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40d:Map legend

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Revision as of 01:00, 12 November 2007 by Zaratustra (talk | contribs)
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Tile Colors

The colors of a map tile may give information about that region's temperature, alignment, or other handy things. Cyan or blue means the area is "good" aligned. Purple and grey/red areas have "evil" alignment. Light grey, brown, and yellow areas usually are dry and have sparse vegetation. Green tiles have vegetation and are usually moist. White tiles indicate snow.

Legend

Tiles are listed in order of alignment, with good aligned tiles first, then regular tiles, and lastly evil tiles.

Name Good Regular Evil
Forests
Broadleaf Forest

Broadleaf forests change tiles with the seasons.

Tropical Broadleaf Rainforest
Γ
Γ
Γ
Γ
Γ
Γ
Γ
Γ
Conifer Forest
Forests
Hills
n
n
n
n
n
n
Low Mountain
Mountain
High Mountain
Peak
^ ^
Volcano
^
Plains
Grassland
.
.
.
.
.
.
.
.
.
.
Savanna
"
"
"
"
"
"
"
"
"
"
Shrubland
" γ
γ "
" γ
γ "
" γ
γ "
" γ
γ "
" γ
γ "
Deserts
Sand Desert
~
~
~
~
~
~
Rock Desert
, ´
´ ,
, ´
´ ,
, ´
´ ,
Desert Badlands
V
V
V
V
n
n
V
V
Wetlands
Swamp
"
"
"
"
"
"
Marsh
"
"
Ice Biomes
Tundra
·
·
·
·
·
·
Glacier
Water
River
─┐

┌┘

─┐

┌┘

─┐

┌┘

Ocean
Pond
~ ~
~ ~
Delta
≈─

Sites

Elven retreats

î

Human cities and towns

+ * #

Dwarven mountainhomes and fortresses

Ω Ω Ω

Lighter colored fortresses and towns are more populous.


Goblin and kobold fortresses

Π Π

Cave

Ruins

μ


Other

Migrants

-
Worlds