v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d:Release information/0.27.169.33e

From Dwarf Fortress Wiki
< 40d:Release information
Revision as of 14:46, 12 March 2014 by Quietust (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Dwarf Fortress 0.27.169.33e was released on December 8, 2007.

Continuing along with bug fixing.

-- Toady One

New stuff[edit]

  • added liner to volcano wall
  • added note for deceased criminals
  • added a skeletal flag for certain parts that skeletons would want
  • added missing woodworker title
  • made lava warm diagonal squares
  • extended account exemption to leader/sheriff

Crash Fixes[edit]

  • fixed abandon crash

Other bug fixes[edit]

  • fixed bugs stopping some creatures from attacking others in their square
  • stopped breaks from affecting unrelated body systems
  • handled floor placement for walls constructed below melting liquids
  • made projectiles respect archery targets and reworked some related code
  • stopped automated buildings from generating jobs if they've been claimed by a mood dwarf
  • stopped solidified swamps from starting over volcanos
  • stopped constructions from preserving subterranean status for indoor areas
  • fixed problem causing trade animals to have trade flags prematurely removed
  • made caravans bring proper animals following trade agreements
  • fixed problem with currency screen lumping together all metal types
  • fixed various problems with movement involving chains
  • stopped self-punishment in justice
  • resolved recover wounded/justice conflict
  • stopped nobles from caring about the rooms of other dwarves if they don't require that room
  • fixed icon for blinking trees with fallen leaves
  • stopped mandaters from bringing trade goods to depot
  • fixed problem with cursor on military screen
  • stopped unchained dwarves from using beds in jails
  • stopped siege operators from firing at hidden units
  • made veins and other rock types collapse downward properly
  • fixed typo in art element descriptions
  • removed ambush state for creatures caught in cage traps
  • fixed some job issues with the manager screen
  • stopped flashing ramp designations from giving away hidden locations
  • fixed more fallowing problems
  • fixed tile for dead trees being chopped down
  • cleaned out demands/mandates when a mayor loses re-election
  • fixed problem with moods involving glass and rough gems
  • fixed problem with noble queue and complaints
  • fixed problem with meeting queue skipping