http://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&feed=atom&action=history40d:Dwarf fortress mode - Revision history2024-03-29T11:42:54ZRevision history for this page on the wikiMediaWiki 1.35.11http://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=174290&oldid=prevAO at 03:12, 2 July 20122012-07-02T03:12:27Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:12, 2 July 2012</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: [[Challenges|List of Fun Goals]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: [[Challenges|List of Fun Goals]]</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del class="diffchange diffchange-inline">[[category:</del>Fortress mode<del class="diffchange diffchange-inline">]]</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins class="diffchange diffchange-inline">{{Category|</ins>Fortress mode<ins class="diffchange diffchange-inline">}}</ins></div></td></tr>
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</table>AOhttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=155495&oldid=prevQuietBot: Fixing links within namespace (0663/2470)2011-12-08T14:43:32Z<p>Fixing links within namespace (0663/2470)</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:43, 8 December 2011</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{av}}{{Quality|Fine}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{av}}{{Quality|Fine}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <del class="diffchange diffchange-inline">{{L|</del>location<del class="diffchange diffchange-inline">|location}}</del>, then assign your seven initial <del class="diffchange diffchange-inline">{{L|</del>dwarves<del class="diffchange diffchange-inline">}} </del>some starting <del class="diffchange diffchange-inline">{{L|</del>skills<del class="diffchange diffchange-inline">}}</del>, equipment, provisions, and <del class="diffchange diffchange-inline">{{L|</del>animals<del class="diffchange diffchange-inline">}} </del>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <ins class="diffchange diffchange-inline">[[</ins>location<ins class="diffchange diffchange-inline">]]</ins>, then assign your seven initial <ins class="diffchange diffchange-inline">[[</ins>dwarves<ins class="diffchange diffchange-inline">]] </ins>some starting <ins class="diffchange diffchange-inline">[[</ins>skills<ins class="diffchange diffchange-inline">]]</ins>, equipment, provisions, and <ins class="diffchange diffchange-inline">[[</ins>animals<ins class="diffchange diffchange-inline">]] </ins>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <del class="diffchange diffchange-inline">{{L|</del>Your first fortress<del class="diffchange diffchange-inline">}}</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <ins class="diffchange diffchange-inline">[[</ins>Your first fortress<ins class="diffchange diffchange-inline">]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <del class="diffchange diffchange-inline">{{L|</del>Challenges|List of Fun Goals<del class="diffchange diffchange-inline">}}</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <ins class="diffchange diffchange-inline">[[</ins>Challenges|List of Fun Goals<ins class="diffchange diffchange-inline">]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td></tr>
</table>QuietBothttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=105229&oldid=prevQuietBot: Fixing quality template tags (001/690)2010-05-07T04:33:18Z<p>Fixing quality template tags (001/690)</p>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{av}}{{<del class="diffchange diffchange-inline">stub</del>}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{av}}{{<ins class="diffchange diffchange-inline">Quality|Fine</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a {{L|location|location}}, then assign your seven initial {{L|dwarves}} some starting {{L|skills}}, equipment, provisions, and {{L|animals}} to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a {{L|location|location}}, then assign your seven initial {{L|dwarves}} some starting {{L|skills}}, equipment, provisions, and {{L|animals}} to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
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</table>QuietBothttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=100168&oldid=prevBriess at 15:08, 27 April 20102010-04-27T15:08:32Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:08, 27 April 2010</td>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{av}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{av<ins class="diffchange diffchange-inline">}}{{stub</ins>}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a {{L|location|location}}, then assign your seven initial {{L|dwarves}} some starting {{L|skills}}, equipment, provisions, and {{L|animals}} to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a {{L|location|location}}, then assign your seven initial {{L|dwarves}} some starting {{L|skills}}, equipment, provisions, and {{L|animals}} to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Briesshttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=83658&oldid=prevMatakuka at 12:11, 5 April 20102010-04-05T12:11:49Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 12:11, 5 April 2010</td>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{<del class="diffchange diffchange-inline">ArticleVersion</del>}}</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{<ins class="diffchange diffchange-inline">av</ins>}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <del class="diffchange diffchange-inline">[[40d:</del>location|location<del class="diffchange diffchange-inline">]]</del>, then assign your seven initial <del class="diffchange diffchange-inline">[[40d:dwarves</del>|dwarves<del class="diffchange diffchange-inline">]] </del>some starting <del class="diffchange diffchange-inline">[[40d:skills</del>|skills<del class="diffchange diffchange-inline">]]</del>, equipment, provisions, and <del class="diffchange diffchange-inline">[[40d:animals</del>|animals<del class="diffchange diffchange-inline">]] </del>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <ins class="diffchange diffchange-inline">{{L|</ins>location|location<ins class="diffchange diffchange-inline">}}</ins>, then assign your seven initial <ins class="diffchange diffchange-inline">{{L</ins>|dwarves<ins class="diffchange diffchange-inline">}} </ins>some starting <ins class="diffchange diffchange-inline">{{L</ins>|skills<ins class="diffchange diffchange-inline">}}</ins>, equipment, provisions, and <ins class="diffchange diffchange-inline">{{L</ins>|animals<ins class="diffchange diffchange-inline">}} </ins>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <del class="diffchange diffchange-inline">[[40d:Your first fortress</del>|Your first fortress<del class="diffchange diffchange-inline">]]</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <ins class="diffchange diffchange-inline">{{L</ins>|Your first fortress<ins class="diffchange diffchange-inline">}}</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <del class="diffchange diffchange-inline">[[40d:</del>Challenges|List of Fun Goals<del class="diffchange diffchange-inline">]]</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <ins class="diffchange diffchange-inline">{{L|</ins>Challenges|List of Fun Goals<ins class="diffchange diffchange-inline">}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td></tr>
</table>Matakukahttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=79612&oldid=prevEmiBot: Fixing in-namespace links2010-04-03T04:23:18Z<p>Fixing in-namespace links</p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 04:23, 3 April 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ArticleVersion}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ArticleVersion}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <del class="diffchange diffchange-inline">{{l</del>|location<del class="diffchange diffchange-inline">}}</del>, then assign your seven initial <del class="diffchange diffchange-inline">{{l</del>|dwarves<del class="diffchange diffchange-inline">}} </del>some starting <del class="diffchange diffchange-inline">{{l</del>|skills<del class="diffchange diffchange-inline">}}</del>, equipment, provisions, and <del class="diffchange diffchange-inline">{{l</del>|animals<del class="diffchange diffchange-inline">}} </del>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <ins class="diffchange diffchange-inline">[[40d:location</ins>|location<ins class="diffchange diffchange-inline">]]</ins>, then assign your seven initial <ins class="diffchange diffchange-inline">[[40d:dwarves</ins>|dwarves<ins class="diffchange diffchange-inline">]] </ins>some starting <ins class="diffchange diffchange-inline">[[40d:skills</ins>|skills<ins class="diffchange diffchange-inline">]]</ins>, equipment, provisions, and <ins class="diffchange diffchange-inline">[[40d:animals</ins>|animals<ins class="diffchange diffchange-inline">]] </ins>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <del class="diffchange diffchange-inline">{{l</del>|Your first fortress<del class="diffchange diffchange-inline">}}</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <ins class="diffchange diffchange-inline">[[40d:Your first fortress</ins>|Your first fortress<ins class="diffchange diffchange-inline">]]</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <del class="diffchange diffchange-inline">{{l|</del>Challenges|List of Fun Goals<del class="diffchange diffchange-inline">}}</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <ins class="diffchange diffchange-inline">[[40d:</ins>Challenges|List of Fun Goals<ins class="diffchange diffchange-inline">]]</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td></tr>
</table>EmiBothttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=77395&oldid=prevBriess at 17:02, 1 April 20102010-04-01T17:02:22Z<p></p>
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<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 17:02, 1 April 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ArticleVersion}}</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{ArticleVersion}}</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <del class="diffchange diffchange-inline">[[</del>location<del class="diffchange diffchange-inline">]]</del>, then assign your seven initial <del class="diffchange diffchange-inline">[[</del>dwarves<del class="diffchange diffchange-inline">]] </del>some starting <del class="diffchange diffchange-inline">[[</del>skills<del class="diffchange diffchange-inline">]]</del>, equipment, provisions, and <del class="diffchange diffchange-inline">[[</del>animals<del class="diffchange diffchange-inline">]] </del>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a <ins class="diffchange diffchange-inline">{{l|</ins>location<ins class="diffchange diffchange-inline">}}</ins>, then assign your seven initial <ins class="diffchange diffchange-inline">{{l|</ins>dwarves<ins class="diffchange diffchange-inline">}} </ins>some starting <ins class="diffchange diffchange-inline">{{l|</ins>skills<ins class="diffchange diffchange-inline">}}</ins>, equipment, provisions, and <ins class="diffchange diffchange-inline">{{l|</ins>animals<ins class="diffchange diffchange-inline">}} </ins>to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Playing ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <del class="diffchange diffchange-inline">[[</del>Your first fortress<del class="diffchange diffchange-inline">]]</del>.</div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Your view of the in game world is that of a multi-layered environment which you can move north, south, east, and west, as well as up and down. Dwarves are represented by little faces, rocks by blackness and open space by blueness. There is a command menu that lets you set commands that your dutiful dwarves will attempt to follow. The rest of this wiki is dedicated to helping you with these commands. If you need help starting out, see <ins class="diffchange diffchange-inline">{{l|</ins>Your first fortress<ins class="diffchange diffchange-inline">}}</ins>.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>=== Goals ===</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <del class="diffchange diffchange-inline">[[</del>Challenges|List of Fun Goals<del class="diffchange diffchange-inline">]]</del></div></td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As an alpha version and sandbox game, there are few goals imposed upon the player by the programming. Survive, accumulate wealth, and build, build build! (Or at least try to make sure your inevitable death is entertaining). Some more specific challenges are available here, compiled by fun-loving players from all around: <ins class="diffchange diffchange-inline">{{l|</ins>Challenges|List of Fun Goals<ins class="diffchange diffchange-inline">}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[category:Fortress mode]]</div></td></tr>
</table>Briesshttp://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=72976&oldid=prevMason11987 at 02:28, 13 March 20102010-03-13T02:28:06Z<p></p>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{ArticleVersion}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
</table>Mason11987http://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=72974&oldid=prevMason11987: Undo revision 72973 by Mason11987 (Talk)2010-03-13T02:26:51Z<p>Undo revision 72973 by <a href="/index.php/Special:Contributions/Mason11987" title="Special:Contributions/Mason11987">Mason11987</a> (<a href="/index.php/User_talk:Mason11987" title="User talk:Mason11987">Talk</a>)</p>
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<tr><td class='diff-marker'>−</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2"> </td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"></td></tr>
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</table>Mason11987http://dwarffortresswiki.org/index.php?title=40d:Dwarf_fortress_mode&diff=72973&oldid=prevMason11987 at 02:26, 13 March 20102010-03-13T02:26:37Z<p></p>
<table class="diff diff-contentalign-left diff-editfont-monospace" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:26, 13 March 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;"></ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td><td class='diff-marker'> </td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>'''Fortress mode''': where the game gets its name! This option is available from the main menu after creating a world. In fortress mode, you pick a [[location]], then assign your seven initial [[dwarves]] some starting [[skills]], equipment, provisions, and [[animals]] to bring along. After preparations are complete and your hardy explorers depart, they'll be faced with the fortress site you picked down to every detail, from geologically appropriate stone types to roaring waterfalls to ornery hippopotamuses.</div></td></tr>
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