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Difference between revisions of "Criminal"

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'''Criminal''' is a profession for some inhabitants of generated [[site]]s like towns. These petty criminals are distinct from criminal organization [[Boss|bosses]], and much less dangerous. Petty criminals are [[Unit_type_token#CRIMINAL|shown in dark grey]].
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'''Criminal''' is a profession for some inhabitants of generated [[site]]s like towns. These petty criminals are distinct from criminal organization [[Boss|bosses]], and much less dangerous. Some petty criminals show up as [[visitor]]s in Fortress mode, and [[agent]]s sometimes try to pose as petty criminals. Petty criminals are [[Unit_type_token#CRIMINAL|shown in dark grey]].
  
  

Revision as of 12:32, 28 January 2019

This article is about the current version of DF.
Note that some content may still need to be updated.

Criminal is a profession for some inhabitants of generated sites like towns. These petty criminals are distinct from criminal organization bosses, and much less dangerous. Some petty criminals show up as visitors in Fortress mode, and agents sometimes try to pose as petty criminals. Petty criminals are shown in dark grey.


Fortress mode

Petty criminals will not migrate to your fortress in this version. Immigrants identified as criminals are actually agents (spies) from your own civilization who retained their assumed identities due to Bug 10490.