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Difference between revisions of "Guildhall"

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==Fortress mode==
 
==Fortress mode==
Guildhalls are designated [[locations]] in fortress mode. You may designate them from any [[meeting area]]. Upon creation, the new guildhall will be given a random name, but you can rename it by pressing {{k|n}} in the locations screen.
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Guildhalls are designated [[locations]] in fortress mode. You may designate them from any [[meeting area]]. Upon creation, the new guildhall will be given a random name, which may be based on the profession of the associated guild, for example "The Grove of Deer" for Rangers. You can rename it by pressing {{k|n}} in the locations screen.
  
  

Revision as of 13:13, 15 February 2020

This article is about the current version of DF.
Note that some content may still need to be updated.


A guildhall is a place where dwarves of a particular profession socialize, share skills, and entertain with each other. Guildhalls are requested by your population after a profession has sufficient members (10 by default in d_init.txt) within your fortress. A guildhall requires 2000 (by default) and Grand Guildhall at 10000 zone wealth to be considered established. A guild with a guildhall was observed establishing connections with other guilds, but with an as of yet unknown effect. If a guildhall petition has been accepted but has not been built after one year, the agreement to establish a guildhall will be abandoned.

Fortress mode

Guildhalls are designated locations in fortress mode. You may designate them from any meeting area. Upon creation, the new guildhall will be given a random name, which may be based on the profession of the associated guild, for example "The Grove of Deer" for Rangers. You can rename it by pressing n in the locations screen.



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