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  • #REDIRECT [[23a:Cave river]]
    28 bytes (4 words) - 12:59, 27 April 2010
  • ...the appearance patterns of [[adamantine]]. Upon discovering an underground river, subterranean plants will begin growing in suitable locations (on muddy flo ...de water for muddying tiles (allowing both farming and [[plant gathering]] underground), but on others they can be a hindrance, because you have to dig around the
    2 KB (324 words) - 21:12, 19 December 2019

Page text matches

  • There is volcano in a forest with a river nearby, and an aquifier for challenge! To find it, its the 5th tile from th ...:''' 2 chasms (snowflake formation and dryed magma tube), magma tube, cave river and deep pits.
    40 KB (6,722 words) - 22:41, 15 November 2022
  • The view will be dark underground until you begin mining. You can move the camera to the surface with the su It's time to build a [C:6:0:0]Stockpile[C:7:0:0] underground to unload them. [C:6:0:0]Stockpiles[C:7:0:0] are crucial to moving
    931 KB (148,541 words) - 18:41, 1 December 2023
  • ==== Underground Tribes ==== Intelligent [[animal people]] that form crude civilizations underground, but will not trade with you. They wield some weapons and can join adventur
    144 KB (21,197 words) - 10:25, 14 March 2024
  • Intelligent [[animal people]] that form crude civilizations underground, but will not trade with you. They wield some weapons and can join adventur ...|hostile=Variable<sup>1</sup>|food=No|size=20,000|value=Not tameable|biome=Underground|note=Amphibious}}
    142 KB (20,073 words) - 03:17, 20 December 2022
  • ...al freshwater river, temperate brackishwater river, tropical brackishwater river|note=}} ...=80,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwa
    170 KB (24,368 words) - 16:08, 24 December 2022
  • ...al freshwater river, temperate brackishwater river, tropical brackishwater river|note=}} ...=80,000|value=25|biome=Temperate freshwater river, temperate brackishwater river, temperate freshwater lake, temperate brackishwater lake, temperate freshwa
    170 KB (24,364 words) - 02:52, 20 December 2022
  • <link_type>home site underground</link_type> an unknown underground region
    795 KB (120,124 words) - 03:34, 25 February 2020
  • '''Note: These creatures can form crude civilizations underground but will not trade with you. They wield some weapons and can join adventure ...hostile=Variable<sup>1</sup>|food=Yes|size=20,000|value=Not tameable|biome=Underground|note=Amphibious}}
    110 KB (15,549 words) - 13:55, 26 February 2021
  • Minimum River Start Locations (Pre-Erosion) Desired River Start Locations (Post-Erosion)
    248 KB (37,728 words) - 00:28, 8 August 2013
  • You can't travel because you are journeying underground. Temperate Freshwater River
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ...n you find it, but this often happens. It's also not too uncommon that the river floods before you have your irrigation system working. In both cases you ca ...g, summer, and autumn, the lazy dwarf can just carve out space next to the river and let it flood. Once the flood has receded, the floor is muddy and ready
    16 KB (2,124 words) - 20:32, 6 February 2014
  • Embark on the magma pipe near the center, and enjoy river, pipe, adamantite, plenty of obsidian, flux stone, trees, a lot of gold, an * '''Does not have''': Brook, River, Underground River/Pond, Adamantine, Cave
    20 KB (2,620 words) - 20:21, 23 June 2017
  • ...s freeze with daily temperatures instead of seasonal temperatures. Realize river and ocean squares when you visit them (forcing town layouts to adapt). Real | PROPER UNDERGROUND/MAP FEATURES
    286 KB (44,767 words) - 10:59, 17 January 2022
  • * '''Does not have''': Adamantine, Magma, Underground water, Chasm, Cave, Flux, Obsidian, or Undead. If you don't need an underground lake, you can trim it to 4x5 by taking off the top north side and still get
    20 KB (3,233 words) - 03:17, 29 March 2020
  • A dam can be built across a [[river]] or [[brook]]. This has several uses: *Stop a river from flowing altogether
    7 KB (1,298 words) - 10:16, 27 June 2017
  • :{{DFtext|A miner has located an underground river.|1:0:1}} [[Image:23a_cave_river.png|thumb|right|A section of the cave river.]]
    5 KB (824 words) - 21:13, 25 July 2021
  • ==Indoor/Underground Irrigation == ...farm plot for the dwarven crops such as [[plump helmet]]s directly on any underground soil tiles. This method obviates the need for irrigation entirely, so is re
    17 KB (3,052 words) - 20:14, 23 June 2017
  • A '''dam''' can be built across a [[river]] or [[brook]]. This may negatively impact [[Maximizing_framerate|the game *Stopping a river from flowing altogether
    7 KB (1,321 words) - 16:28, 12 June 2023
  • A '''dam''' can be built across a [[river]] or [[brook]]. This has several uses, but may negatively impact [[Maximiz *Stop a river from flowing altogether
    7 KB (1,317 words) - 03:18, 20 December 2022
  • A dam can be built across a [[river]] or [[brook]]. This has several uses: *Stop a river from flowing altogether
    8 KB (1,393 words) - 20:09, 23 June 2017

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