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Difference between revisions of "Tileset repository"

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|comments=The 16×16 version of Herrbdog's tileset. Further discussion of herrbdog's tilesets is available in the Bay 12 forums:
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|comments=The 16×16 version of Herrbdog's tileset.
http://www.bay12games.com/cgi-local/ultimatebb.cgi?ubb=get_topic&f=2&t=000832
 
 
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Revision as of 07:28, 27 July 2011

You may be looking for general information on tilesets or the Graphics set repository.

Square tilesets

These are all the character sets with square tiles, except for the character sets with 16×16 tiles. Those are listed below. Text in square tilesets (as opposed to tilesets with shorter width) is usually more difficult to read, but the map is not distorted.

Anikki

Df anikki 2.png
Anikki square 8x8.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Anikki
Dated 2008-7-27
Tile Size 8×8
Resolution 640×200 native.
Versions
Comments Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). Download the BMP

There is also an upscaled 16x16 version of this set available for fullscreen use below.


Df anikki 1.png
Anikki square 10x10.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Anikki
Dated 2008-7-27
Tile Size 10×10
Resolution 800×250 native.
Versions
Comments Based primarily on Tocky and Plac1d's sets (which are brilliant). The characters remain as descriptive as possible with some tweaks to the font for better readability and some changes to symbols for more consistency. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). Download the BMP

(Note: The up and down ramps are reversed.)


Anikki square 20x20.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Anikki
Dated 2008-7-27
Tile Size 20×20
Resolution 1600×500 native.
Versions
Comments Based primarily on Tocky and Plac1d. This is a scaled up version of the 10x10 tileset for fullscreen use. Download the BMP

(Note: The up and down ramps are reversed.)

Alloy

Alloy curses 12x12.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Alloy
Dated 2010-12-3 - v1.1
Tile Size 12×12
Resolution 960×300 native.
Versions
Comments Much like Hanuman's conversion, this is based on the default curses_640x300 tileset, converted to 12x12. There are no significant modifications to the tiles, smoothing, etc - just some cosmetic changes mostly to take advantage of 4 extra horizontal pixels. For people who like the original tileset's look and size but want a square version of it.

Bisasam

Bisasam 20x20 preview.png
Bisasam 20x20 preview stocks.png
Bisasam 20x20.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Bisasam
Dated 2010-05-15
Tile Size 20×20
Resolution 1600×500 (80x25 grid size); 1600×1000 (80x50 grid size)
Versions
Comments This is the 20x20 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600.
Bisasam 20x20 ascii preview.png
Bisasam 20x20 ascii preview stocks.png
Bisasam 20x20 ascii.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Bisasam
Dated 2010-05-15
Tile Size 20×20
Resolution 1600×500 (80x25 grid size); 1600×1000 (80x50 grid size)
Versions
Comments This is the 20x20 version of my 24x24 tileset. Graphical tiles have been replaced by ASCII ones. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1600.
Bisasam 24x24 preview.png
Bisasam 24x24 preview stocks.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Bisasam
Dated 2010-01-01
Tile Size 24×24
Resolution 1920×600 (80x25 grid size); 1920×1200 (80x50 grid size)
Versions
Comments Inspired by the Terminus24 tileset, I created this square 24x24 tileset. Almost all symbols have been redrawn antialiased; so a DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1920.

Cheepicus

Cheepicus 12x12 ss.png
Cheepicus 12x12.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Cheepicus
Dated 2010-8-4
Tile Size 12×12
Resolution 960×300
Versions
Comments I wanted a 12x12 ASCII graphics set, sharp, with pleasant text, so I wound up making one myself from scratch. It's a little influenced by Guybrush, which I love, but after awhile the blurriness got to me.

(This tileset is not entirely ASCII; I changed the equals sign to a pattern, so that stockpiles would look the way I like.)

Ddw

Ddw.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Ddw
Dated 2011-03-10
Tile Size 10×10
Resolution 800×250 native
Versions
Comments Based on Anikki, with some simplifications and modifications. I like Markavian's walls, so I did something similar. The bottom right tile, number 255, I use for pillars. You can set that in your d_init.txt, the line should look like [PILLAR_TILE:255]

Example.

Dorten

Snap.PNG
720x225 SmoothWalls.PNG
Title [[#{{{filename}}}|{{{filename}}}]]
Author Dorten
Dated 2009-2-13
Tile Size 9×9
Resolution 720×225
Versions
Comments It's improved Savok's tileset, which is changed to make walls look smooth. Plus another little differences.
720x225 SmoothWalls7.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Dorten
Dated 2009-2-13
Tile Size 9×9
Resolution 720×225
Versions
Comments Minor tweak so the 7's don't look like question marks.
DortenSolidex1.png
DortenSolid.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Qjet
Dated 2009-2-13
Tile Size 9×9
Resolution 720×225
Versions
Comments Mod of Dortens super sexy 9*9 tileset, this time to provide solid backgrounds to tiles, avoids designation problems by using PNG transparency.

Gekz

Terminus Tileset
Terminus.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Gekz
Dated 2010-1-08
Tile Size 11×11
Resolution 880×275
Versions
Comments This works great on my EeePCs shoddy resolution of 1024x600, and this is why I made it. This is basically the Terminus font converted for use on DF. I chose this font due to its readability at a low resolutions, and soon I'll convert some of the non-letter characters into actually objects like beds and dwarves, so keep a look out for an updated version that I'll add below.

This forum thread has the slightly 'graphical' test version. Quite amusing. Check there for updates.

Hanuman

DB curses 12x12.PNG
Title [[#{{{filename}}}|{{{filename}}}]]
Author Hanuman
Dated 2008-7-23
Tile Size 12×12
Resolution 900×300
Versions
Comments This is basically the curses_800x600.bmp file converted to 12x12. It may be slightly different but it is close enough for me. Get the .BMP here.

Note: If the tileset doesn't look right played at 900x300, try changing the resolution to 966x325.

Haowan

Haowan Curses 1440x450.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Haowan
Dated 2007-11-2
Tile Size 18×18
Resolution 1440×450
Versions
Comments An enlarged version of a square version of the default set.

Herrbdog

Herrbdog 144.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Herrbdog
Dated 2007-10-30
Tile Size 12×12
Resolution 960×300
Versions
Comments A larger version of this tileset is available below.

Jdpage

Jdpage 8x8.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Jdpage
Dated 2010-09-15
Tile Size 8×8
Resolution 640×200 native.
Versions
Comments Modified version of the Anikki 8x8 tileset. Just prettifies it a bit; some characters are tweaked to make them work slightly better for one of their jobs without disturbing the rest. Others are redesigned entirely. Most importantly, dwarves were given beards.

Lord Dullard

Dullard Exponent 12x12.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Lord Dullard/Exponent
Dated 2009-3-30
Tile Size 12×12
Resolution 960×300 native
Versions
Comments Adjusted by Exponent, and with new dwarf characters added. A version of the Unknown 12×12 tileset with smoothed walls. Example: Wiltedblight.

Lord Nightmare

CGA8x8thick.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Lord Nightmare/IBM
Dated 2007-10-30
Tile Size 8×8
Resolution 640×400
Versions
Comments The original IBM CGA Character set, thick variant, dumped from addresses 0x1800-0x1fff the 5788005 IBM Character Generator ROM. This is the far more common 'thick' variant. Best viewed at 8:5 aspect ratio.
Lord Nightmare's 8×8 CGA tileset
CGA8x8thin.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Lord Nightmare/IBM
Dated 2008-6-6
Tile Size 8×8
Resolution 640×400
Versions
Comments The original IBM CGA Character set, thin variant, dumped from addresses 0x1000-0x17ff the 5788005 IBM Character Generator ROM. This is the less common 'thin' variant, which required soldering on two pins and jumpering them on the CGA card to use. Best viewed at 8:5 aspect ratio.
LN EGA8x8.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Lord Nightmare/IBM
Dated 2007-10-30
Tile Size 8×8
Resolution 640×400
Versions
Comments The IBM EGA 8×8 Character set, dumped from the 6277356 IBM EGA BIOS ROM. This is ALMOST 100% IDENTICAL to the CGA thick font, but has minor modifications (23 pixels total) done to four characters: the capital 'S', the club sign, the spade sign, and the large asterisk (the one with a hole in the middle, char 0x0f, not the shift-8 one which is char 0x2a). There is no thin variant of this font. Best viewed at 8:5 aspect ratio.

Maus

Nostalgia 720x225.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author maus
Dated 2007-10-30
Tile Size 9×9
Resolution 720×225
Versions
Comments Another square tileset that's usable on low resolutions, modeled after a common font used on the Nintendo Entertainment System. I also made a 18x18 version to fit my 1440x900 screen, back when the aspect ratio of DF was locked. If you like your set a bit more graphical, check out Teeto_K's version.

Markavian

Mkv solidcurses stairs 960x300.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Markavian
Dated 2007-12-4
Tile Size 12×12
Resolution 960×300
Versions
Comments This revision is designed to work with DF version 0.27.169.33a with special tiles for stairs and ramps, as well as the changes present in the earlier version such as bones, walls, trees and swords.
Available in mkv curses 12×12 and 6x6 v2.zip. As seen in the fortress of Axegear.
Mkv solidcurses 960x300.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Markavian
Dated 2007-10-30
Tile Size 12×12
Resolution 960×300
Versions
Comments An older revision of my square tileset, featuring more detailed symbols, with alterations to certain text characters to look more like ingame items. The walls are infilled now.

Available in mkv curses 12×12 and 6x6 v2.zip. As seen in the fortress of Inkflew.

Paul

Paul 10x10.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Paul
Dated 2008-9-5
Tile Size 10×10
Resolution 800×250 for 80×25 grid size, others just multiply grid by 10.
Versions
Comments Custom tileset I made for my own use when the adjustable grid sizes were released for DF. Some accented letters cut slightly to allow for larger letter display. Contains several of Tocky's tiles (barrels, some trees, dimple cups, coins, slightly modified armor stand). Others are either made by me or adjusted from curses_800x600 tiles.

DDR

A dwarf practicing archery. He died later.
Unknown curses 12x12 & Markvii Walls.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author DDR & Others
Dated 2010-9-3
Tile Size 12×12
Resolution 960×300 native
Versions
Comments A remix of the Unknown 12x12 curses with Markvii's diagonal walls. Works quite nicely together.

Savok

Savok's tiny, non-updated tileset
Curses 720x225 8d6752.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Savok
Dated 2007-10-30
Tile Size 9×9
Resolution 720×225
Versions
Comments There is no doubt that this tileset is old. This must be distinctly understood if anything wonderful is to come of your use of it. You may like Dorten's revision more. The following is the original description:
I dislike curses_640x300.bmp due to its lack of any kind of graphics for things like a bed or a barrel and the fact that it distorts my beautiful circles, so I made a similarish tileset to fix those.

Sir Henry

Title [[#{{{filename}}}|{{{filename}}}]]
Author Sir Henry
Dated 2009-8-19
Tile Size 32×32
Resolution 2560×800
Versions
Comments Recently I learned of a monitor displaying 2560 pixels horizontally, and I decided it needed a tileset to put to use. Taking the tileset I use (Kelora 16x16 diagonal) and doubling it, I was able to get a decent tileset. Smoothing the edges, and redoing some glyphs to get a better look (or just messing up some to bad to fix), I was able to achieve this.

Talryth

Talryth square 15x15.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Talryth
Dated 2010-06-18
Tile Size 15×15
Resolution 1440×900 (96×60 grid size)
1680×1050 (112×70 grid size)
Versions
Comments Built from scratch, this ASCII tileset is made with two common 16:10 resolutions in mind. The odd tile size fills the above resolutions without artifacts and it gives an advantage in design, making for sharp features and equal spacing between characters. The manual anti-aliasing gives the set a nice and clean look. Transparent PNG support is needed for this one.

Teeto_K

Teeto K 18x18.PNG
Title [[#{{{filename}}}|{{{filename}}}]]
Author Teeto_K
Dated 2008-10-24
Tile Size 18×18
Resolution 1440×450
Versions
Comments A tileset based on Maus's 18x18 version of his "Nostalgia" tileset, however, it has been heavily revised. The entire font has been "smoothed over", and many of the symbols changed to more "graphical" representations of the items they represent. An attempt to fill the void of "graphic heavy" tilesets in the 18x18 tile-size. A special emphasis is placed on maximizing the text's readability, while still providing a "graphics enhanced" play area. Special thanks to Maus for the font, and Guybrush for the inspiration.

Terbert

Terbert 10x10.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Terbert
Dated 2009-6-30
Tile Size 10×10
Resolution 800×250
Versions
Comments This is Terbert's First tileset

Tocky

Df tock10 1.PNG
Tocky square 10x10.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Tocky
Dated 2007-11-15
Tile Size 10×10
Resolution 800×250 native, 800×500 for fullscreen.
Versions
Comments I tried to make all the pictographic symbols as descriptive as possible: the only ones I've spotted that show up in odd places are the staircase symbols, '<' and '>', which are used as tags on barrel descriptions, and don't match -- but I'm willing to live with that in order to be able to tell up-stairs from down- ones. With everything else, I just tried to maximize clarity and readability and to keep them consistent. I'm really very pleased with how this set turned out.

Turnip

Rev7.PNG
Markvii.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Turnip
Dated 2009-7-9
Tile Size 12×12
Resolution 960×300
Versions
Comments My revision of Markavian's tileset, made to be more "curvy"

Unknown

Tileset unknown 960x300 02.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Unknown
Dated 2007-10-30
Tile Size 12×12
Resolution 960×300
Versions
Comments This is a tileset submitted by an unknown user from the IP address 86.43.81.125.
Unknown 12×12 v2
Unknown curses 12x12.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Unknown
Dated 2007-11-24
Tile Size 12×12
Resolution 960×300
Versions
Comments This is very similar to the above tileset, but has some noticeable differences. I have no idea where I got it from. It's great on a 1024x768 CRT monitor in windowed mode. I use it in a 1000x500 window with [BLACKSPACE:YES]. --JT

Xenomorph

Acorntileset8x8.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Xenomorph
Dated 2008-8-9
Tile Size 8×8
Resolution 640×200
Versions
Comments This is the tileset used by Acorn computers, starting with the BBC Micro. This version is as it would have appeared in 40-column modes (and shuffled a little to adapt it to CP437). It also looks nice at double resolution. Download the BMP.

Yayo

yayo's c64 Tileset
Yayo c64 640x200.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Yayo
Dated 2007-10-30
Tile Size 8×8
Resolution 640×200
Versions
Comments Name: Yayo's C64; Based on the charset of the commodore 64. It's a flat style, but it's clean and also highly readable. I recreated all the missing chars like letters with accents and symbols, trying to get a c64 style as much as possible. If it's too small, use the 16×16 version below. :)
yayo's Tunur Tileset
Yayo tunur 1040x325.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Yayo
Dated 2007-10-30
Tile Size 13×13
Resolution 1040×325
Versions
Comments Name: Yayo's Tunur; According to the language files of DF, Tunur means "style" in dwarf language. It may require a bit to get used to some symbols, but it's a very clean tileset. (It's just a bit weird. :P)
yayo's Oreslam Tileset
Oreslam 1920x1200 20x20.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Yayo
Dated 2009-09-12
Tile Size 20×20
Resolution 1920×1200
Versions
Comments Name: Yayo's Oreslam; Just like the previous one, this tileset is named according to the dwarf language: or-es-lam means "Large Clear Stone". I decided to create this tileset to fit my usual screen resolution (1920x1200). I tried giving it a clean look. To use it in windowed mode try these settings in the init file: WINDOWEDX:1900, WINDOWEDY:1160, GRID:95:58.

Zaratustra

Zaratustra's 8×8 tileset
Zaratustra msx.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Zaratustra
Dated 2007-10-30
Tile Size 8×8
Resolution 640×200 or 640×400
Versions
Comments The MSX and MSX2 font, shuffled around to fit the char set. Double lines were added.

16×16 tilesets

The 16×16 tilesets are a subset of square character sets. 16×16 is a frequently used size, as shown by the number of tilesets in this section. This is probably because all of the best creature graphics sets use 16×16 tiles. Those alternate sets for creatures can be found at graphics sets. If your screen is too small for these, turn on BLACK_SPACE!

Aesomatica

Aesomatica 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Aesomatica
Dated 2008-11-29
Tile Size 16×16
Resolution 1280×400 native.
Versions
Comments Tileset intended to build upon Sphr's and Jackard's work, as well as others. Some tiles are original, some are variants and most are copied from various sets the author found pleasing. Notable originals include the broken bolt/ashes tiles, the ballista heads/large hills, the small hills, the ore (gear animation is pleasing, though axle animation is unimproved), ground tiles, and vermin. Also, bins look decent and up/down stairs look okay. This set looks its best with Sphr's graphics.

Anikki

Df anikki 2.png
Anikki square 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Anikki
Dated 2008-7-27
Tile Size 16×16
Resolution 1280×400 native.
Versions
Comments Based on the original IBM CGA Character set with a lot of tweaks. The characters remain as descriptive yet universal as possible. I chose the CGA set because it is in my opinion the square set with the best readability. This set is for those who like the basic ASCII look where every pixel has meaning or (multiple meanings). This is a scaled up version for fullscreen use. Download the BMP

Anno

Anno 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author AbuDhabi
Dated 2011-03-19
Tile Size 16×16
Resolution 1280×400 native.
Versions
Comments Based on Anikki's 16x16 tileset, but smoothed/enhanced and with the dwarf images reworked.

Bisasam

Bisasam 16x16 preview.png
Bisasam 16x16 preview stocks.png
Bisasam 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Bisasam
Dated 2010-01-11
Tile Size 16×16
Resolution 1280×400
Versions
Comments This is the 16x16 version of my 24x24 tileset. A DF version supporting transparent PNGs must be used. In order to use unscaled tiles, horizontal resolution must be at least 1280.

Cooz

Cooz's Tileset
Cooz curses square 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Cooz
Dated 2009-2-28
Tile Size 16×16
Resolution 1280×400 native.
Versions
Comments v1.1 - 3px wide walls and some other tweaks. Based on Klokjammer and Marble Dice tilesets. Some tiles were taken from other sets, some were made from scratch. The aim was to keep feel of default curses font in 16×16 tileset. There's also version without shading.

Guybrush

Guybrush Tileset
the wilderness...
Guybrush square 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Guybrush
Dated 2007-11-15
Tile Size 16×16
Resolution 1280×400
Versions
Comments A 16×16 tileset based on the very nice Herrbdog's one, and for use with the superb Dystopian Rhetoric objects. A slightly modified version of Herrbdog's tileset is available below if you want to keep the original ASCII symbols for some objects (just do some cut & paste). It's just a little brighter and with some very slight changes. The tileset shown is a tileset with graphic objects added, for use with Fortress Mode.

I recommend to have a look at the color schemes page to find your favorite color settings. The color scheme I used for the screenshots is this one.

GuybrushASCII curses square 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Herrbdog, modified by Guybrush
Dated 2007-10-30
Tile Size 16×16
Resolution 1280×400
Versions
Comments Here is the slightly modified version of Herrbdog's tileset which still has all the ASCII characters intact

Herrbdog

Herrbdog 16x16 tileset.gif
Title [[#{{{filename}}}|{{{filename}}}]]
Author Herrbdog
Dated 2007-10-30
Tile Size 16×16
Resolution 1280×400
Versions
Comments The 16×16 version of Herrbdog's tileset.

Inquisitor Saturn

MRC square 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Inquisitor Saturn
Dated 2008-5-18
Tile Size 16×16
Resolution 1280×400
Versions
Comments Another 16 by 16 tileset. This one is notable because of the subtle shadowing and a completely original, hand-made font.

Kaishaku

Kai-1280x400-v2 7512b5.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Kaishaku
Dated 2007-10-30
Tile Size 16×16
Resolution 1280×400
Versions
Comments A square 1280×400 font. Simple and legible. Converted from roarl's 16×16 nethack font, on top of super foul egg's template, extended manually and with ideas from lucida console. This is version 1, created in one morning. Screenshots available here.

Kelora

Kelora 16x16 diagonal.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Kelora
Dated 2009-7-26
Tile Size 16×16
Resolution
Versions
Comments A square tileset using the diagonal wall concept from Belal and others but simplified drastically to improve the appearance. All the walls line up correctly and have consistent widths.

I did not use much of the pretty but confusing art I see in many of the other sets. I tried for a while to incorporate many of these but found that with the multiple uses for most characters they were just wrong far too often to be useful. The only ones that seem to work are the dwarves which I took from Flying Mage / Guybrush. The pretty 3Dish fonts as well just seem to look muddier and be less legible. I love it and my husband has been happily playing it for months.

Kelora 16x16 diagonal-clouds.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Kelora
Dated
Tile Size 16×16
Resolution
Versions
Comments A square tileset using the diagonal wall concept from Belal and others but simplified drastically to improve the appearance. All the walls line up correctly and have consistent widths.

I did not use much of the pretty but confusing art I see in many of the other sets. I tried for a while to incorporate many of these but found that with the multiple uses for most characters they were just wrong far too often to be useful. The only ones that seem to work are the dwarves which I took from Flying Mage / Guybrush. The pretty 3Dish fonts as well just seem to look muddier and be less legible. This tileset is a copy of my first with more realistic clouds I hope.

Klokjammer

Kjammer square 16x16 v02.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Klokjammer
Dated 2007-10-30
Tile Size 16×16
Resolution 1280×400
Versions
Comments Name: "Masked Adventurer" - after tile (0,4), where '@' used to be. A somewhat abstract version of the original curses square tileset, but with the alpha numeric characters shaped so as not to look distorted. Other symbols are either borrowed from or improved from curses, and some (including the dwarves) were created from the ground up. Alternate variations, are available here.
Kjammer square 16x16 v00.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Klokjammer
Dated 2007-10-31
Tile Size 16×16
Resolution 1280×400
Versions
Comments A "clean" version of the above set, one without any fancy tiles (except for the dwarves).

Marble Dice

Md curses 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Marble Dice
Dated 2007-10-30
Tile Size 16×16
Resolution 1280×400
Versions
Comments This tileset attempts to modify the size and aspect ratio of the classic 8x12 terminal/curses font employed by many rougelikes without sacrificing the distinctive character.

Nordic Curses

DF-Nordic v1.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Techhead
Dated 2009-3-26
Tile Size 16×16
Resolution 1280×400
Versions
Comments My first attempt at a unique curses-style tileset with a Nordic Theme. Some characters have been altered.

PTTG

PTTGV2tiles.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author PTTG
Dated 2007-11-21
Tile Size 16×16
Resolution 1280×400
Versions
Comments A new version! Clean, sharp, and clear. All-original, and large size for big screens! Also features coloured indicators for levers, helping to remove the guesswork. It is good stand-alone, or with my graphics set.

Random832

Msgothic.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author User:Random832
Dated 2009-4-22
Tile Size 16×16
Resolution 1280×800 etc
Versions
Comments Based on the MS ゴシック (MS Gothic) japanese font, with some gaps filled in from the VGA 8x16 font, and some other characters tweaked by hand.

Raving

Raving 1280x400.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author RavingManiac
Dated 2010-3-13
Tile Size 16×16
Resolution 1280×400
Versions
Comments A heavily modified version of Tyrving's tileset, with smoothed walls based on those from Tahin's. This tileset was made to retain the feel of the original curses in a square tileset with smoothed walls.

Download the BMP.

Red Jack

Redjack17.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Jackard
Dated 2008-7-22
Tile Size 16x16
Resolution 1280x400
Versions
Comments This combines content from other tilesets with Nintendo sprites to give the game a classic dungeon look. Note: Bins are hard to see using this tileset because the "bin" tile is also used as the "up/down staircase" tile. Aesomatica and Martin improve upon this tileset making the bin tile easier to see.

You may download all variations of this tileset here.

Sappho

Sapphos square 16x16.png
Title [[#{{{filename}}}|{{{filename}}}]]
Author Sappho
Dated 2007-10-30
Tile Size 16×16