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Difference between revisions of "Bin"

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(The point of the paragraph seemed to be that metal bins made with charcoal consume more wood than wooden bins.)
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Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally [[wood]], because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally [[fire|hot]], you may want to use metal bins.  
 
Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally [[wood]], because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally [[fire|hot]], you may want to use metal bins.  
  
If you are facing a wood shortage, it will not save you wood to make metal bins if you are using charcoal as fuel (unless you don't have access to magma of course). This is because smelting 5 bars of metal requires one unit of charcoal (which is made from one log), while forging the bin requires another unit of charcoal. Therefore the wood cost for each metal bin is 1.6 logs.
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If your fort suffers from a lack of wood but charcoal is also your only [[fuel]] source, producing metal instead of wooden bins will actually '''increase''' your wood consumption. Forging each bin will cost one unit of fuel and smelting the metal bars will also require fuel. Charcoal is produced at a rate of one bar per log. You can only reduce wood consumption by making metal bins if you use coke or [[magma]] to heat your smelters and forges.
  
 
Stockpiles that use bins are [[ammunition|ammo]], [[armor]], [[bar]]s/[[block]]s, [[cloth]], [[Currency|coins]], [[finished goods]], [[gems]], [[leather]] and [[weapon]]s. [[Food]] stockpiles use [[barrel]]s and [[large pot]]s instead of bins. Other stockpiles do not use anything at all.
 
Stockpiles that use bins are [[ammunition|ammo]], [[armor]], [[bar]]s/[[block]]s, [[cloth]], [[Currency|coins]], [[finished goods]], [[gems]], [[leather]] and [[weapon]]s. [[Food]] stockpiles use [[barrel]]s and [[large pot]]s instead of bins. Other stockpiles do not use anything at all.

Revision as of 20:48, 31 July 2015

This article is about the current version of DF.
Note that some content may still need to be updated.

Bin
X
Construction
Materials Workshops Labors
Rooms

None

A bin is a specially made basket for certain stockpiles. A bin can be made from one wooden log at a carpenter's workshop or forged from 3 metal bars at a forge. Bins make it possible to store lots of objects into one tile of a stockpile. A stockpile without a bin will likely fill up fast, leaving any remaining items where they are to get in the way.

Bins are therefore incredibly useful to a maturing fortress. The best material for bins is generally wood, because wooden bins are the lightest bins and will therefore save your haulers' time. Of course, if you intend to use bins next to a volcano or something equally hot, you may want to use metal bins.

If your fort suffers from a lack of wood but charcoal is also your only fuel source, producing metal instead of wooden bins will actually increase your wood consumption. Forging each bin will cost one unit of fuel and smelting the metal bars will also require fuel. Charcoal is produced at a rate of one bar per log. You can only reduce wood consumption by making metal bins if you use coke or magma to heat your smelters and forges.

Stockpiles that use bins are ammo, armor, bars/blocks, cloth, coins, finished goods, gems, leather and weapons. Food stockpiles use barrels and large pots instead of bins. Other stockpiles do not use anything at all.

Bins are a fast way to transport trade goods to a trade depot. Instead of carrying the individual item, the dwarf will haul the whole container for trade. Though if the contents inside are heavy, it will still take a long time.

For information on managing bins in stockpiles, see using bins and barrels.

Bugs

  • Hauling jobs block access to all the items in the destination containers until the hauling is complete. This often results in cancellation spam and work delays.Bug:9004 One workaround is creating a "feeder stockpile" with containers disabled.
  • Ammunition stored in bins may not appear available to marksdwarves, eventually causing them to head to battle without bolts. Disabling bins in ammo stockpiles is recommended.Bug:2706
  • Items in bins are sometimes not found for tasks.Bug:8755

See also

"Bin" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: osed
Elvish: masa
Goblin: sputo
Human: itlud