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Descriptor color token

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Revision as of 13:14, 28 March 2019 by GeloMor (talk | contribs) (Interwiki link)
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Tokens used to define the descriptive colors used in the game, by dyes, materials and tissues. Not to be confused with the game's color scheme that defines what colors are graphically shown in-game.

Tokens

Token Arguments Usage Description
NAME string Required What this color will be called in-game.
WORD tag Required The color tag used by other raws to refer to this color.
RGB red:green:blue Required Decides the exact color value of the color using the additive RGB system. This color is not shown in-game, but when a randomly generated beast uses this color, their tile color is defined by an approximation of this[Verify]. Each value can range from 0-255.