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40d:List of mods

From Dwarf Fortress Wiki
Revision as of 00:39, 6 December 2007 by Teldin (talk | contribs) (Added rome fortress mod.)
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List of Mods

Zoo Mod

The Zoo Mod adds over 80 diverse domestic and wild animals from the real world, to add a little more realism to your fortress.

Created by Chariot, you can find more details on his user page

Teldinmod 2: Judgment Day

Adds plants, food, animals, playable races, instruments, and many more things.

Examples include chickens, orcs in fortress mode, spiders in adventure mode, tubas, edible mushrooms and more!

Download!

Forum Post with more info.

Dwarvus Romanus: Rome Fortress

A full-scale DF conversion, changing it to a Roman-style fortress game. Many game aspects (civs, weapons, plants, etc) are changed, see the readme for details.

Download!

Morlark's Plant Mod

This mod adds ten new plants, six outdoor ones and four cave ones.

Five of these can be planted, and the remaining five can only be gathered from the wild.

Download!

Botany Mod

Adds several new indoor plans and numerous new outdoor plants.

Botany Mod

Dwarmins Plant Mod

Adds eight imaginative new plant breeds that can be made into cloth and alcohol, to clothe all those naked dwarves you have.

Well you can't clothe them with alcohol.

Only clothes.

No matter how hard they dream...

Download!

Dire Animals Mod

Bored with the current deadly animals?

This mod adds more dangerous versions of many existing creatures.

They can smell your fear.

Download!

Prehistoria

Adds a bunch of dinosaurs and other prehistoric creatures. Does not overwrite any DF files.

Version 0.03a

Forum post with more info

Goblin Mod

Adds Goblins as a playable civilization, along with three Goblin animals.

Does not replace anything.

Download!

Forum Post (See here also for the code for beak dogs that you can bring with you)

Toy Mod

adds over 180 toys to DF. http://www.savefile.com/files/1242066 V 0.2