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Filth

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Revision as of 19:37, 12 January 2020 by MathFox (talk | contribs) (Added quality rating "Superior" using the rating script)
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This article is about the current version of DF.
Note that some content may still need to be updated.

Filth is one of the more obscure materials present within the game code. It comes in two varieties: the solid brown and liquid yellow filth. Randomly generated creatures such as forgotten beasts may occasionally be composed of grime and filth, and it is currently unknown where filth can be encountered otherwise.

Brown filth

This type of filth is a brown-colored solid. It does not melt, but gradually decomposes in temperatures above 10180 °U . It has a density of 1200, slightly higher than water.

Yellow filth

The yellow-colored filth is a liquid that freezes at 10000 °U and boils at 10180 °U . It has a density of 920 when frozen and 1000 when liquid, exactly the same as water.

More: GemsMetalsStones
Creature
BloodBoneCartilageCheeseChitinEggFatFeatherHair (WoolYarn) • HoofHornIchorLeatherMilkMeatNailNervous tissueOrgansParchmentPearlScaleShellSilkSkinSpitSweatTallowTearsToothWax
Plant
Fiber (PaperSlurry) • FlowerFruitLeafOil • Plant powders (DyeFlourSugar) • Seed (Press cake) • Wood
Creature/Plant
Inorganic
Hardcoded
AmberAshCoralFilthFuelGlassGrimeIceLyeMagmaMudPearlashPotashSaltUnknown substanceVomitWater
See also: Material science