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Editing 40d:Challenges

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* Bonus: Use [[magma]] instead of water (warning: will almost certainly lead to [[fun]])!
 
* Bonus: Use [[magma]] instead of water (warning: will almost certainly lead to [[fun]])!
 
* Bonus: Build it in the [[ocean]] or a non-freezing lake
 
* Bonus: Build it in the [[ocean]] or a non-freezing lake
* Bonus: Build large glass domes that encase the fortress. A dome 20 tiles wide should be 10 z-levels tall (creating a hemi-sphere). Which may be hard to cover in water.
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* Bonus: Build large glass domes that encase the fortress. A dome 20 tiles wide should be 20 z-levels tall. Which may be hard to cover in water.
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** NOTE: Actually, a dome 20 tiles wide should be 10 tiles tall, or less, since the steepest dome will be only semi-spherical, and most domes will start out at an angle anyway.
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*** ANOTHER NOTE: <s>1 tile does '''NOT''' necessarily equal 1 Z-level; after all even the steepest mountains change a Z-level only every 3 or 4 tiles.</s> Actually, any mountain that went five feet up for every twenty feet across would be nearly impossible to climb. Try it sometime.
 
* Bonus: Have a mechanism for dropping  your enemies into the water to drown! Or fill the water with carp.
 
* Bonus: Have a mechanism for dropping  your enemies into the water to drown! Or fill the water with carp.
 
* Mod: Make your dwarves amphibious and include airlocks between the wet fortress and the dry.
 
* Mod: Make your dwarves amphibious and include airlocks between the wet fortress and the dry.

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