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Difference between revisions of "Attribute"
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(Patience was easy to test with modded creatures using the attribute table's high and lows. Focus however may require further testing.) |
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− | {{Quality|Exceptional | + | {{Quality|Exceptional}} |
{{av}} | {{av}} | ||
− | |||
− | |||
− | Attributes can be viewed in the | + | [[File:attributes_v50_preview.png|thumb|262px|right|Attributes of a stoneworker.]]A creature has numerous '''attributes''' which affect its performance at various tasks, split into physical factors associated with the body, and mental factors associated with the [[soul]]. |
+ | |||
+ | Body Attributes can be viewed in the creature's Health -> Description screen. Soul Attributes can be viewed in the creature's Personality -> Traits screen. Positive attributes are shown in green, negative attributes are shown in red, and average attributes are omitted. Said attributes may be listed as follows (may have to be highlighted to be seen):<br /> | ||
{{DFtext|He is slow to tire and agile, |2:0}}{{DFtext|but he is quite susceptible to disease.|4:0}} | {{DFtext|He is slow to tire and agile, |2:0}}{{DFtext|but he is quite susceptible to disease.|4:0}} | ||
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=== Strength === | === Strength === | ||
− | Alters the damage done in melee (increases velocity of weapon swings), increases muscle mass (thicker muscle layer also resists damage more), and increases how much a creature can carry. Higher strength also increases the speed of fast [[gait]]s in most creatures, including running, soaring, galloping, and fast swimming, however proportionate gains in muscle mass can eventually reduce speed enough to overtake the gains ( | + | Alters the damage done in melee (increases velocity of weapon swings), increases muscle mass (a thicker muscle layer also resists damage more), and increases how much a creature can carry. Higher strength also increases the speed of fast [[gait]]s in most creatures, including running, soaring, galloping, and fast swimming, however, proportionate gains in muscle mass can eventually reduce speed enough to overtake the gains (more so with larger creatures than dwarves). The dwarven median of 1250 is higher than average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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| 1001–1499 || (no description) | | 1001–1499 || (no description) | ||
|- | |- | ||
− | | 751–1000 || weak | + | | 751–1000 || weak |
|- | |- | ||
− | | 501–750 || very weak | + | | 501–750 || very weak |
|- | |- | ||
− | | 251–500 || unquestionably weak | + | | 251–500 || unquestionably weak |
|- | |- | ||
| 0–250 || unfathomably weak | | 0–250 || unfathomably weak | ||
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Because dwarves in general have below-average agility, and because the descriptions are based on the difference from the racial average, no dwarves will ever display as "abysmally clumsy". | Because dwarves in general have below-average agility, and because the descriptions are based on the difference from the racial average, no dwarves will ever display as "abysmally clumsy". | ||
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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| 1150–1399 || agile | | 1150–1399 || agile | ||
|- | |- | ||
− | | 651–1149 || (no description) | + | | 651–1149 || (no description) |
|- | |- | ||
− | | 401–650 || clumsy | + | | 401–650 || clumsy |
|- | |- | ||
− | | 151–400 || quite clumsy | + | | 151–400 || quite clumsy |
|- | |- | ||
− | | 0–150 || totally clumsy | + | | 0–150 || totally clumsy |
|- | |- | ||
| (never displayed) || abysmally clumsy | | (never displayed) || abysmally clumsy | ||
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===Toughness=== | ===Toughness=== | ||
− | + | Increases the amount of time required to suffocate. | |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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===Endurance=== | ===Endurance=== | ||
− | Reduces the rate at which dwarves become exhausted. The | + | Reduces the rate at which dwarves become exhausted, as well as increasing pain tolerance. The dwarven median endurance of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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===Recuperation=== | ===Recuperation=== | ||
− | Increases the rate of wound healing and reduces fat. The | + | Increases the rate of wound healing and reduces fat. The dwarven median recuperation of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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| 1250–1499 || quick to heal | | 1250–1499 || quick to heal | ||
|- | |- | ||
− | | 751–1249 || (no description) | + | | 751–1249 || (no description) |
|- | |- | ||
− | | 501–750 || slow to heal | + | | 501–750 || slow to heal |
|- | |- | ||
− | | 251–500 || very slow to heal | + | | 251–500 || very slow to heal |
|- | |- | ||
| 1–250 || really slow to heal | | 1–250 || really slow to heal | ||
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===Disease resistance=== | ===Disease resistance=== | ||
− | Reduces the risk of contracting | + | Reduces the risk of contracting [[syndrome]]s, and their negative effects when active, including the [[alcohol]]-induced ones. The dwarven median disease resistance of 1000 is exactly the human average. Having a disease resistance of 5000 does not grant immunities. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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| 1250–1499 || rarely sick | | 1250–1499 || rarely sick | ||
|- | |- | ||
− | | 751–1249 || (no description) | + | | 751–1249 || (no description) |
|- | |- | ||
− | | 501–750 || susceptible to disease | + | | 501–750 || susceptible to disease |
|- | |- | ||
− | | 251–500 || quite susceptible to disease | + | | 251–500 || quite susceptible to disease |
|- | |- | ||
| 1–250 || really susceptible to disease | | 1–250 || really susceptible to disease | ||
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===Analytical ability=== | ===Analytical ability=== | ||
− | The | + | The dwarven median analytical ability of 1250 is slightly above average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2250–5000 || awesome intellectual powers | | 2250–5000 || awesome intellectual powers | ||
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===Focus=== | ===Focus=== | ||
− | The | + | Determines the rate at which a character will become either focused or distracted. The dwarven median focus of 1500 is above average. Higher values delay the impact of unsatisfied [[needs]], and vice versa. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value{{verify}} | ! Value{{verify}} | ||
! Description | ! Description | ||
Line 247: | Line 246: | ||
===Willpower=== | ===Willpower=== | ||
− | Willpower directly reduces exertion and pain effects | + | Willpower directly reduces exertion and pain effects, and also affects the threshold before creatures flee in battle and the effects of stress. The dwarven median willpower of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2000–5000 || an unbreakable will | | 2000–5000 || an unbreakable will | ||
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===Creativity=== | ===Creativity=== | ||
− | The | + | The dwarven median creativity of 1250 is slightly above the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2250–5000 || a boundless creative imagination | | 2250–5000 || a boundless creative imagination | ||
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===Intuition=== | ===Intuition=== | ||
− | The | + | The dwarven median intuition of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2000–5000 || uncanny intuition | | 2000–5000 || uncanny intuition | ||
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===Patience=== | ===Patience=== | ||
− | Some non-skill tasks are affected by Patience. The | + | Some non-skill tasks are affected by Patience. The dwarven median patience of 1250 is slightly above the human average. Directly impacts the rate a character in [[Adventure mode]] will become impatient during a conversation, and thusly determines the length. |
− | {| | + | |
+ | {| class=wikitable style="width:400px;" | ||
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2250–5000 || absolutely boundless patience | | 2250–5000 || absolutely boundless patience | ||
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===Memory=== | ===Memory=== | ||
− | The | + | The dwarven median memory of 1250 is slightly above the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2250–5000 || an astonishing memory | | 2250–5000 || an astonishing memory | ||
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===Linguistic ability=== | ===Linguistic ability=== | ||
− | The | + | The dwarven median linguistic ability of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2000–5000 || an astonishing ability with languages and words | | 2000–5000 || an astonishing ability with languages and words | ||
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===Spatial sense=== | ===Spatial sense=== | ||
− | The | + | The dwarven median spatial sense of 1500 is above the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2542–5000 || a stunning feel for spatial relationships | | 2542–5000 || a stunning feel for spatial relationships | ||
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===Musicality=== | ===Musicality=== | ||
− | Musicality affects performances such as playing music with instruments and singing. The | + | Musicality affects performances, such as playing music with instruments and singing. The dwarven median musicality of 1000 is exactly the human average. |
− | {| | + | |
+ | {| class=wikitable style="width:400px;" | ||
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2000–5000 || an astonishing knack for music | | 2000–5000 || an astonishing knack for music | ||
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===Kinesthetic sense=== | ===Kinesthetic sense=== | ||
− | Most skills involving any movement at all (lots of them), and many non-skilled tasks as well are affected by Kinesthetic Sense. The | + | Most skills involving any movement at all (lots of them), and many non-skilled tasks as well, are affected by Kinesthetic Sense. The dwarven median kinesthetic sense of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2000–5000 || an astounding feel for the position of [his/her] own body | | 2000–5000 || an astounding feel for the position of [his/her] own body | ||
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===Empathy=== | ===Empathy=== | ||
− | The | + | The dwarven median empathy of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
− | |||
|- | |- | ||
| 2000–5000 || an absolutely remarkable sense of others' emotions | | 2000–5000 || an absolutely remarkable sense of others' emotions | ||
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===Social awareness=== | ===Social awareness=== | ||
− | The | + | The dwarven median social awareness of 1000 is exactly the human average. |
− | {| | + | {| class=wikitable style="width:400px;" |
! Value | ! Value | ||
! Description | ! Description | ||
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== Skills by associated attributes == | == Skills by associated attributes == | ||
− | |||
{| border="1" cellpadding="2" style="border-spacing: 0; border-width: 1px; border-style: solid; text-align:center;" | {| border="1" cellpadding="2" style="border-spacing: 0; border-width: 1px; border-style: solid; text-align:center;" | ||
|- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
! style="text-align:center;" | <br><br><br><br><br><br>Skill | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
{{Rotated-heading|[[#Agility|Agility]]}} | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
+ | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
+ | !rowspan="144"| | ||
{{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
+ | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
{{Rotated-heading|[[#Creativity|Creativity]]}} | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
+ | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ | {{Rotated-heading|[[#Patience|Patience]]}} | ||
+ | {{Rotated-heading|[[#Memory|Memory]]}} | ||
+ | {{Rotated-heading|[[#Linguistic_Ability|Linguistic Ability]]}} | ||
+ | {{Rotated-heading|[[#Spatial_Sense|Spatial Sense]]}} | ||
+ | {{Rotated-heading|[[#Musicality|Musicality]]}} | ||
+ | {{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | ||
{{Rotated-heading|[[#Empathy|Empathy]]}} | {{Rotated-heading|[[#Empathy|Empathy]]}} | ||
+ | {{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Miner]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Wood cutter]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Carpenter]] || {{X|A}} || {{X|B}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Engraver]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Mason]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Animal trainer]] || || {{X|A}} || {{X|B}} || {{X|C}} || || || || || {{X|C}} || {{X|B}} || || || || || || {{X|A}} || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Animal caretaker]] || || {{X|A}} || || || {{X|A}} || || || || || || {{X|B}} || || || || || {{X|C}} || | ||
+ | |- | ||
+ | | [[Fish dissector]] || || {{X|A}} || || || || || || || || || || || || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Animal dissector]] || || {{X|A}} || || || || || || || || || || || || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Fish cleaner]] || || {{X|A}} || || {{X|B}} || || || || || || || || || || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Butcher]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Trapper]] || || {{X|A}} || || || {{X|A}} || || || {{X|B}} || || || || || {{X|C}} || || || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Tanner]] || || {{X|A}} || || || || || || || || || || || || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Weaver]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Brewer]] || {{X|A}} || {{X|B}} || || || || || || || || || || || || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Clothier]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Miller]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Thresher]] || {{X|B}} || {{X|A}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Cheese maker]] || {{X|B}} || {{X|A}} || || {{X|C}} || {{X|B}} || || || {{X|C}} || || || || || || || {{X|A}} || || | ||
+ | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
+ | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
+ | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
{{Rotated-heading|[[#Endurance|Endurance]]}} | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
+ | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
{{Rotated-heading|[[#Focus|Focus]]}} | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
+ | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
{{Rotated-heading|[[#Intuition|Intuition]]}} | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ | {{Rotated-heading|[[#Patience|Patience]]}} | ||
+ | {{Rotated-heading|[[#Memory|Memory]]}} | ||
+ | {{Rotated-heading|[[#Linguistic_Ability|Linguistic Ability]]}} | ||
+ | {{Rotated-heading|[[#Spatial_Sense|Spatial Sense]]}} | ||
+ | {{Rotated-heading|[[#Musicality|Musicality]]}} | ||
{{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | {{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | ||
− | {{Rotated-heading|[[# | + | {{Rotated-heading|[[#Empathy|Empathy]]}} |
− | |||
− | |||
{{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | {{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | ||
− | |||
− | |||
− | |||
− | |||
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Milker]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Cook]] || || {{X|A}} || || || {{X|B}} || || || {{X|C}} || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Planter]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Herbalist]] || || {{X|A}} || || || || || || || || || {{X|B}} || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Fisherdwarf]] || {{X|B}} || {{X|A}} || || || || {{X|A}} || || || || {{X|B}} || || || || || {{X|C}} || || |
|- | |- | ||
− | | [[ | + | | [[Furnace operator]] || {{X|A}} || || {{X|B}} || {{X|C}} || {{X|B}} || || || || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Strand extractor]] || {{X|B}} || {{X|A}} || || {{X|C}} || {{X|B}} || || || || || || || || || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Weaponsmith]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Armorsmith]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Metalsmith]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Gem cutter]] || || {{X|A}} || || || {{X|C}} || || || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Gem setter]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Wood crafter]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Stone crafter]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Metal crafter]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Glassmaker]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Leatherworker]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Bone carver]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Axeman]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Swordsman]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || |
− | | | ||
− | | | ||
|- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
! style="text-align:center;" | <br><br><br><br><br><br>Skill | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
{{Rotated-heading|[[#Agility|Agility]]}} | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
+ | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
{{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
+ | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
{{Rotated-heading|[[#Creativity|Creativity]]}} | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
+ | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ | {{Rotated-heading|[[#Patience|Patience]]}} | ||
+ | {{Rotated-heading|[[#Memory|Memory]]}} | ||
+ | {{Rotated-heading|[[#Linguistic_Ability|Linguistic Ability]]}} | ||
+ | {{Rotated-heading|[[#Spatial_Sense|Spatial Sense]]}} | ||
+ | {{Rotated-heading|[[#Musicality|Musicality]]}} | ||
+ | {{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | ||
{{Rotated-heading|[[#Empathy|Empathy]]}} | {{Rotated-heading|[[#Empathy|Empathy]]}} | ||
+ | {{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Knife user]] || {{X|B}} || {{X|A}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Maceman]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Hammerman]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Spearman]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Crossbowman]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|A}} || || {{X|B}} || || | ||
+ | |- | ||
+ | | [[Shield user]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Armor user]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || {{X|B}} || || || || || || || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Siege engineer]] || {{X|A}} || {{X|B}} || || {{X|C}} || {{X|A}} || || || {{X|B}} || || || || || {{X|C}} || || || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Siege operator]] || {{X|A}} || || {{X|B}} || {{X|C}} || {{X|B}} || {{X|C}} || || || || || || || {{X|A}} || || || || | ||
+ | |- | ||
+ | | [[Bowyer]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Pikeman]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |- | ||
+ | | [[Lasher]] || {{X|B}} || {{X|A}} || {{X|C}} || || || || {{X|B}} || || || || || || {{X|C}} || || {{X|A}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Bowman]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|A}} || || {{X|B}} || || | ||
+ | |- | ||
+ | | [[Blowgunner]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|A}} || || {{X|B}} || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Thrower]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|C}} || || || || || || {{X|A}} || || {{X|B}} || || | ||
+ | |- | ||
+ | | [[Mechanic]] || {{X|B}} || {{X|A}} || || {{X|C}} || {{X|A}} || || || {{X|B}} || || || || || {{X|C}} || || || || | ||
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Druid]] || || {{X|B}} || {{X|C}} || {{X|A}} || || {{X|C}} || {{X|B}} || || || || || || || || || {{X|A}} || | ||
+ | |- | ||
+ | | [[Ambusher]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|A}} || || {{X|B}} || || | ||
+ | |- | ||
+ | | [[Wound dresser]] || || {{X|A}} || || || || || || || || || || || {{X|B}} || || {{X|A}} || {{X|C}} || | ||
+ | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
+ | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
+ | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
{{Rotated-heading|[[#Endurance|Endurance]]}} | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
+ | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
{{Rotated-heading|[[#Focus|Focus]]}} | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
+ | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
{{Rotated-heading|[[#Intuition|Intuition]]}} | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ | {{Rotated-heading|[[#Patience|Patience]]}} | ||
+ | {{Rotated-heading|[[#Memory|Memory]]}} | ||
+ | {{Rotated-heading|[[#Linguistic_Ability|Linguistic Ability]]}} | ||
+ | {{Rotated-heading|[[#Spatial_Sense|Spatial Sense]]}} | ||
+ | {{Rotated-heading|[[#Musicality|Musicality]]}} | ||
{{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | {{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | ||
− | {{Rotated-heading|[[# | + | {{Rotated-heading|[[#Empathy|Empathy]]}} |
− | |||
− | |||
{{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | {{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | ||
− | + | |-style="background:#f5f5f5;" | |
− | {{ | + | | [[Diagnostician]] || || || || || {{X|A}} || || || || {{X|C}} || || {{X|B}} || || || || || || |
− | {{ | ||
− | {{ | ||
|- | |- | ||
− | | [[ | + | | [[Surgeon]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|B}} || || {{X|A}} || || |
− | |||
− | |||
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Bone doctor]] || {{X|B}} || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Suturer]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Crutch-walker]] || || {{X|A}} || || {{X|B}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Wood burner]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Lye maker]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Soaper]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Potash maker]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Dyer]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Pump operator]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || {{X|B}} || || || || || || || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Swimmer]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Persuader]] || || || || || || || || || || || || {{X|A}} || || || || {{X|C}} || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Negotiator]] || || || || || || || || || || || || {{X|A}} || || || || {{X|C}} || {{X|B}} |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Judge of intent]] || || || || || || || || || {{X|C}} || || || || || || || {{X|A}} || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Appraiser]] || || || || || {{X|A}} || || || || {{X|C}} || || {{X|B}} || || || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Organizer]] || || || || || {{X|A}} || || || {{X|C}} || || || || || || || || || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Record keeper]] || || || || || {{X|A}} || {{X|C}} || || || || || {{X|B}} || || || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Liar]] || || || || || || || || {{X|C}} || || || || {{X|A}} || || || || || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Intimidator]] || {{X|A}} || {{X|B}} || || || || || || || || || || {{X|A}} || || || {{X|B}} || || |
− | | | ||
− | | | ||
|- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
! style="text-align:center;" | <br><br><br><br><br><br>Skill | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
{{Rotated-heading|[[#Agility|Agility]]}} | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
+ | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
{{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
+ | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
{{Rotated-heading|[[#Creativity|Creativity]]}} | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
− | |||
− | |||
− | |||
{{Rotated-heading|[[#Intuition|Intuition]]}} | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ | {{Rotated-heading|[[#Patience|Patience]]}} | ||
+ | {{Rotated-heading|[[#Memory|Memory]]}} | ||
+ | {{Rotated-heading|[[#Linguistic_Ability|Linguistic Ability]]}} | ||
+ | {{Rotated-heading|[[#Spatial_Sense|Spatial Sense]]}} | ||
+ | {{Rotated-heading|[[#Musicality|Musicality]]}} | ||
{{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | {{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | ||
− | {{Rotated-heading|[[# | + | {{Rotated-heading|[[#Empathy|Empathy]]}} |
− | |||
− | |||
{{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | {{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | ||
− | + | |-style="background:#f5f5f5;" | |
− | + | | [[Conversationalist]] || || || || || || || || || || || || {{X|A}} || || || || {{X|C}} || {{X|B}} | |
− | |||
− | |||
− | | | ||
− | | | ||
|- | |- | ||
− | | [[ | + | | [[Comedian]] || || {{X|A}} || || || || || || {{X|B}} || || || || {{X|A}} || || || {{X|C}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Flatterer]] || || || || || || || || || || || || {{X|A}} || || || || {{X|C}} || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Consoler]] || || || || || || || || || || || || {{X|B}} || || || || {{X|A}} || {{X|C}} |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Pacifier]] || || || || || || || || || || || || {{X|A}} || || || || {{X|C}} || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Tracker]] || || || || || {{X|A}} || || || || {{X|B}} || || || || {{X|C}} || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Student]] || || || || || {{X|B}} || {{X|C}} || || || || || {{X|A}} || || || || || || |
|- | |- | ||
− | | [[ | + | | [[Concentration]] || || || || || || {{X|A}} || {{X|C}} || || || {{X|B}} || || || || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Discipline]] || || || || || || {{X|B}} || {{X|A}} || || || || || || || || || || |
|- | |- | ||
− | | [[ | + | | [[Observer]] || || || || || || {{X|B}} || || || {{X|C}} || || || || {{X|A}} || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Wordsmith]] || || || || || || || || {{X|B}} || {{X|C}} || || || {{X|A}} || || || || || |
|- | |- | ||
− | | [[ | + | | [[Writer]] || || || || || || || || {{X|B}} || {{X|C}} || || || {{X|A}} || || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Poet]] || || || || || || || || {{X|B}} || {{X|C}} || || || {{X|A}} || || || || || |
|- | |- | ||
− | | [[ | + | | [[Reader]] || || || || || || {{X|B}} || || || || || {{X|C}} || {{X|A}} || || || || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Speaker]] || || || || || || || || || || || || {{X|A}} || || || || {{X|C}} || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Coordination]] || || {{X|A}} || || || || || || || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
+ | | [[Balance]] || {{X|B}} || {{X|A}} || || || || || || || || || || || || || {{X|A}} || || | ||
|- | |- | ||
− | | [[ | + | | [[Leader]] || || || || || || || || || || || || {{X|C}} || || || || {{X|A}} || {{X|B}} |
− | |||
− | |||
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Teacher]] || || || || || || || || || || || || {{X|C}} || || || || {{X|A}} || {{X|B}} |
|- | |- | ||
− | | [[ | + | | [[Fighter]] || {{X|B}} || {{X|A}} || {{X|C}} || || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
− | |||
− | |||
|- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
! style="text-align:center;" | <br><br><br><br><br><br>Skill | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
{{Rotated-heading|[[#Agility|Agility]]}} | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
+ | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
{{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
+ | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
{{Rotated-heading|[[#Creativity|Creativity]]}} | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
− | |||
− | |||
− | |||
{{Rotated-heading|[[#Intuition|Intuition]]}} | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ | {{Rotated-heading|[[#Patience|Patience]]}} | ||
+ | {{Rotated-heading|[[#Memory|Memory]]}} | ||
+ | {{Rotated-heading|[[#Linguistic_Ability|Linguistic Ability]]}} | ||
+ | {{Rotated-heading|[[#Spatial_Sense|Spatial Sense]]}} | ||
+ | {{Rotated-heading|[[#Musicality|Musicality]]}} | ||
{{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | {{Rotated-heading|[[#Kinesthetic_Sense|Kinesthetic Sense]]}} | ||
− | {{Rotated-heading|[[# | + | {{Rotated-heading|[[#Empathy|Empathy]]}} |
− | |||
− | |||
{{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | {{Rotated-heading|[[#Social_Awareness|Social Awareness]]}} | ||
− | + | |-style="background:#f5f5f5;" | |
− | {{ | + | | [[Archer]] || || {{X|A}} || || || || {{X|C}} || || || || || || || {{X|A}} || || {{X|B}} || || |
− | {{ | ||
− | {{ | ||
|- | |- | ||
− | | [[ | + | | [[Wrestler]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Biter]] || {{X|A}} || || {{X|B}} || {{X|C}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | | + | | [[Striker]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
+ | |-style="background:#f5f5f5;" | ||
+ | | [[Kicker]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || | ||
|- | |- | ||
− | | [[ | + | | [[Dodger]] || || {{X|A}} || {{X|B}} || {{X|C}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Misc. object user]] || {{X|A}} || {{X|B}} || {{X|C}} || || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Knapper]] || {{X|B}} || {{X|A}} || || || {{X|B}} || || || || || || || || {{X|A}} || || {{X|C}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Tactician]] || || || || || {{X|A}} || || || {{X|B}} || {{X|C}} || || || || || || || || |
|- | |- | ||
− | | [[ | + | | [[Shearer]] || {{X|B}} || {{X|A}} || || {{X|C}} || || || || || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Spinner]] || {{X|B}} || {{X|A}} || || {{X|C}} || || || || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Potter]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Glazer]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Presser]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Beekeeper]] || {{X|B}} || {{X|A}} || || {{X|C}} || {{X|A}} || || || || || || || || {{X|B}} || || {{X|C}} || || |
|- | |- | ||
− | | [[Wax worker]] ||{{X}}|| | + | | [[Wax worker]] || || {{X|A}} || || || || || || {{X|C}} || || || || || {{X|B}} || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Climber]] || {{X|B}} || {{X|C}} || || {{X|A}} || || || {{X|C}} || || || || || || {{X|B}} || || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Gelder]] || {{X|A}} || {{X|B}} || || {{X|C}} || || || || || || || || || || || {{X|A}} || || |
|-style="background:#f5f5f5;" | |-style="background:#f5f5f5;" | ||
− | | [[ | + | | [[Dancer]] || {{X|C}} || {{X|A}} || || {{X|B}} || || || || || || || || || {{X|B}} || {{X|C}} || {{X|A}} || || |
|- | |- | ||
− | | [[ | + | | [[Musician]] || || || || || || {{X|C}} || || {{X|B}} || || || || || || {{X|A}} || || || |
+ | |- style="background:#e5e5e5;text-align:left;vertical-align:bottom;" | ||
+ | ! style="text-align:center;" | <br><br><br><br><br><br>Skill | ||
+ | {{Rotated-heading|[[#Strength|Strength]]}} | ||
+ | {{Rotated-heading|[[#Agility|Agility]]}} | ||
+ | {{Rotated-heading|[[#Toughness|Toughness]]}} | ||
+ | {{Rotated-heading|[[#Endurance|Endurance]]}} | ||
+ | {{Rotated-heading|[[#Analytical_Ability|Analytical Ability]]}} | ||
+ | {{Rotated-heading|[[#Focus|Focus]]}} | ||
+ | {{Rotated-heading|[[#Willpower|Willpower]]}} | ||
+ | {{Rotated-heading|[[#Creativity|Creativity]]}} | ||
+ | {{Rotated-heading|[[#Intuition|Intuition]]}} | ||
+ |