v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d:Religion

From Dwarf Fortress Wiki
Jump to navigation Jump to search
This article is about an older version of DF.

A Religion is a group created in worldgen for worshipping a deity. Human and Dwarven religions typically worship deities, Elven religions worship forces of nature, Goblin religions worship demons, and Kobolds have no religions.

Religions build temples (if the civilization lives in the proper site). Historical figures may become priests or high priest of a religion during world generation. Enslaved or snatched creatures may change religion. Worship of megabeasts does not create a religion.[Verify]

Adventurers may join a religion by talking to priests in a temple and choosing the "Service" option to ask about serving their cause, in much the same way that they would ask for quests from site leaders.