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Difference between revisions of "v0.34:Rope"

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(Removed unsubstantiated and apparently false claim about creatures hanging on ropes)
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It is sometimes recommended to take a rope with you at embark, so the construction of a well can be undertaken quickly.
 
It is sometimes recommended to take a rope with you at embark, so the construction of a well can be undertaken quickly.
 
If a creature is tied to a rope and a bridge under them falls, the creature will either land safely one Z level below (hole is one Z level deep), or hang 2 Z levels below and break their legs.
 

Revision as of 15:17, 15 May 2012

This article is about an older version of DF.

Ropes are created at the clothier's shop with one cloth, using the clothier skill and are stored in finished goods stockpiles. They are used in the construction of traction benches, wells, and restraints (b + v). Ropes are listed under the 'chains' heading in the z-stocks menu.

It is sometimes recommended to take a rope with you at embark, so the construction of a well can be undertaken quickly.