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Editing v0.31 Talk:Cook
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In one fortress recently, it looked like I had a cook put more than four components into a lavish meal. I haven't seen it happen again (since I haven't been cooking lavish meals), so I didn't add it to the page- but that might be something worth looking for / verifying. --[[User:Vaniver|Vaniver]] 13:30, 10 April 2010 (UTC) | In one fortress recently, it looked like I had a cook put more than four components into a lavish meal. I haven't seen it happen again (since I haven't been cooking lavish meals), so I didn't add it to the page- but that might be something worth looking for / verifying. --[[User:Vaniver|Vaniver]] 13:30, 10 April 2010 (UTC) | ||
:Chances are that you've unintentionally encountered an old bug/exploit, which is explained in http://www.bay12games.com/forum/index.php?topic=49177.0 - whether that bug still exists in the new version, I don't know, but it was definitely in 40d. --[[User:Pushy|Pushy]] 11:18, 12 April 2010 (UTC) | :Chances are that you've unintentionally encountered an old bug/exploit, which is explained in http://www.bay12games.com/forum/index.php?topic=49177.0 - whether that bug still exists in the new version, I don't know, but it was definitely in 40d. --[[User:Pushy|Pushy]] 11:18, 12 April 2010 (UTC) | ||
− | ::I think that bug has been fixed in | + | ::I think that bug has been fixed in DF2010. I attempted to use it to make a super artifact, but it just used the 3 items that the dwarf was after. So i think Vaniver encountered that bug in the previous version. |
::I can also confirm that lavish meals use 4 items. | ::I can also confirm that lavish meals use 4 items. | ||
::[[User:Dangerous Beans|Dangerous Beans]] 00:56, 25 April 2010 (UTC) | ::[[User:Dangerous Beans|Dangerous Beans]] 00:56, 25 April 2010 (UTC) | ||
:::i can confirm that it is possible to use more then 4 ingredients in a lavish meal, this happens when you designate (for example) plump helmet spawns for coocking, Urist Mccook hauls 3 to your kitchen, then you un-designate them for cooking, and he decides to haul (say), plump helmets instead. then, when he has 3 plump helmets at the kitchen, redesignate the plump helmet spawns for cooking, and he cooks a lavish meal with 6 ingredients. | :::i can confirm that it is possible to use more then 4 ingredients in a lavish meal, this happens when you designate (for example) plump helmet spawns for coocking, Urist Mccook hauls 3 to your kitchen, then you un-designate them for cooking, and he decides to haul (say), plump helmets instead. then, when he has 3 plump helmets at the kitchen, redesignate the plump helmet spawns for cooking, and he cooks a lavish meal with 6 ingredients. | ||
:::confirmed in dwarf fortress 2010 | :::confirmed in dwarf fortress 2010 | ||
− | :::--[[User:Audacious|Audacious]] | + | :::--[[User:Audacious|Audacious]] 21:38, 29 June 2010 (UTC) |
==Tantrum== | ==Tantrum== | ||
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Okay this is a really weird bug. It occurs only sometimes, but when it does occur, it always happens. Furthermore, dwarves will not react to these puddles at all, not dumping them or anything. [[User:Greep|Greep]] 01:30, 24 May 2010 (UTC) | Okay this is a really weird bug. It occurs only sometimes, but when it does occur, it always happens. Furthermore, dwarves will not react to these puddles at all, not dumping them or anything. [[User:Greep|Greep]] 01:30, 24 May 2010 (UTC) | ||
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== Export == | == Export == | ||
Barrels of prepared lavish meals are a great export product. I have a legendary cook, who cooks only lavish meals, year round. When the merchants come, I sell the barrels (between 400 and 2000 each) and buy tons of cheap non-rotting food. | Barrels of prepared lavish meals are a great export product. I have a legendary cook, who cooks only lavish meals, year round. When the merchants come, I sell the barrels (between 400 and 2000 each) and buy tons of cheap non-rotting food. | ||
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