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Difference between revisions of "Body parts"

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{{Quality|Exceptional|13:44, 25 January 2016 (UTC)}}
 
{{Quality|Exceptional|13:44, 25 January 2016 (UTC)}}
 
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Almost all [[Creature|creatures]] in ''Dwarf Fortress'' possess a body composed of '''body parts''', [[ghost]]s being a notable exception.  These bodies can be composed of [[bone|bones]], limbs, [[shell|shells]], [[hoof|hooves]], [[hair]], [[teeth]], and other pieces.  [[Corpse|Corpses]], [[tame]], [[trained]], or [[trap|trapped]] animals may be butchered at a [[butcher's shop]], yielding these parts as individual items.
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Almost all [[creature]]s in ''Dwarf Fortress'' possess a body composed of '''body parts''', [[ghost]]s being a notable exception.  These bodies can be composed of [[bone]]s, limbs, [[shell]]s, [[hoof|hooves]], [[hair]], [[teeth]], and other pieces.  [[Corpse]]s, [[tame]], [[trained]], or [[trap|trapped]] animals may be butchered at a [[butcher's shop]], yielding these parts as individual items.
  
 
A creature may lose a body part in battle, it will then fly some distance away, and can then be [[butcher]]ed, yielding the materials inside that body part. These are then collected as part of the [[butcher]] animal task, even though the animal is dead.
 
A creature may lose a body part in battle, it will then fly some distance away, and can then be [[butcher]]ed, yielding the materials inside that body part. These are then collected as part of the [[butcher]] animal task, even though the animal is dead.
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| [[gizzard stone]] || Gem || No || [[Jeweler's workshop]]
 
| [[gizzard stone]] || Gem || No || [[Jeweler's workshop]]
 
|-
 
|-
| [[cartilage]] || Refuse || Yes || No
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| [[Cartilage]] || Refuse || Yes || No
 
|-
 
|-
| [[nervous tissue]] || Refuse || Yes || No
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| [[Nervous tissue]] || Refuse || Yes || No
 
|}
 
|}
  
 
{{Category|Items}}
 
{{Category|Items}}
 
[[ru:Body parts]]
 
[[ru:Body parts]]

Revision as of 15:33, 14 January 2020

This article is about the current version of DF.
Note that some content may still need to be updated.

Almost all creatures in Dwarf Fortress possess a body composed of body parts, ghosts being a notable exception. These bodies can be composed of bones, limbs, shells, hooves, hair, teeth, and other pieces. Corpses, tame, trained, or trapped animals may be butchered at a butcher's shop, yielding these parts as individual items.

A creature may lose a body part in battle, it will then fly some distance away, and can then be butchered, yielding the materials inside that body part. These are then collected as part of the butcher animal task, even though the animal is dead.

Butcherable Body Parts

Item Stockpile Rot Processable
sweetbread Food Yes Kitchen
chopped liver Food Yes Kitchen
tripe Food Yes Kitchen
eye Food Yes Kitchen
brain Food Yes Kitchen
heart Food Yes Kitchen
fat Food Yes Kitchen
kidney Food Yes Kitchen
lung Food Yes Kitchen
meat Food Yes Kitchen
intestines Food Yes Kitchen
spleen Food Yes Kitchen
gizzard Food Yes Kitchen
bone Refuse No Craftsdwarf's workshop / Bowyer's workshop
shell Refuse No Craftsdwarf's workshop
skull Refuse No Craftsdwarf's workshop
hoof Refuse No Craftsdwarf's workshop
hair Refuse No Farmer's workshop
wool Refuse No Farmer's workshop
horn Refuse No Craftsdwarf's workshop
antler Refuse No Craftsdwarf's workshop
skin Refuse Yes Tanner
gizzard stone Gem No Jeweler's workshop
Cartilage Refuse Yes No
Nervous tissue Refuse Yes No