really aren't, and have been included. |
− | Not included on this page: [[Main:Tileset repository|tileset repositories]] and [[Main:Graphics set repository|graphics set repositories]], due to having been given their own, separate pages. [[Modding|Mods]] have also been listed under their own <span class="plainlinks">[http://dwarffortresswiki.org/index.php?title=Special%3AAllPages&from=&to=&namespace=104 Modification] namespace. | ||
− | + | A [http://www.bay12forums.com/smf/index.php?board=29.0 subsection of the Bay12 forums] is devoted to such third-party programs, and contains development threads for most of them. | |
− | + | The [[Utilities#Lazy Newb Pack|Lazy Newb Pack]] is an effort to make ''Dwarf Fortress'' more accessible for new players by bundling and configuring utilities, graphics and tilesets, and extras such as reference material or more intuitive controls. | |
− | == | + | ==Launchers== |
− | |||
− | |||
− | |||
− | + | === [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] === | |
− | + | A commonly-used software bundle with a nice launcher. Allows you to start playing DF really quickly on a new machine - no need to download and integrate [[Graphics set repository|tilesets]] and tools like Dwarf Therapist, SoundSense, etc. - or even know what you need to get. The newer packs also include many third-party fixes for common bugs, which work automatically, and a large number of significant user interface improvements. The launcher makes changing settings or graphics options much easier (press button, instead of editing files) and can even remember to launch selected utilities whenever you open a game of ''Dwarf Fortress''. See the [[Utility:Lazy_Newb_Pack|Lazy Newb Pack]] page for more information, or the forum thread for your platform. | |
− | + | *[http://www.bay12forums.com/smf/index.php?topic=126076 PeridexisErrant's Starter Pack] (Windows) | |
− | [ | + | *[http://www.bay12forums.com/smf/index.php?topic=128960 MacNewbie Pack] (OS X) |
− | + | *[http://www.bay12forums.com/smf/index.php?topic=156011 Unofficial Linux LNP] (Linux) | |
− | + | ===[http://www.bay12forums.com/smf/index.php?topic=140808 PyLNP] === | |
− | + | A cross-platform LNP port, written in Python. The launcher and configuration interface for all of the Lazy Newb Packs. PyLNP is under active development for bugfixes, addition of features pioneered by other launchers, and creation of entirely new features - such as rebuilding the raws of modded saves to change graphics packs. | |
− | + | ===[http://www.bay12forums.com/smf/index.php?topic=102316 Manila Launcher] === | |
+ | A Java interface that allows easy option toggling, update and devlog checking, and tileset, mod and color scheme switching. Designed for players who prefer vanilla DF to a bundle like the above. | ||
− | == | + | == 3D Visualizers == |
− | |||
− | |||
− | + | === [[Utility:Stonesense|Stonesense]] === | |
− | + | Stonesense is a third party visualizer, implemented as a [[Utility:DFHack|DFHack]] plugin, that lets you view your fortress in a classic isometric perspective. It runs alongside ''Dwarf Fortress'', and can follow the main game's view, updating in real-time. It is included in DFHack, and can be opened by typing <code>stonesense</code> or <code>ssense</code> into the console window. | |
+ | [[File:stonesense_prev.jpg|frameless|250px|none]] | ||
− | === | + | === [http://www.bay12forums.com/smf/index.php?topic=63484 Fortress Overseer] === |
− | [[File: | + | Fortress Overseer is the only 3D visualizer supporting v0.31. It has been completely rewritten and is currently updated to support v0.34.11 and v0.31.25. Overseer works indirectly, by using [[Utility:DFHack|DFHack]]'s <code>mapexport</code> to export a file which can then be rendered in 3D. DirectX 9 must be installed, though this requirement is not documented. Has not been tested for 0.40.13. |
− | + | [[File:fortress_viewer.jpg|frameless|250px|none]] | |
− | + | === [http://www.bay12forums.com/smf/index.php?topic=146473.0 Armok Vision] === | |
+ | Armok Vision is a 3D real-time visualizer using Unity for version 0.40.24. It works as a separate program communicating with the game through fast network interfaces. | ||
+ | [[File:armok_vision.png|frameless|250px|none]] | ||
− | + | === [http://www.bay12forums.com/smf/index.php?topic=70700.0 Isoworld] === | |
− | + | Isoworld is an isometric world map viewer, which can display each of the detailed maps exported from Legends Mode. It also has a pictographic view which makes finding waterfalls easy. | |
− | + | Isoworld can link with [[Utility:DFHack|DFHack]] to display a game view at full spatial resolution in wider context, including tracking the player's view. This is particularly useful for adventure mode. | |
− | [[File: | + | [[File:isoworld_prev.png|thumb|240px|none|Looks nostalgic.]] |
− | |||
+ | === [http://www.bay12forums.com/smf/index.php?topic=159578.0 Voxel Fortress] === | ||
+ | Voxel Fortress is a converter from DF worlds to a voxel format. It takes an export of one of the two elevation maps (for the voxels coordinates), and any other one (for the colors). | ||
The map is saved in .xraw format. An additional utility (e.g. [https://ephtracy.github.io/index.html?page=mv_renderer MagicaVoxel Viewer]) is required to see the voxel representation of the map. | The map is saved in .xraw format. An additional utility (e.g. [https://ephtracy.github.io/index.html?page=mv_renderer MagicaVoxel Viewer]) is required to see the voxel representation of the map. | ||
− | + | [[File:voxel_prev.png|frameless|250px|none]] | |
− | |||
== Music and Sounds == | == Music and Sounds == | ||
− | + | === [[Utility:SoundSense|SoundSense]] === | |
+ | [[File:soundsense_prev.png|thumb|100px|right|Soundsense]]SoundSense is a tool that parses game logs and reacts to game events with sound effects, incidental music and dwarfy comments. You can look it up on the [http://www.bay12forums.com/smf/index.php?topic=60287 forum thread], or directly download it at [http://df.zweistein.cz/soundsense/ the SoundSense homepage]. Due to it being written in Java, Soundsense is portable to all platforms. | ||
− | + | Due to development having slowed down, a [https://github.com/calmhorizons/soundsense fork] was released that most notably disables the broken auto-updater and adds the option to minimize Soundsense to the system tray. | |
− | |||
− | [ | ||
− | |||
Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available [http://www.krauselabs.net/dump/music.zip here]. | Note that older Soundsense users may have different default seasonal soundtracks, which were removed and replaced in early 2011. These are available [http://www.krauselabs.net/dump/music.zip here]. | ||
− | + | === [http://www.bay12forums.com/smf/index.php?topic=159567.0 SoundCenSe] === | |
− | + | ||
+ | [[File:soundCenSe_prev.png|thumb|100px|right|SoundCenSe]]A C# port of SoundSense, it uses the existing sound pack files and XML's present in SoundSense, but with some added enhancements. More information regarding what specific type of enhancements and how to install SoundCenSe can be gathered at the [http://www.bay12forums.com/smf/index.php?topic=159567.0 official forum thread]. If problems emerge while trying to get SoundSense to work with the latest versions of Java, this port may prove to be a useful alternative. | ||
+ | |||
+ | Downloads for the windows and linux binaries are available [https://github.com/Algorithman/SoundCenSe/releases here], while code releases can be obtained from the [https://github.com/Algorithman/SoundCenSe GitHub site]. | ||
+ | |||
+ | == Game manipulation tools == | ||
+ | |||
+ | ===[[Utility:DFHack|DFHack]]=== | ||
+ | |||
+ | [[Utility:DFHack|DFHack]] is an advanced ''Dwarf Fortress'' memory access library and a set of tools and scripts using this library, providing direct object-oriented access to Dwarf Fortress's internals as if it were compiled into the game itself. Runs on Windows, Linux, and OS X. The standard configuration enables a variety of included bugfixes and interface upgrades, and provides many useful tools such as "clean all". | ||
+ | |||
+ | DFHack has an [http://www.bay12forums.com/smf/index.php?topic=164123 official forum thread]. Code is available from the [https://github.com/DFHack/dfhack GitHub site], along with [https://github.com/DFHack/dfhack/releases releases]. | ||
+ | |||
+ | Falconne's UI plugins are included in DFHack, as are automation tools Autolabor, Workflow, Autobutcher, and many others. | ||
+ | |||
+ | [[File:dfhack_cmd.png|thumb|240px|none|DFHack's console.]] | ||
+ | |||
+ | ==== User Interface Plugins ==== | ||
+ | A collection of DFHack plugins by Falconne that improve the in-game interface with features such as: | ||
+ | * Search function in screens with big lists. | ||
+ | * Ability to place furniture before it's built and have it automatically allocated when available. | ||
+ | * Ability to place constructions with box select (like laying designations), including easier material selection and open space placement (without having to wait till adjacent constructions are built). | ||
+ | * Easier pasturing, live happiness monitor, mouse support, stocks dashboard. | ||
+ | |||
+ | ==== Binary patches ==== | ||
+ | Binary patches are utilities made by users to fix known bugs that haven't been addressed by [[main:Toady One|Toady One]] yet. DF2014 is in active development, so there are no binary patches yet. | ||
+ | |||
+ | ==== Feature plugins ==== | ||
+ | These plugins add features to the game. | ||
+ | * [http://www.bay12forums.com/smf/index.php?topic=127116 Digging invaders], a plugin that allows hostiles to dig and deconstruct walls to path to one's fortress. | ||
+ | * [http://www.bay12forums.com/smf/index.php?topic=128487 Rendermax], a plugin that implements a lighting system at the graphics level. | ||
+ | * [http://www.bay12forums.com/smf/index.php?topic=136155 Dwarven Emigration], a script that allows unhappy dwarves to emigrate with their families. | ||
+ | |||
+ | ==== Interaction plugins ==== | ||
+ | [http://www.bay12forums.com/smf/index.php?topic=135597 DFHack scripts designed for modders to use as "spells"] (not in standard package) | ||
+ | |||
+ | ==== Miscellaneous plugins ==== | ||
+ | [http://www.bay12forums.com/smf/index.php?topic=135506 DFHack script collection] (not in standard package) | ||
+ | |||
+ | === remotefortressreader === | ||
+ | |||
+ | A critical internal DFHack plugin, [https://github.com/DFHack/dfhack/tree/develop/plugins/remotefortressreader developed within the same repository]. It provides a protobuf-based (currently v2.4.1) RPC connection to the game, enabling remote clients like Armok Vision. The service listens on <code>127.0.0.1:5000</code> (configurable within <code>dfhack-config/remote-server.json</code>). | ||
+ | |||
+ | Currently there are no change-based or change-driven notifications, so remote fortress clients must perform the expensive operation of polling the desired volume every frame (via e.g. <code>GetBlockList</code>). Additionally, the sidebar menu state is shared with the native view, to avoid reimplementing construction material dependencies. | ||
+ | |||
+ | ==Dwarf Therapist== | ||
+ | ===[http://www.bay12forums.com/smf/index.php?topic=168411.0 Dwarf Therapist]=== | ||
+ | Dwarf Therapist gives you an advanced GUI to manage and check dwarf job allocations, military assignments, statistics (such as attributes, personality traits and happiness), sort dwarves by various criteria (e.g. profession, migration wave, happiness, number of assigned jobs etc.) and generally manage the Dwarven Resources of your fortress in a very convenient way. This version contains the "labor optimizer" semi-automatic labor management system. | ||
+ | |||
+ | Splinterz' fork of Dwarf Therapist is the currently updated version, and available for Windows, Mac and GNU + Linux. Besides the Bay12 forum thread, there's more information on the [https://github.com/Dwarf-Therapist/Dwarf-Therapist GitHub project page]. | ||
+ | |||
+ | See the [http://www.bay12forums.com/smf/index.php?topic=168411.0 forum thread] for current downloads. | ||
+ | |||
+ | [[File:dwarf_therapist.png|thumb|280px|none]] | ||
− | === | + | ====[[Utility:Dwarf Therapist/Addons Repository|Dwarf Therapist Addons Repository]]==== |
− | [[ | ||
− | |||
− | + | A collection of customizations for Dwarf Therapist submitted by the community. | |
− | |||
− | + | Addons include: | |
− | |||
− | |||
− | * | + | * custom professions |
− | + | * custom roles | |
+ | * optimization plans | ||
+ | * filter scripts | ||
+ | * new grid views | ||
− | == | + | == Fortress layout tools == |
− | === | + | <strike>=== [http://www.bay12forums.com/smf/index.php?topic=87731 DF Designator] === |
− | + | DF Designator helps you build fortresses from either image files or Quickfort .CSV files. It also has a user interface that allows you to assign hotkeys to blueprints and to combine blueprints in multi z-level designs. Windows, Mac and Linux versions are available. DF Designator uses 'typewriter style' playback, and is thus very slow for large projects.</strike> | |
− | [ | ||
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− | === | + | === [http://www.joelpt.net/quickfort/ Quickfort] === |
− | + | Quickfort is a utility for ''Dwarf Fortress'' that helps you build fortresses from "blueprint" .CSV files (comma separated values). These files are easily created and edited in an app like Excel. Most building-oriented DF commands are supported through the use of multiple .CSV files to describe the different phases of DF construction (designation, building, stockpiles, and making adjustments. Recent versions of Quickfort work by converting the blueprint into a native macro for ''Dwarf Fortress'', then executing the macro. This allows for enormously faster playback compared to early versions or DF Designator. | |
− | [ | ||
− | Dwarf | ||
− | |||
− | |||
− | == | + | ====[https://www.mediafire.com/folder/u38qsqr1bq6wu/Community_Quickfort_Blueprints_v2 Quickfort Community Blueprints]==== |
− | + | A large collection of blueprints, published to remove the last hint of hassle in creating a fortress. You can download the lot without a paid account [http://www.mediafire.com/download/n6im1ok6z02n8nc/Community_Quickfort_Blueprints_v2.zip here]. | |
− | |||
− | |||
− | + | ===[http://www.bay12forums.com/smf/index.php?topic=55025 ChromaFort]=== | |
− | + | Chromafort is a tool designed to complement [[Utilities#Quickfort|Quickfort]], by converting images into quickfort-compatible .csv files. It works with 24-bit bitmap (.bmp) files. There are a number of known issues that can affect any image that is not square, and the size must be an exponent of two (8, 16, 32, 64...); other images may show nonexistent colours and/or come out highly distorted. | |
− | |||
− | + | ===[http://www.bay12forums.com/smf/index.php?topic=138590 Picturefort]=== | |
− | + | Picturefort is an attempt to make "Chromafort, but ''better''" - it performs the same function of converting an image to a [[Utilities#Quickfort|Quickfort]]-compatible .csv file. Unlike Chromafort, Picturefort can handle a large number of image formats (though .bmp or .png are recommended); images can be of any shape and within reason size; and while as of May 2014 it is only available on Windows there are plans for a Linux version. | |
− | |||
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− | + | ===[http://www.bay12forums.com/smf/index.php?topic=154849.0 Symmetricity]=== | |
+ | A fortress planner with a focus on multiple planes of symmetry. It can output csv for quickfort. It's early in development so it's probably not suitable for serious use cases. | ||
− | === | + | == Modding tools == |
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===[http://www.bay12forums.com/smf/index.php?topic=140853.0 Rubble]=== | ===[http://www.bay12forums.com/smf/index.php?topic=140853.0 Rubble]=== | ||
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=== [http://www.bay12forums.com/smf/index.php?topic=103360 Raw Explorer] === | === [http://www.bay12forums.com/smf/index.php?topic=103360 Raw Explorer] === | ||
A tree-based raw files browser, editor and manager. | A tree-based raw files browser, editor and manager. | ||
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=== [http://www.bay12forums.com/smf/index.php?topic=140645.0 Dwarf Fortress real-life material helper] === | === [http://www.bay12forums.com/smf/index.php?topic=140645.0 Dwarf Fortress real-life material helper] === | ||
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A Python script that generates random creature raws. | A Python script that generates random creature raws. | ||
− | + | == World Map / World Gen Tools == | |
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− | == World Map / World Gen | ||
=== [http://dffd.wimbli.com/file.php?id=2354 Perfect World DF] === | === [http://dffd.wimbli.com/file.php?id=2354 Perfect World DF] === | ||
Requires an additional (tiny) download to be functional for current versions (40.#): [http://dffd.wimbli.com/file.php?id=8756 WorldGen.xml] . Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker. [http://www.bay12forums.com/smf/index.php?topic=57428.0 forum thread] | Requires an additional (tiny) download to be functional for current versions (40.#): [http://dffd.wimbli.com/file.php?id=8756 WorldGen.xml] . Easy access to world settings for quick modification to allow highly customized world generation far easier and faster than DF's ingame advanced map maker. [http://www.bay12forums.com/smf/index.php?topic=57428.0 forum thread] | ||
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A GIMP script based on the Dwarf Map Maker that creates a satellite image of ''Dwarf Fortress'' world maps. | A GIMP script based on the Dwarf Map Maker that creates a satellite image of ''Dwarf Fortress'' world maps. | ||
− | === [ | + | ==Legends tools== |
− | + | ||
+ | === [http://www.bay12forums.com/smf/index.php?topic=72702 Legends Viewer] === | ||
+ | <gallery widths=200px> | ||
+ | File:legends_prev.png|Historical Figures view | ||
+ | File:legends_prev2.png|Infrastructure view | ||
+ | File:legends_prev3.png|Other/Eras view | ||
+ | </gallery> | ||
+ | [http://www.bay12forums.com/smf/index.php?topic=154617 Unofficial Branch for 0.47.XX version of DF] | ||
− | + | Legends Viewer loads up the legends you can export in a much more usable format than the legends mode of DF itself. Legends viewer can open pages in new tabs, filter information on a wide range of criteria, and displays information on the map as well. Binaries are only available for Windows, as well as the source (written in C#). | |
− | |||
− | |||
− | |||
− | |||
− | + | It takes four files as input: the legends XML file, the sites and pops text, world history text, and a map image. It can load these separately, but it is recommended to load them as a single compressed archive (folder) - the xml can be multiple GB uncompressed for long histories, and reduce to less than 5% of its size. | |
− | |||
− | + | If you have played a fortress and then exported legends, you may get an error about unreadable HEX characters. This is caused by Workflow, which saves it's settings as unreadable historical figures. There are several ways to fix this: | |
− | + | * Clear the workflow settings in fortress mode before exporting legends | |
− | + | * Edit the xml by hand, [http://www.bay12forums.com/smf/index.php?topic=72702.msg4629392#msg4629392 as described here] (any platform) | |
+ | * Use the [http://www.bay12forums.com/smf/index.php?topic=131307 Legends Processing script] (windows only), which fixes the xml and also creates a compressed folder as described above | ||
− | + | === [http://www.bay12forums.com/smf/index.php?topic=128932.0 World Viewer] === | |
− | + | [[File:world_viewer_prev.png|thumb|200px|none|"Race" tab view]] | |
+ | An alternative to Legends Viewer that most specifically features a timeline of historical events. Binaries are only available for Windows, as well as the source (written in C#). | ||
− | === Uristmaps === | + | === [http://www.uristmaps.org Uristmaps] === |
− | [[File:uristmaps_prev.png| | + | [[File:uristmaps_prev.png|thumb|200px|none|Zoomed-in area of a map view.]] |
A web-based interface that displays worlds in the way of an interactive map complete with features and structures. | A web-based interface that displays worlds in the way of an interactive map complete with features and structures. | ||
− | + | === [http://www.bay12forums.com/smf/index.php?topic=155307.0 LegendsBrowser] === | |
− | + | [[File:legendsbrowser.png|thumb|200px|none|Civilizations view]] | |
− | |||
− | |||
− | [[File:legendsbrowser.png| | ||
A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack). | A web-based multi-platform (Win, Linux, OSX) Viewer. It displays an interactive map and legends information (using legends_plus.xml generated via DFHack). | ||
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== Remote playing tools == | == Remote playing tools == | ||
− | |||
=== [[Utility:Dfterm3|Dfterm3]]=== | === [[Utility:Dfterm3|Dfterm3]]=== | ||
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=== [http://www.bay12forums.com/smf/index.php?topic=139167.0 Webfort] === | === [http://www.bay12forums.com/smf/index.php?topic=139167.0 Webfort] === | ||
[[File:webfortress.png|thumb|200px|none|Playable in Mac browser.]] | [[File:webfortress.png|thumb|200px|none|Playable in Mac browser.]] | ||
− | A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++). | + | A newer alternative to dfterm3 that functions similarly, but players must wait in a queue before assuming control for a given period of time. It also functions via a DFHack plugin. Binaries are available for Windows, as well as the source (written in C++). |
=== [http://www.bay12forums.com/smf/index.php?topic=140892.0 DorfServer] === | === [http://www.bay12forums.com/smf/index.php?topic=140892.0 DorfServer] === | ||
[[File:dorfserver.png|thumb|200px|none|Like Twitch, without Twitch.]] | [[File:dorfserver.png|thumb|200px|none|Like Twitch, without Twitch.]] | ||
− | A remote SSH-based ''Dwarf Fortress'' host software. | + | A remote SSH-based ''Dwarf Fortress'' host software. |
=== [http://www.bay12forums.com/smf/index.php?topic=139975.0 DFEverywhere] === | === [http://www.bay12forums.com/smf/index.php?topic=139975.0 DFEverywhere] === | ||
− | + | The latest remote browser-based playing software. ''(Note: Main website no longer available.)'' | |
=== [http://mifki.com/df Dwarf Fortress Remote] === | === [http://mifki.com/df Dwarf Fortress Remote] === | ||
iOS app (paid) that allows one to play ''Dwarf Fortress'' remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service. | iOS app (paid) that allows one to play ''Dwarf Fortress'' remotely with native UI. A server can be set up at home, or on DigitalOcean, AWS or other hosting service. | ||
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==Language tools== | ==Language tools== | ||
− | |||
===[http://www.bay12forums.com/smf/index.php?topic=47332.0 DFLang]=== | ===[http://www.bay12forums.com/smf/index.php?topic=47332.0 DFLang]=== | ||
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==Announcement tools== | ==Announcement tools== | ||
− | |||
===[http://www.bay12forums.com/smf/index.php?topic=130590 DFMon] === | ===[http://www.bay12forums.com/smf/index.php?topic=130590 DFMon] === | ||
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==Filesharing websites== | ==Filesharing websites== | ||
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=== [http://dffd.wimbli.com/ Dwarf Fortress File Depot] === | === [http://dffd.wimbli.com/ Dwarf Fortress File Depot] === | ||
− | The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to | + | The Dwarf Fortress File Upload Service - an excellent place to store mods, community games, tilesets and other files. Courtesy of [[User:Janus|Janus]]; for files related to Dwarf Fortress only. |
=== [http://mkv25.net/dfma/ Dwarf Fortress Map Archive] === | === [http://mkv25.net/dfma/ Dwarf Fortress Map Archive] === | ||
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Read more about the [[User:Markavian/DF_Map_Archive|DF Map Archive]] on Markavian's User page. | Read more about the [[User:Markavian/DF_Map_Archive|DF Map Archive]] on Markavian's User page. | ||
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== Other/miscellaneous == | == Other/miscellaneous == | ||
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=== [http://shadowlord13.googlepages.com/dfmap-index.html DF Map Compressor] === | === [http://shadowlord13.googlepages.com/dfmap-index.html DF Map Compressor] === | ||
[[File:dfmapcomp.png|thumb|200px|none|Main program window.]] | [[File:dfmapcomp.png|thumb|200px|none|Main program window.]] | ||
− | The DF Map Compressor encodes multiple bitmaps exported from ''Dwarf Fortress'' into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive. | + | The DF Map Compressor encodes multiple bitmaps exported from ''Dwarf Fortress'' into a single, very compressed, .fdf-map file. The fdf-map file can then be shared with your friends by uploading to the DF Map Archive that features an online viewer (written in Flash). |
=== [http://www.mindwerks.net/projects/exita/ Exita] === | === [http://www.mindwerks.net/projects/exita/ Exita] === | ||
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===[https://www.dropbox.com/s/dea50wrs557w283/kobold.py Kobold name generator]=== | ===[https://www.dropbox.com/s/dea50wrs557w283/kobold.py Kobold name generator]=== | ||
A Python script that generates random names in the way of kobold utterances | A Python script that generates random names in the way of kobold utterances | ||
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+ | === [http://www.bay12forums.com/smf/index.php?topic=717.0 CMVPlayer] === | ||
+ | |||
+ | First released by Jifodus in April 2007. This application enables playback of the DF movies (.cmv) without starting DF. It also provides some more functionalities, such as: | ||
+ | * Rewind | ||
+ | * Pause | ||
+ | * Play frame per frame | ||
+ | |||
+ | To use, simply unzip the file, and drop and drag the movie on CMVPlayer.exe. ''(Note: Main website is no longer available.)'' | ||
===[https://play.google.com/store/apps/details?id=dae.dfnews Dwarf Fortress News - Android App]=== | ===[https://play.google.com/store/apps/details?id=dae.dfnews Dwarf Fortress News - Android App]=== | ||
Watches the ''Dwarf Fortress'' devblog. Receives Push Notifications on new updates. | Watches the ''Dwarf Fortress'' devblog. Receives Push Notifications on new updates. | ||
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{{Category|Modding}} | {{Category|Modding}} | ||
+ | {{Category|Community}} | ||
[[ru:Utilities]] | [[ru:Utilities]] |