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Palette

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Revision as of 13:57, 26 September 2024 by Urist Mchateselves (talk | contribs) (typo)
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For a list of all Descriptor Colors, see Color.

Palette swapping is used to replace a set of colors from in a graphic tile with another set of colors. These sets of colors are called palettes. In the palette.png file, each row of colors is a palette. The top row of colors, by-default, is the palette-to-be-swapped used in the graphic files. The rows of color below are the palettes that it gets replaced with, defined-by-material in the palette_default.txt file. Each row, or palette, can have up to 18 colors.

  1. These objects support palette swapping (not an exhaustive list):
    Buildings
    Furniture
    Materials
    Items
    Liquids
    Powders
  2. These objects DO NOT support palette swapping (not an exhaustive list):
    Buildings
    • Carved Stairs (not constructed stairs)
    • Furniture in Workshop
    • Hives
    Furniture
    Items
    Liquids
    Other