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Difference between revisions of "Animal person"

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Subterranean animal people are also found in generated [[sewer]]s, formed from a collection of outcasts.
 
Subterranean animal people are also found in generated [[sewer]]s, formed from a collection of outcasts.
  
==Subterranean animal people==
+
== Subterranean animal peoples ==
*{{Tile|a|6:0}} [[Amphibian man]]
+
 
*{{Tile|a|0:1}} [[Antman]]
+
* {{Tile|a|6:0}} [[Amphibian man]]
*{{Tile|b|0:1}} [[Bat man]]
+
* {{Tile|a|0:1}} [[Antman]]
*{{Tile|f|7:1}} [[Cave fish man]]
+
* {{Tile|b|0:1}} [[Bat man]]
*{{Tile|s|0:1}} [[Cave swallow man]]
+
* {{Tile|f|7:1}} [[Cave fish man]]
*{{Tile|o|7:1}} [[Olm man]]
+
* {{Tile|s|0:1}} [[Cave swallow man]]
*{{Tile|r|2:0}} [[Reptile man]]
+
* {{Tile|o|7:1}} [[Olm man]]
*{{Tile|r|0:1}} [[Rodent man]]
+
* {{Tile|r|2:0}} [[Reptile man]]
*{{Tile|s|7:1}} [[Serpent man]]
+
* {{Tile|r|0:1}} [[Rodent man]]
 +
* {{Tile|s|7:1}} [[Serpent man]]
 +
 
 +
=== Ethics ===
  
===Ethics===
 
 
Being an entity in their own right, subterranean animal people possess ethics much like other civs. It's incomplete for now—their ethics are directly copied from [[kobold]]s and their [[personality trait|values]] are all set to zero (none).
 
Being an entity in their own right, subterranean animal people possess ethics much like other civs. It's incomplete for now—their ethics are directly copied from [[kobold]]s and their [[personality trait|values]] are all set to zero (none).
  
 
Like kobolds, subterranean animal people consider the killing of other living beings very much acceptable, but treason is unthinkable and they'll respond to the murder of their own kind by exiling the offender from their tribe. They oppose torturing as an example and the torture of animals, but consider torturing for fun a fair game. Assault is considered a personal matter, while slavery, animal trophies, and the consumption of sapient beings (which includes animal people) are all unthinkable acts.
 
Like kobolds, subterranean animal people consider the killing of other living beings very much acceptable, but treason is unthinkable and they'll respond to the murder of their own kind by exiling the offender from their tribe. They oppose torturing as an example and the torture of animals, but consider torturing for fun a fair game. Assault is considered a personal matter, while slavery, animal trophies, and the consumption of sapient beings (which includes animal people) are all unthinkable acts.
  
==Other animal people==
+
== Other animal peoples ==
*{{Tile|a|7:0}} [[Aardvark man]]
+
 
*{{Tile|a|6:0}} [[Adder man]]
+
* {{Tile|a|7:0}} [[Aardvark man]]
*{{Tile|a|7:1}} [[Albatross man]]
+
* {{Tile|a|6:0}} [[Adder man]]
*{{Tile|A|2:0}} [[Alligator man]]
+
* {{Tile|a|7:1}} [[Albatross man]]
*{{Tile|A|2:1}} [[Anaconda man]]
+
* {{Tile|A|2:0}} [[Alligator man]]
*{{Tile|a|2:1}} [[Anole man]]
+
* {{Tile|A|2:1}} [[Anaconda man]]
*{{Tile|a|7:0}} [[Armadillo man]]
+
* {{Tile|a|2:1}} [[Anole man]]
*{{Tile|a|5:0}} [[Axolotl man]]
+
* {{Tile|a|7:0}} [[Armadillo man]]
*{{Tile|a|7:0}} [[Aye-aye man]]
+
* {{Tile|a|5:0}} [[Axolotl man]]
*{{Tile|b|7:0}} [[Badger man]]
+
* {{Tile|a|7:0}} [[Aye-aye man]]
*{{Tile|s|6:1}} [[Bark scorpion man]]
+
* {{Tile|b|7:0}} [[Badger man]]
*{{Tile|b|6:0}} [[Barn owl man]]
+
* {{Tile|s|6:1}} [[Bark scorpion man]]
*{{Tile|b|6:0}} [[Beaver man]]
+
* {{Tile|b|6:0}} [[Barn owl man]]
*{{Tile|b|4:0}} [[Beetle man]]
+
* {{Tile|b|6:0}} [[Beaver man]]
*{{Tile|B|0:1}} [[Black bear man]]
+
* {{Tile|b|4:0}} [[Beetle man]]
*{{Tile|s|0:1}} [[Black mamba man]]
+
* {{Tile|B|0:1}} [[Black bear man]]
*{{Tile|b|1:1}} [[Bluejay man]]
+
* {{Tile|s|0:1}} [[Black mamba man]]
*{{Tile|b|6:0}} [[Bobcat man]]
+
* {{Tile|b|1:1}} [[Bluejay man]]
*{{Tile|s|6:0}} [[Brown recluse spider man]]
+
* {{Tile|b|6:0}} [[Bobcat man]]
*{{Tile|s|6:0}} [[Bushmaster man]]
+
* {{Tile|s|6:0}} [[Brown recluse spider man]]
*{{Tile|b|6:0}} [[Bushtit man]]
+
* {{Tile|s|6:0}} [[Bushmaster man]]
*{{Tile|b|0:1}} [[Buzzard man]]
+
* {{Tile|b|6:0}} [[Bushtit man]]
*{{Tile|c|7:1}} [[Capuchin man]]
+
* {{Tile|b|0:1}} [[Buzzard man]]
*{{Tile|c|6:0}} [[Capybara man]]
+
* {{Tile|c|7:1}} [[Capuchin man]]
*{{Tile|c|4:1}} [[Cardinal man]]
+
* {{Tile|c|6:0}} [[Capybara man]]
*{{Tile|c|0:1}} [[Cassowary man]]
+
* {{Tile|c|4:1}} [[Cardinal man]]
*{{Tile|c|2:1}} [[Chameleon man]]
+
* {{Tile|c|0:1}} [[Cassowary man]]
*{{Tile|c|6:1}} [[Cheetah man]]
+
* {{Tile|c|2:1}} [[Chameleon man]]
*{{Tile|c|7:0}} [[Chinchilla man]]
+
* {{Tile|c|6:1}} [[Cheetah man]]
*{{Tile|c|6:0}} [[Chipmunk man]]
+
* {{Tile|c|7:0}} [[Chinchilla man]]
*{{Tile|c|6:0}} [[Coati man]]
+
* {{Tile|c|6:0}} [[Chipmunk man]]
*{{Tile|c|7:1}} [[Cockatiel man]]
+
* {{Tile|c|6:0}} [[Coati man]]
*{{Tile|s|6:0}} [[Copperhead snake man]]
+
* {{Tile|c|7:1}} [[Cockatiel man]]
*{{Tile|c|6:0}} [[Cougar man]]
+
* {{Tile|s|6:0}} [[Copperhead snake man]]
*{{Tile|c|7:0}} [[Coyote man]]
+
* {{Tile|c|6:0}} [[Cougar man]]
*{{Tile|c|4:1}} [[Crab man]]
+
* {{Tile|c|7:0}} [[Coyote man]]
*{{Tile|c|0:1}} [[Crow man]]
+
* {{Tile|c|4:1}} [[Crab man]]
*{{Tile|c|6:0}} [[Cuttlefish man]]
+
* {{Tile|c|0:1}} [[Crow man]]
*{{Tile|d|3:1}} [[Damselfly man]]
+
* {{Tile|c|6:0}} [[Cuttlefish man]]
*{{Tile|d|6:0}} [[Deer man]]
+
* {{Tile|d|3:1}} [[Damselfly man]]
*{{Tile|t|6:0}} [[Desert tortoise man]]
+
* {{Tile|d|6:0}} [[Deer man]]
*{{Tile|d|6:1}} [[Dingo man]]
+
* {{Tile|t|6:0}} [[Desert tortoise man]]
*{{Tile|d|3:1}} [[Dragonfly man]]
+
* {{Tile|d|6:1}} [[Dingo man]]
*{{Tile|e|6:0}} [[Eagle man]]
+
* {{Tile|d|3:1}} [[Dragonfly man]]
*{{Tile|e|6:0}} [[Echidna man]]
+
* {{Tile|e|6:0}} [[Eagle man]]
*{{Tile|E|7:0}} [[Elephant man]]
+
* {{Tile|e|6:0}} [[Echidna man]]
*{{Tile|S|6:0}} [[Elephant seal man]]
+
* {{Tile|E|7:0}} [[Elephant man]]
*{{Tile|E|6:0}} [[Elk man]]
+
* {{Tile|S|6:0}} [[Elephant seal man]]
*{{Tile|E|6:0}} [[Emu man]]
+
* {{Tile|E|6:0}} [[Elk man]]
*{{Tile|f|2:1}} [[Firefly man]]
+
* {{Tile|E|6:0}} [[Emu man]]
*{{Tile|f|0:1}} [[Fly man]]
+
* {{Tile|f|2:1}} [[Firefly man]]
*{{Tile|f|6:0}} [[Flying squirrel man]]
+
* {{Tile|f|0:1}} [[Fly man]]
*{{Tile|f|4:0}} [[Fox man]]
+
* {{Tile|f|6:0}} [[Flying squirrel man]]
*{{Tile|g|6:0}} [[Gazelle man]]
+
* {{Tile|f|4:0}} [[Fox man]]
*{{Tile|T|6:0}} [[Giant tortoise man]]
+
* {{Tile|g|6:0}} [[Gazelle man]]
*{{Tile|g|4:1}} [[Gila monster man]]
+
* {{Tile|T|6:0}} [[Giant tortoise man]]
*{{Tile|G|6:0}} [[Giraffe man]]
+
* {{Tile|g|4:1}} [[Gila monster man]]
*{{Tile|g|0:1}} [[Grackle man]]
+
* {{Tile|G|6:0}} [[Giraffe man]]
*{{Tile|g|2:1}} [[Grasshopper man]]
+
* {{Tile|g|0:1}} [[Grackle man]]
*{{Tile|l|7:0}} [[Gray langur man]]
+
* {{Tile|g|2:1}} [[Grasshopper man]]
*{{Tile|s|7:0}} [[Gray squirrel man]]
+
* {{Tile|l|7:0}} [[Gray langur man]]
*{{Tile|o|7:0}} [[Great horned owl man]]
+
* {{Tile|s|7:0}} [[Gray squirrel man]]
*{{Tile|f|2:1}} [[Green tree frog man]]
+
* {{Tile|o|7:0}} [[Great horned owl man]]
*{{Tile|p|7:0}} [[Grey parrot man]]
+
* {{Tile|f|2:1}} [[Green tree frog man]]
*{{Tile|B|6:0}} [[Grizzly bear man]]
+
* {{Tile|p|7:0}} [[Grey parrot man]]
*{{Tile|g|6:0}} [[Groundhog man]]
+
* {{Tile|B|6:0}} [[Grizzly bear man]]
*{{Tile|h|7:0}} [[Hamster man]]
+
* {{Tile|g|6:0}} [[Groundhog man]]
*{{Tile|h|6:0}} [[Hare man]]
+
* {{Tile|h|7:0}} [[Hamster man]]
*{{Tile|h|7:0}} [[Harp seal man]]
+
* {{Tile|h|6:0}} [[Hare man]]
*{{Tile|h|6:0}} [[Hedgehog man]]
+
* {{Tile|h|7:0}} [[Harp seal man]]
*{{Tile|H|7:0}} [[Hippo man]]
+
* {{Tile|h|6:0}} [[Hedgehog man]]
*{{Tile|m|7:0}} [[Hoary marmot man]]
+
* {{Tile|H|7:0}} [[Hippo man]]
*{{Tile|b|7:1}} [[Honey badger man]]
+
* {{Tile|m|7:0}} [[Hoary marmot man]]
*{{Tile|h|0:1}} [[Hornbill man]]
+
* {{Tile|b|7:1}} [[Honey badger man]]
*{{Tile|h|6:0}} [[Horseshoe crab man]]
+
* {{Tile|h|0:1}} [[Hornbill man]]
*{{Tile|h|6:0}} [[Hyena man]]
+
* {{Tile|h|6:0}} [[Horseshoe crab man]]
*{{Tile|i|6:0}} [[Ibex man]]
+
* {{Tile|h|6:0}} [[Hyena man]]
*{{Tile|i|2:1}} [[Iguana man]]
+
* {{Tile|i|6:0}} [[Ibex man]]
*{{Tile|i|6:0}} [[Impala man]]
+
* {{Tile|i|2:1}} [[Iguana man]]
*{{Tile|j|6:0}} [[Jackal man]]
+
* {{Tile|i|6:0}} [[Impala man]]
*{{Tile|J|6:1}} [[Jaguar man]]
+
* {{Tile|j|6:0}} [[Jackal man]]
*{{Tile|s|0:1}} [[Jumping spider man]]
+
* {{Tile|J|6:1}} [[Jaguar man]]
*{{Tile|k|2:0}} [[Kakapo man]]
+
* {{Tile|s|0:1}} [[Jumping spider man]]
*{{Tile|K|6:0}} [[Kangaroo man]]
+
* {{Tile|k|2:0}} [[Kakapo man]]
*{{Tile|k|2:0}} [[Kea man]]
+
* {{Tile|K|6:0}} [[Kangaroo man]]
*{{Tile|k|4:0}} [[Kestrel man]]
+
* {{Tile|k|2:0}} [[Kea man]]
*{{Tile|k|0:1}} [[King cobra man]]
+
* {{Tile|k|4:0}} [[Kestrel man]]
*{{Tile|k|7:1}} [[Kingsnake man]]
+
* {{Tile|k|0:1}} [[King cobra man]]
*{{Tile|k|6:0}} [[Kiwi man]]
+
* {{Tile|k|7:1}} [[Kingsnake man]]
*{{Tile|k|7:0}} [[Koala man]]
+
* {{Tile|k|6:0}} [[Kiwi man]]
*{{Tile|l|0:1}} [[Leech man]]
+
* {{Tile|k|7:0}} [[Koala man]]
*{{Tile|g|6:1}} [[Leopard gecko man]]
+
* {{Tile|l|0:1}} [[Leech man]]
*{{Tile|l|6:1}} [[Leopard man]]
+
* {{Tile|g|6:1}} [[Leopard gecko man]]
*{{Tile|L|0:1}} [[Leopard seal man]]
+
* {{Tile|l|6:1}} [[Leopard man]]
*{{Tile|L|6:1}} [[Lion man]]
+
* {{Tile|L|0:1}} [[Leopard seal man]]
*{{Tile|l|6:1}} [[Lion tamarin man]]
+
* {{Tile|L|6:1}} [[Lion man]]
*{{Tile|l|6:0}} [[Lizard man]]
+
* {{Tile|l|6:1}} [[Lion tamarin man]]
*{{Tile|l|0:1}} [[Loon man]]
+
* {{Tile|l|6:0}} [[Lizard man]]
*{{Tile|l|4:1}} [[Lorikeet man]]
+
* {{Tile|l|0:1}} [[Loon man]]
*{{Tile|l|6:0}} [[Louse man]]
+
* {{Tile|l|4:1}} [[Lorikeet man]]
*{{Tile|l|6:0}} [[Lynx man]]
+
* {{Tile|l|6:0}} [[Louse man]]
*{{Tile|m|0:1}} [[Magpie man]]
+
* {{Tile|l|6:0}} [[Lynx man]]
*{{Tile|m|1:1}} [[Mandrill man]]
+
* {{Tile|m|0:1}} [[Magpie man]]
*{{Tile|m|2:1}} [[Mantis man]]
+
* {{Tile|m|1:1}} [[Mandrill man]]
*{{Tile|l|2:1}} [[Masked lovebird man]]
+
* {{Tile|m|2:1}} [[Mantis man]]
*{{Tile|m|6:0}} [[Mink man]]
+
* {{Tile|l|2:1}} [[Masked lovebird man]]
*{{Tile|b|4:1}} [[Monarch butterfly man]]
+
* {{Tile|m|6:0}} [[Mink man]]
*{{Tile|m|7:0}} [[Mongoose man]]
+
* {{Tile|b|4:1}} [[Monarch butterfly man]]
*{{Tile|M|6:0}} [[Monitor lizard man]]
+
* {{Tile|m|7:0}} [[Mongoose man]]
*{{Tile|s|4:1}} [[Moon snail man]]
+
* {{Tile|M|6:0}} [[Monitor lizard man]]
*{{Tile|M|6:0}} [[Moose man]]
+
* {{Tile|s|4:1}} [[Moon snail man]]
*{{Tile|m|0:1}} [[Mosquito man]]
+
* {{Tile|M|6:0}} [[Moose man]]
*{{Tile|m|6:0}} [[Moth man]]
+
* {{Tile|m|0:1}} [[Mosquito man]]
*{{Tile|g|7:1}} [[Mountain goat man]]
+
* {{Tile|m|6:0}} [[Moth man]]
*{{Tile|M|6:0}} [[Muskox man]]
+
* {{Tile|g|7:1}} [[Mountain goat man]]
*{{Tile|N|7:0}} [[Narwhal man]]
+
* {{Tile|M|6:0}} [[Muskox man]]
*{{Tile|n|4:1}} [[Nautilus man]]
+
* {{Tile|N|7:0}} [[Narwhal man]]
*{{Tile|o|6:1}} [[Ocelot man]]
+
* {{Tile|n|4:1}} [[Nautilus man]]
*{{Tile|o|7:0}} [[Octopus man]]
+
* {{Tile|o|6:1}} [[Ocelot man]]
*{{Tile|C|6:0}} [[One-humped camel man]]
+
* {{Tile|o|7:0}} [[Octopus man]]
*{{Tile|o|7:0}} [[Opossum man]]
+
* {{Tile|C|6:0}} [[One-humped camel man]]
*{{Tile|O|0:1}} [[Orca man]]
+
* {{Tile|o|7:0}} [[Opossum man]]
*{{Tile|o|6:1}} [[Oriole man]]
+
* {{Tile|O|0:1}} [[Orca man]]
*{{Tile|o|7:1}} [[Osprey man]]
+
* {{Tile|o|6:1}} [[Oriole man]]
*{{Tile|O|0:1}} [[Ostrich man]]
+
* {{Tile|o|7:1}} [[Osprey man]]
*{{Tile|o|6:0}} [[Otter man]]
+
* {{Tile|O|0:1}} [[Ostrich man]]
*{{Tile|P|7:1}} [[Panda man]]
+
* {{Tile|o|6:0}} [[Otter man]]
*{{Tile|p|6:0}} [[Pangolin man]]
+
* {{Tile|P|7:1}} [[Panda man]]
*{{Tile|p|2:1}} [[Parakeet man]]
+
* {{Tile|p|6:0}} [[Pangolin man]]
*{{Tile|l|2:1}} [[Peach-faced lovebird man]]
+
* {{Tile|p|2:1}} [[Parakeet man]]
*{{Tile|p|7:1}} [[Penguin man]]
+
* {{Tile|l|2:1}} [[Peach-faced lovebird man]]
*{{Tile|p|6:0}} [[Peregrine falcon man]]
+
* {{Tile|p|7:1}} [[Penguin man]]
*{{Tile|p|6:0}} [[Platypus man]]
+
* {{Tile|p|6:0}} [[Peregrine falcon man]]
*{{Tile|B|7:1}} [[Polar bear man]]
+
* {{Tile|p|6:0}} [[Platypus man]]
*{{Tile|t|2:0}} [[Pond turtle man]]
+
* {{Tile|B|7:1}} [[Polar bear man]]
*{{Tile|p|6:0}} [[Porcupine man]]
+
* {{Tile|t|2:0}} [[Pond turtle man]]
*{{Tile|p|0:1}} [[Puffin man]]
+
* {{Tile|p|6:0}} [[Porcupine man]]
*{{Tile|S|6:0}} [[Python man]]
+
* {{Tile|p|0:1}} [[Puffin man]]
*{{Tile|r|7:0}} [[Raccoon man]]
+
* {{Tile|S|6:0}} [[Python man]]
*{{Tile|r|0:1}} [[Rat man]]
+
* {{Tile|r|7:0}} [[Raccoon man]]
*{{Tile|s|7:0}} [[Rattlesnake man]]
+
* {{Tile|r|0:1}} [[Rat man]]
*{{Tile|r|0:1}} [[Raven man]]
+
* {{Tile|s|7:0}} [[Rattlesnake man]]
*{{Tile|r|4:0}} [[Red panda man]]
+
* {{Tile|r|0:1}} [[Raven man]]
*{{Tile|r|6:0}} [[Red squirrel man]]
+
* {{Tile|r|4:0}} [[Red panda man]]
*{{Tile|r|0:1}} [[Red-winged blackbird man]]
+
* {{Tile|r|6:0}} [[Red squirrel man]]
*{{Tile|m|7:0}} [[Rhesus macaque man]]
+
* {{Tile|r|0:1}} [[Red-winged blackbird man]]
*{{Tile|R|7:0}} [[Rhinoceros man]]
+
* {{Tile|m|7:0}} [[Rhesus macaque man]]
*{{Tile|r|6:0}} [[Roach man]]
+
* {{Tile|R|7:0}} [[Rhinoceros man]]
*{{Tile|C|2:0}} [[Saltwater crocodile man]]
+
* {{Tile|r|6:0}} [[Roach man]]
*{{Tile|s|7:0}} [[Skink man]]
+
* {{Tile|C|2:0}} [[Saltwater crocodile man]]
*{{Tile|s|0:1}} [[Skunk man]]
+
* {{Tile|s|7:0}} [[Skink man]]
*{{Tile|B|0:1}} [[Sloth bear man]]
+
* {{Tile|s|0:1}} [[Skunk man]]
*{{Tile|s|7:0}} [[Sloth man]]
+
* {{Tile|B|0:1}} [[Sloth bear man]]
*{{Tile|s|6:0}} [[Slug man]]
+
* {{Tile|s|7:0}} [[Sloth man]]
*{{Tile|s|7:0}} [[Snail man]]
+
* {{Tile|s|6:0}} [[Slug man]]
*{{Tile|t|2:0}} [[Snapping turtle man]]
+
* {{Tile|s|7:0}} [[Snail man]]
*{{Tile|o|7:1}} [[Snowy owl man]]
+
* {{Tile|t|2:0}} [[Snapping turtle man]]
*{{Tile|s|6:0}} [[Sparrow man]]
+
* {{Tile|o|7:1}} [[Snowy owl man]]
*{{Tile|W|7:0}} [[Sperm whale man]]
+
* {{Tile|s|6:0}} [[Sparrow man]]
*{{Tile|m|0:1}} [[Spider monkey man]]
+
* {{Tile|W|7:0}} [[Sperm whale man]]
*{{Tile|s|4:1}} [[Sponge man]]
+
* {{Tile|m|0:1}} [[Spider monkey man]]
*{{Tile|s|7:1}} [[Squid man]]
+
* {{Tile|s|4:1}} [[Sponge man]]
*{{Tile|s|6:0}} [[Stoat man]]
+
* {{Tile|s|7:1}} [[Squid man]]
*{{Tile|s|7:1}} [[Swan man]]
+
* {{Tile|s|6:0}} [[Stoat man]]
*{{Tile|T|7:1}} [[Tapir man]]
+
* {{Tile|s|7:1}} [[Swan man]]
*{{Tile|t|6:0}} [[Thrips man]]
+
* {{Tile|T|7:1}} [[Tapir man]]
*{{Tile|t|0:1}} [[Tick man]]
+
* {{Tile|t|6:0}} [[Thrips man]]
*{{Tile|T|6:1}} [[Tiger man]]
+
* {{Tile|t|0:1}} [[Tick man]]
*{{Tile|t|2:0}} [[Toad man]]
+
* {{Tile|T|6:1}} [[Tiger man]]
*{{Tile|C|6:0}} [[Two-humped camel man]]
+
* {{Tile|t|2:0}} [[Toad man]]
*{{Tile|v|4:0}} [[Vulture man]]
+
* {{Tile|C|6:0}} [[Two-humped camel man]]
*{{Tile|W|6:0}} [[Walrus man]]
+
* {{Tile|v|4:0}} [[Vulture man]]
*{{Tile|W|6:0}} [[Warthog man]]
+
* {{Tile|W|6:0}} [[Walrus man]]
*{{Tile|w|6:0}} [[Weasel man]]
+
* {{Tile|W|6:0}} [[Warthog man]]
*{{Tile|s|7:1}} [[White stork man]]
+
* {{Tile|w|6:0}} [[Weasel man]]
*{{Tile|B|6:0}} [[Wild boar man]]
+
* {{Tile|s|7:1}} [[White stork man]]
*{{Tile|w|7:0}} [[Wolf man]]
+
* {{Tile|B|6:0}} [[Wild boar man]]
*{{Tile|w|6:0}} [[Wolverine man]]
+
* {{Tile|w|7:0}} [[Wolf man]]
*{{Tile|w|6:0}} [[Wombat man]]
+
* {{Tile|w|6:0}} [[Wolverine man]]
*{{Tile|w|7:0}} [[Worm man]]
+
* {{Tile|w|6:0}} [[Wombat man]]
*{{Tile|w|6:0}} [[Wren man]]
+
* {{Tile|w|7:0}} [[Worm man]]
 +
* {{Tile|w|6:0}} [[Wren man]]
 +
 
 +
== History ==
  
==History==
 
 
Present from the first official release of the game, animal people did not exist as a class but were instead part of a small group of subterranean creatures that harassed your dwarves. Frogmen, lizardmen, and snakemen emerged from [[23a:cave river|cave rivers]], and antmen, batmen, and ratmen would come out from [[23a:chasm|chasms]] to attack.
 
Present from the first official release of the game, animal people did not exist as a class but were instead part of a small group of subterranean creatures that harassed your dwarves. Frogmen, lizardmen, and snakemen emerged from [[23a:cave river|cave rivers]], and antmen, batmen, and ratmen would come out from [[23a:chasm|chasms]] to attack.
  
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[[Release information/0.42.01|v0.42.01]] allowed animal people to join civilizations, live in sites, and visit forts. Animal people became playable as adventurers. A grizzly bear hammerman has much to offer a dwarven society. [[Release information/0.42.04|v0.42.04]] added more animal people to the game.
 
[[Release information/0.42.01|v0.42.01]] allowed animal people to join civilizations, live in sites, and visit forts. Animal people became playable as adventurers. A grizzly bear hammerman has much to offer a dwarven society. [[Release information/0.42.04|v0.42.04]] added more animal people to the game.
  
==Bugs==
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== Bugs ==
*Humanoid versions of animals with the {{token|MEANDERER}} token will keep it when converted, leading to severe issues with their pathfinding. These animal people will move extremely slowly unless when performing a task.{{Bug|9588}}
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* Humanoid versions of animals with the {{token|MEANDERER}} token will keep it when converted, leading to severe issues with their pathfinding. These animal people will move extremely slowly unless when performing a task.{{Bug|9588}}
  
 
{{Creatures}}
 
{{Creatures}}
  
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 08:35, 31 March 2018

This article is about the current version of DF.
Note that some content may still need to be updated.

Animal people are half-man, half-beast creatures with various animal-like traits (such as flying, thievery, and poisons), inherited from their base animal. They generally have significantly longer lifespans than their base animals, as well as the ability to learn. Animal people can join civilizations and live in sites. They can come to your fort as visitors.

Animal people are playable creatures in adventure mode. If they became established members of a playable civ (dwarf, elf, human), they will appear listed in the creature selection screen alongside the main races. Otherwise, they are selectable under Intelligent Wilderness Creature. Some animal men may not be available due to having died out or being uncontacted (e.g. excluded to an isolated island).

Wild animal people wander above the surface in savage environments or dwell underground in the caverns; these two populations form distinct groups. Subterranean animal people are actually a civilization of themselves, rarely encountered in small groups or "tribes". They are equipped with primitive weaponry such as wooden spears and blowguns (they are the only known source of blowdarts). They can be talked to in adventure mode, but they probably won't have much to say. But they can be recruited if you perform for them. It is unknown if they can be intergrated into civilization by the player this way. Subterranean animal people will be labeled as Hostile upon discovery. They are not interested in negotiations and will attack your dwarves on sight. Encountering them often comes as a surprise, since there is no way to know about their presence before embarking. They do not appear in the civilizations menu.

Subterranean animal people are also found in generated sewers, formed from a collection of outcasts.

Subterranean animal peoples

Ethics

Being an entity in their own right, subterranean animal people possess ethics much like other civs. It's incomplete for now—their ethics are directly copied from kobolds and their values are all set to zero (none).

Like kobolds, subterranean animal people consider the killing of other living beings very much acceptable, but treason is unthinkable and they'll respond to the murder of their own kind by exiling the offender from their tribe. They oppose torturing as an example and the torture of animals, but consider torturing for fun a fair game. Assault is considered a personal matter, while slavery, animal trophies, and the consumption of sapient beings (which includes animal people) are all unthinkable acts.

Other animal peoples

History

Present from the first official release of the game, animal people did not exist as a class but were instead part of a small group of subterranean creatures that harassed your dwarves. Frogmen, lizardmen, and snakemen emerged from cave rivers, and antmen, batmen, and ratmen would come out from chasms to attack.

v0.27.169.32a released three-dimensional worlds, and subterranean creatures were moved to flock near generated chasms, underground rivers, and underground pools. Cave swallowmen and olmmen were introduced. The first set of above-ground savage animal people were also introduced: leechmen, snailmen, slugmen, and tigermen.

In v0.31, every creature was renamed and/or had their properties revamped (for example, "frogman" was changed to "amphibian man" and "batman" was changed to "bat man"). Not every animal person was redefined in this version, and some continued to use old codes for many releases. The version also introduced "creature variation" templates which made converting existing animals to humanoid (and giant) variations much more efficient. Underground features were expanded to the current caverns, and subterranean animal people formed tribes. More anthropomorphic variations of animals present at the time were added.

More animal people were added to the game in v0.34.

v0.42.01 allowed animal people to join civilizations, live in sites, and visit forts. Animal people became playable as adventurers. A grizzly bear hammerman has much to offer a dwarven society. v0.42.04 added more animal people to the game.

Bugs

  • Humanoid versions of animals with the [MEANDERER] token will keep it when converted, leading to severe issues with their pathfinding. These animal people will move extremely slowly unless when performing a task.Bug:9588