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Difference between revisions of "Personality traits, values, and goals"

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[[File:personality_v50_preview.png|thumb|262px|right|Randomly generated personality of a [[miner]].]]'''Personality traits, values, and dreams''' can be found for a creature in the first two sub-tabs of the "Personality" Tab of a its characters sheet. They are distinct from [[attributes]] and [[mannerism]]s. In general, these do not have as important a gameplay effect as attributes, though many of the gameplay effects of personality traits are as yet unknown.{{verify}}
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[[File:personality_v50_preview.png|thumb|262px|right|Randomly generated personality of a [[miner]].]]'''Personality traits, values, and goals''', as distinct from [[attributes]] and [[mannerism]]s, can be found for a creature in the first two sub-tabs of the "Personality" tab of its character sheet. In general, these do not have as important a gameplay effect as attributes, though many of the gameplay effects of personality traits are as yet unknown.{{verify}}
  
'''Values''' (or beliefs) are what a creature values; examples include things like [[Personality_traits,_values,_and_dreams#TRADITION|tradition]] ("He/she holds the maintenance of tradition as one of the highest ideals"), [[Personality_traits,_values,_and_dreams#COOPERATION|cooperation]] ("...is thoroughly disgusted by cooperation"), and [[Personality_traits,_values,_and_dreams#SACRIFICE|sacrifice]] ("...believes that those who sacrifice for others should be deeply respected"), but '''personality traits''', on the other hand, are how a creature acts. So, an especially [[Personality_traits,_values,_and_dreams#ANGER_PROPENSITY|angry]] dwarf would have "S/he is in a constant state of internal rage", and one with low [[Personality_traits,_values,_and_dreams#ALTRUISM|altruism]] would have "S/he feels helping others is an imposition on her time". Values and traits are capable of conflicting, but this doesn't mean they are incompatible. For instance, it's possible a dwarf will deeply value [[Personality_traits,_values,_and_dreams#ROMANCE|romance]], even though one of their personality traits prevents him/her from [[Personality_traits,_values,_and_dreams#LOVE_PROPENSITY|forming romantic bonds]]. This particular combination would show up in the "Traits" sub-tab of the "Personality" tab of the creature's character screen as "S/he never falls in love or develops positive feelings toward anything, and s/he is bothered by this since s/he sees romance as one of the highest ideals". (''Goals, however, are [[Personality_traits,_values,_and_dreams#Goals|described below]]'').
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'''Values''' (or beliefs) are what a creature values; examples include things like [[#Value:TRADITION|tradition]] ("He/she holds the maintenance of tradition as one of the highest ideals"), [[#Value:COOPERATION|cooperation]] ("...is thoroughly disgusted by cooperation"), and [[#Value:SACRIFICE|sacrifice]] ("...believes that those who sacrifice for others should be deeply respected"), but '''personality traits''', on the other hand, are how a creature acts. So, an especially [[#Trait:ANGER_PROPENSITY|angry]] dwarf would have "S/he is in a constant state of internal rage", and one with low [[#Trait:ALTRUISM|altruism]] would have "S/he feels helping others is an imposition on her time". Values and traits are capable of conflicting, but this doesn't mean they are incompatible. For instance, it's possible a dwarf will deeply value [[#Value:ROMANCE|romance]], even though one of their personality traits prevents him/her from [[#Trait:LOVE_PROPENSITY|forming romantic bonds]]. This particular combination would show up in the "Traits" sub-tab of the "Personality" tab of the creature's character screen as "S/he never falls in love or develops positive feelings toward anything, and s/he is bothered by this since s/he sees romance as one of the highest ideals". (''Goals, however, are [[#Goals|described below]]'').
 
EG: S/he {{DFtext|personally values romance, finds maintaining decorum a silly, fumbling waste of time, values tranquility and a peaceful day and doesn't care about art one way or another.|3:1}}
 
EG: S/he {{DFtext|personally values romance, finds maintaining decorum a silly, fumbling waste of time, values tranquility and a peaceful day and doesn't care about art one way or another.|3:1}}
 
{{Modding}}
 
{{Modding}}
  
 
==Traits==
 
==Traits==
Each personality trait has a value from 0–100. The value triggers a report in traits personality tab. depending on where it falls in any of seven levels (the 40−60 range does not cause a report):
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Each personality trait has a value from 0–100. The value triggers a report in the traits personality tab. depending on where it falls in any of seven levels (the 40−60 range does not cause a report):
  
 
{| class="wikitable"
 
{| class="wikitable"
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! colspan=2| Effects
 
! colspan=2| Effects
 
|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|LOVE_PROPENSITY}}</span><br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#ROMANCE|ROMANCE]]</small>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:LOVE_PROPENSITY}}</span><br/><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /><span style="color: #0B0F03;">LOVE_PROPENSITY</span><br/><small>Conflicts with [[#Value:ROMANCE|Value:ROMANCE]]</small>
 
| 91-100 || is always in love with somebody and easily develops positive feelings
 
| 91-100 || is always in love with somebody and easily develops positive feelings
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|HATE_PROPENSITY}}</span>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:HATE_PROPENSITY}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">HATE_PROPENSITY</span>
 
| 91-100 || is often inflamed by hatred and easily develops hatred toward things
 
| 91-100 || is often inflamed by hatred and easily develops hatred toward things
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ENVY_PROPENSITY}}</span>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ENVY_PROPENSITY}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ENVY_PROPENSITY</span>
 
| 91-100 || is consumed by overpowering feelings of jealousy
 
| 91-100 || is consumed by overpowering feelings of jealousy
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|CHEER_PROPENSITY}}</span><br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#MERRIMENT|MERRIMENT]]</small>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:CHEER_PROPENSITY}}</span><br/><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">CHEER_PROPENSITY</span><br/><small>Conflicts with [[#Value:MERRIMENT|Value:MERRIMENT]]</small>
 
| 91-100 || often feels filled with joy
 
| 91-100 || often feels filled with joy
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|DEPRESSION_PROPENSITY}}</span>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:DEPRESSION_PROPENSITY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">DEPRESSION_PROPENSITY</span>
 
| 91-100 || is frequently depressed
 
| 91-100 || is frequently depressed
 
| rowspan=3 | More likely to slip into [[depression]] and be [[Insane|stricken by melancholy]].
 
| rowspan=3 | More likely to slip into [[depression]] and be [[Insane|stricken by melancholy]].
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ANGER_PROPENSITY}}</span>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ANGER_PROPENSITY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ANGER_PROPENSITY</span>
 
| 91-100 || is in a constant state of internal rage
 
| 91-100 || is in a constant state of internal rage
 
| rowspan=3 | More likely to throw [[tantrum]]s and go [[Insane|berserk]]. <br>Unmet needs may trigger negative thought 'frustration.' <br> Arguments may trigger negative thought 'angry after getting into an argument.' (subject to PRIDE, DISCORD) ||! rowspan=2 | During worldgen, increases the chances of declaring 'unwinnable' wars.
 
| rowspan=3 | More likely to throw [[tantrum]]s and go [[Insane|berserk]]. <br>Unmet needs may trigger negative thought 'frustration.' <br> Arguments may trigger negative thought 'angry after getting into an argument.' (subject to PRIDE, DISCORD) ||! rowspan=2 | During worldgen, increases the chances of declaring 'unwinnable' wars.
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ANXIETY_PROPENSITY}}</span>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ANXIETY_PROPENSITY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ANXIETY_PROPENSITY</span>
 
| 91-100 || is a nervous wreck
 
| 91-100 || is a nervous wreck
 
| rowspan=3 | More likely to stumble [[oblivious]]ly and go [[Insane|stark raving mad]].
 
| rowspan=3 | More likely to stumble [[oblivious]]ly and go [[Insane|stark raving mad]].
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|LUST_PROPENSITY}}</span>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:LUST_PROPENSITY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">LUST_PROPENSITY</span>
 
| 91-100 || is constantly ablaze with feelings of lust
 
| 91-100 || is constantly ablaze with feelings of lust
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|STRESS_VULNERABILITY}}</span>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:STRESS_VULNERABILITY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">STRESS_VULNERABILITY</span>
 
| 91-100 || becomes completely helpless in stressful situations
 
| 91-100 || becomes completely helpless in stressful situations
 
| 50% chance to become [[Insane|catatonic]]
 
| 50% chance to become [[Insane|catatonic]]
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|GREED}}</span>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:GREED}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">GREED</span>
 
| 91-100 || is as avaricious as they come, obsessed with acquiring wealth
 
| 91-100 || is as avaricious as they come, obsessed with acquiring wealth
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|IMMODERATION}}</span><br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#SELF_CONTROL|SELF_CONTROL]]</small>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:IMMODERATION}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">IMMODERATION</span><br/><small>Conflicts with [[#Value:SELF_CONTROL|Value:SELF_CONTROL]]</small>
 
| 91-100 || is ruled by irresistible cravings and urges
 
| 91-100 || is ruled by irresistible cravings and urges
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|VIOLENT}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#TRANQUILITY|TRANQUILITY]]<br/>and Value:[[Personality_traits,_values,_and_dreams#MARTIAL_PROWESS|MARTIAL_PROWESS]]</small>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:VIOLENT}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">VIOLENT</span>†<br/><small>Conflicts with [[#Value:TRANQUILITY|Value:TRANQUILITY]]<br/>and [[#Value:MARTIAL_PROWESS|Value:MARTIAL_PROWESS]]</small>
 
| 91-100 || is given to rough-and-tumble brawling, even to the point of starting fights for no reason
 
| 91-100 || is given to rough-and-tumble brawling, even to the point of starting fights for no reason
 
| rowspan=1 | This does not actually cause a dwarf to randomly start a fistfight.{{verify}}
 
| rowspan=1 | This does not actually cause a dwarf to randomly start a fistfight.{{verify}}
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|Trait:PERSEVERANCE}}</span><br/><small>Conflicts with Value:??{{Verify}}PERSEVERANCE (Assuming it's not able to conflict with itself here)</small>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:PERSEVERANCE}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">PERSEVERANCE</span><br/><small>Conflicts with Value:??{{Verify}}PERSEVERANCE (Assuming it's not able to conflict with itself here)</small>
 
| 91-100 || is unbelievably stubborn and will stick with even the most futile action once [his/her] mind is made up
 
| 91-100 || is unbelievably stubborn and will stick with even the most futile action once [his/her] mind is made up
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|WASTEFULNESS}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:WASTEFULNESS}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">WASTEFULNESS</span>†
 
| 91-100 || is completely careless with resources when completing projects and invariable(sic) wastes a lot of time and effort
 
| 91-100 || is completely careless with resources when completing projects and invariable(sic) wastes a lot of time and effort
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|DISCORD}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#HARMONY|HARMONY]]</small>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:DISCORD}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">DISCORD</span>†<br/><small>Conflicts with [[#Value:HARMONY|Value:HARMONY]]</small>
 
| 91-100 || revels in chaos and discord, and [he/she] encourages it whenever possible ||! rowspan=2 | cannot learn Consoler or Pacifier <br> can learn Intimidator (subject only to ASSERTIVENESS)
 
| 91-100 || revels in chaos and discord, and [he/she] encourages it whenever possible ||! rowspan=2 | cannot learn Consoler or Pacifier <br> can learn Intimidator (subject only to ASSERTIVENESS)
 
| rowspan=3 | Arguments can trigger positive thought <br>'satisfied after getting into an argument.'
 
| rowspan=3 | Arguments can trigger positive thought <br>'satisfied after getting into an argument.'
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|FRIENDLINESS}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#HARMONY|HARMONY]]<br/>and Value:[[Personality_traits,_values,_and_dreams#FRIENDSHIP|FRIENDSHIP]]</small>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:FRIENDLINESS}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">FRIENDLINESS</span>†<br/><small>Conflicts with [[#Value:HARMONY|Value:HARMONY]]<br/>and [[#Value:FRIENDSHIP|Value:FRIENDSHIP]]</small>
 
| 91-100 || is quite a bold flatterer, extremely friendly but just a little insufferable ||! rowspan=2 | always learns Flatterer
 
| 91-100 || is quite a bold flatterer, extremely friendly but just a little insufferable ||! rowspan=2 | always learns Flatterer
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|POLITENESS}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#DECORUM|DECORUM]]</small>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:POLITENESS}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">POLITENESS</span>†<br/><small>Conflicts with [[#Value:DECORUM|Value:DECORUM]]</small>
 
| 91-100 || exhibits a refined politeness and is determined to keep the guiding rules of etiquette and decorum as if life itself depended on it
 
| 91-100 || exhibits a refined politeness and is determined to keep the guiding rules of etiquette and decorum as if life itself depended on it
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|DISDAIN_ADVICE}}</span>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:DISDAIN_ADVICE}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">DISDAIN_ADVICE</span>
 
| 91-100 || disdains even the best advice of associates and family, relying strictly on [his/her] own counsel
 
| 91-100 || disdains even the best advice of associates and family, relying strictly on [his/her] own counsel
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|BRAVERY}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:BRAVERY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">BRAVERY</span>
 
| 91-100 || is utterly fearless when confronted with danger, to the point of lacking common sense
 
| 91-100 || is utterly fearless when confronted with danger, to the point of lacking common sense
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|CONFIDENCE}}</span>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:CONFIDENCE}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">CONFIDENCE</span>
 
| 91-100 || presupposes success in any venture requiring [his/her] skills with what could be called blind overconfidence ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
| 91-100 || presupposes success in any venture requiring [his/her] skills with what could be called blind overconfidence ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|VANITY}}</span>†
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:VANITY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">VANITY</span>†
 
| 91-100 || is completely wrapped up in [his/her] own appearance, abilities and other personal matters
 
| 91-100 || is completely wrapped up in [his/her] own appearance, abilities and other personal matters
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|AMBITION}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:AMBITION}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">AMBITION</span>†
 
| 91-100 || has a relentless drive, completely consumed by ambition ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
| 91-100 || has a relentless drive, completely consumed by ambition ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|GRATITUDE}}</span>†
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:GRATITUDE}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">GRATITUDE</span>†
 
| 91-100 || unerringly returns favors and has a profound sense of gratitude for the kind actions of others
 
| 91-100 || unerringly returns favors and has a profound sense of gratitude for the kind actions of others
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|IMMODESTY}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:IMMODESTY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">IMMODESTY</span>†
 
| 91-100 || always presents [him/her]self as extravagantly as possible, displaying a magnificent image to the world
 
| 91-100 || always presents [him/her]self as extravagantly as possible, displaying a magnificent image to the world
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|HUMOR}}</span>†
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:HUMOR}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">HUMOR</span>†
 
| 91-100 || finds something humorous in everything, no matter how serious or inappropriate ||! rowspan=2 | always learns Comedian
 
| 91-100 || finds something humorous in everything, no matter how serious or inappropriate ||! rowspan=2 | always learns Comedian
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|VENGEFUL}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:VENGEFUL}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">VENGEFUL</span>†
 
| 91-100 || is vengeful and never forgets or forgives past grievances
 
| 91-100 || is vengeful and never forgets or forgives past grievances
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|PRIDE}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:PRIDE}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">PRIDE</span>
 
| 91-100 || is absorbed in delusions of self-importance
 
| 91-100 || is absorbed in delusions of self-importance
 
| rowspan=3 | Arguments may trigger negative thought <br> 'insulted after getting into an argument.' (subject to DISCORD) <br> Teaching at a guildhall may trigger positive thought <br>'proud after teaching ''skill''.'
 
| rowspan=3 | Arguments may trigger negative thought <br> 'insulted after getting into an argument.' (subject to DISCORD) <br> Teaching at a guildhall may trigger positive thought <br>'proud after teaching ''skill''.'
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|CRUELTY}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#POWER|POWER]]</small>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:CRUELTY}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">CRUELTY</span>†<br/><small>Conflicts with [[#Value:POWER|Value:POWER]]</small>
 
| 91-100 || is deliberately cruel to those unfortunate enough to be subject to [his/her] sadism ||! rowspan=2 | cannot learn Consoler
 
| 91-100 || is deliberately cruel to those unfortunate enough to be subject to [his/her] sadism ||! rowspan=2 | cannot learn Consoler
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|SINGLEMINDED}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:SINGLEMINDED}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">SINGLEMINDED</span>
 
| 91-100 || pursues matters with a single-minded focus, often overlooking other matters
 
| 91-100 || pursues matters with a single-minded focus, often overlooking other matters
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|HOPEFUL}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:HOPEFUL}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">HOPEFUL</span>†
 
| 91-100 || has such a developed sense of optimism that [he/she] always assumes the best outcome will eventually occur, no matter what
 
| 91-100 || has such a developed sense of optimism that [he/she] always assumes the best outcome will eventually occur, no matter what
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|CURIOUS}}</span>†
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:CURIOUS}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">CURIOUS</span>†
 
| 91-100 || is implacably curious, without any respect for propriety or privacy
 
| 91-100 || is implacably curious, without any respect for propriety or privacy
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|BASHFUL}}</span>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:BASHFUL}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">BASHFUL</span>
 
| 91-100 || is gripped by a crippling shyness ||! rowspan=2 | cannot learn Conversationalist
 
| 91-100 || is gripped by a crippling shyness ||! rowspan=2 | cannot learn Conversationalist
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|PRIVACY}}</span><br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#STOICISM|STOICISM]]</small>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:PRIVACY}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">PRIVACY</span><br/><small>Conflicts with [[#Value:STOICISM|Value:STOICISM]]</small>
 
| 91-100 || is private to the point of paranoia, unwilling to reveal even basic information about [him/her]self
 
| 91-100 || is private to the point of paranoia, unwilling to reveal even basic information about [him/her]self
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|PERFECTIONIST}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:PERFECTIONIST}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">PERFECTIONIST</span>†
 
| 91-100 || is obsessed with details and will often take a great deal of extra time to make sure things are done the right way
 
| 91-100 || is obsessed with details and will often take a great deal of extra time to make sure things are done the right way
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|CLOSEMINDED}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:CLOSEMINDED}}</span><br /><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">CLOSEMINDED</span>
 
| 91-100 || is completely closed-minded and never changes [his/her] mind after forming an initial idea
 
| 91-100 || is completely closed-minded and never changes [his/her] mind after forming an initial idea
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|TOLERANT}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:TOLERANT}}</span><br /><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">TOLERANT</span>†
 
| 91-100 || is not bothered in the slightest by deviations from the norm or even extreme differences in lifestyle or appearance
 
| 91-100 || is not bothered in the slightest by deviations from the norm or even extreme differences in lifestyle or appearance
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|EMOTIONALLY_OBSESSIVE}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:EMOTIONALLY_OBSESSIVE}}</span><br /><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">EMOTIONALLY_OBSESSIVE</span>
 
| 91-100 || is emotionally obsessive, forming life-long attachments even if they aren't reciprocated
 
| 91-100 || is emotionally obsessive, forming life-long attachments even if they aren't reciprocated
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|SWAYED_BY_EMOTIONS}}</span>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:SWAYED_BY_EMOTIONS}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">SWAYED_BY_EMOTIONS</span>
 
| 91-100 || is buffeted by others' emotions and can't help but to respond to them ||! rowspan=2 | can learn Consoler <br> (subject only to CRUELTY and DISCORD)
 
| 91-100 || is buffeted by others' emotions and can't help but to respond to them ||! rowspan=2 | can learn Consoler <br> (subject only to CRUELTY and DISCORD)
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ALTRUISM}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#SACRIFICE|SACRIFICE]]</small>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ALTRUISM}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ALTRUISM</span>†<br/><small>Conflicts with [[#Value:SACRIFICE|Value:SACRIFICE]]</small>
 
| 91-100 || is truly fulfilled by assisting those in need
 
| 91-100 || is truly fulfilled by assisting those in need
 
| rowspan=3 |  Receives happy [[thought]] from recovering wounded.
 
| rowspan=3 |  Receives happy [[thought]] from recovering wounded.
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|DUTIFULNESS}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#LAW|LAW]],<br/>[[Personality_traits,_values,_and_dreams#LOYALTY|LOYALTY]], and Value:[[Personality_traits,_values,_and_dreams#INDEPENDENCE|INDEPENDENCE]]</small>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:DUTIFULNESS}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">DUTIFULNESS</span>†<br/><small>Conflicts with [[#Value:LAW|Value:LAW]],<br/>[[#Value:LOYALTY|Value:LOYALTY]], and [[#Value:INDEPENDENCE|Value:INDEPENDENCE]]</small>
 
| 91-100 || has a profound sense of duty and obligation
 
| 91-100 || has a profound sense of duty and obligation
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|THOUGHTLESSNESS}}</span>†
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:THOUGHTLESSNESS}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">THOUGHTLESSNESS</span>†
 
| 91-100 || never deliberates before acting, to the point of being considered thoughtless ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
| 91-100 || never deliberates before acting, to the point of being considered thoughtless ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ORDERLINESS}}</span>†
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ORDERLINESS}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ORDERLINESS</span>†
 
| 91-100 || is obsessed with order and structure in [his/her] own life, with everything kept in its proper place
 
| 91-100 || is obsessed with order and structure in [his/her] own life, with everything kept in its proper place
 
| rowspan=3 |  Will store clothes after changing clothes.
 
| rowspan=3 |  Will store clothes after changing clothes.
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|TRUST}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:TRUST}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">TRUST</span>
 
| 91-100 || is naturally trustful of everybody
 
| 91-100 || is naturally trustful of everybody
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|GREGARIOUSNESS}}</span>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:GREGARIOUSNESS}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">GREGARIOUSNESS</span>
 
| 91-100 || truly treasures the company of others ||! rowspan=2 | can learn Conversationalist <br> (subject only to BASHFUL)
 
| 91-100 || truly treasures the company of others ||! rowspan=2 | can learn Conversationalist <br> (subject only to BASHFUL)
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ASSERTIVENESS}}</span>
+
! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ASSERTIVENESS}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ASSERTIVENESS</span>
 
| 91-100 || is assertive to the point of aggression, unwilling to let others get a word in edgewise when [he/she] has something to say ||! rowspan=2 | can learn Intimidator <br> (subject to DISCORD) <br> always learns Persuader
 
| 91-100 || is assertive to the point of aggression, unwilling to let others get a word in edgewise when [he/she] has something to say ||! rowspan=2 | can learn Intimidator <br> (subject to DISCORD) <br> always learns Persuader
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
|- style="border-top: 3px solid #aaa"
! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ACTIVITY_LEVEL}}</span>
+
! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ACTIVITY_LEVEL}}</span><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ACTIVITY_LEVEL</span>
 
| 91-100 || is driven by a bouncing frenetic energy ||! rowspan=4 | has a need to be active (anything skill-related, such as idle conversation, counts)
 
| 91-100 || is driven by a bouncing frenetic energy ||! rowspan=4 | has a need to be active (anything skill-related, such as idle conversation, counts)
 
|-
 
|-
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|- style="border-top: 3px solid #aaa"
 
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! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|EXCITEMENT_SEEKING}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#TRANQUILITY|TRANQUILITY]]</small>
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:EXCITEMENT_SEEKING}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">EXCITEMENT_SEEKING</span>†<br/><small>Conflicts with [[#Value:TRANQUILITY|Value:TRANQUILITY]]</small>
 
| 91-100 || never fails to seek out the most stressful and even dangerous situations ||! rowspan=4 | has a need for exciting actions. Exciting actions include engaging in combat ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
| 91-100 || never fails to seek out the most stressful and even dangerous situations ||! rowspan=4 | has a need for exciting actions. Exciting actions include engaging in combat ||! rowspan=2 | During worldgen, increases the chances of declaring wars.
 
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! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|IMAGINATION}}</span>†
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:IMAGINATION}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">IMAGINATION</span>†
 
| 91-100 || is bored by reality and would rather disappear utterly and forever into a world of made-up fantasy
 
| 91-100 || is bored by reality and would rather disappear utterly and forever into a world of made-up fantasy
 
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! rowspan=7 style="background-color:#96C930" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ABSTRACT_INCLINED}}</span>†
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! rowspan=7 style="background-color:#96C930; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ABSTRACT_INCLINED}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ABSTRACT_INCLINED</span>†
 
| 91-100 || eschews practical concerns for philosophical discussion, puzzles, riddles and the world of ideas
 
| 91-100 || eschews practical concerns for philosophical discussion, puzzles, riddles and the world of ideas
 
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! rowspan=7 style="background-color:#A2DC34" | <span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">{{Nolink anchor|ART_INCLINED}}</span>†<br/><small>Conflicts with Value:[[Personality_traits,_values,_and_dreams#ARTWORK|ARTWORK]]<br />and [[Personality_traits,_values,_and_dreams#NATURE|NATURE]]</small>
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! rowspan=7 style="background-color:#A2DC34; vertical-align:top;" | <span style="color: #0B0F03; visibility: hidden; font-size:33%;">{{Nolink anchor|Trait:ART_INCLINED}}</span><br /><br /><br /><span style="color: #53701A;"><small>Personality trait:</small></span><br /> <span style="color: #0B0F03;">ART_INCLINED</span>†<br/><small>Conflicts with [[#Value:ARTWORK|Value:ARTWORK]]<br />and [[#Value:NATURE|Value:NATURE]]</small>
 
| 91-100 || can easily become absorbed in art and the beauty of the natural world
 
| 91-100 || can easily become absorbed in art and the beauty of the natural world
 
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Values can also be changed through successful arguments – in adventure mode, this can be used to change the core values of your adventurer (and, consequently, some of their needs). Since they can argue for value