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Difference between revisions of "Judge of intent"

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If your broker is Novice or better in this skill, you will get messages about your trading partner's willingness to trade. See [[Trade#Merchant_mood]]. It is possible for a dwarf who starts with Novice skill to become rusty by the time the dwarven caravan arrives, but a single small trade will remove the rust and allow the trader's mood to be gauged.
 
If your broker is Novice or better in this skill, you will get messages about your trading partner's willingness to trade. See [[Trade#Merchant_mood]]. It is possible for a dwarf who starts with Novice skill to become rusty by the time the dwarven caravan arrives, but a single small trade will remove the rust and allow the trader's mood to be gauged.
  
In [[Adventure mode]], this skill (along with [[persuader]]) is trained any time you state your values in conversation and, having encountered disagreement, pressing the argument. Note that it is ''only'' raised when the other party disagrees with your belief.
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In [[Adventure mode]], this skill (along with [[persuader]]) is trained any time you state your values in conversation and, having encountered disagreement, pressing the argument. Note that it is ''only'' raised when the other party disagrees with your belief—and unlike persuader, which will be raised whether or not the other party is convinced, judge of intent will only be raised if they express disagreement. This means that once your persuader skill is high enough, it will become much more difficult to raise judge of intent, as most NPCs will immediately change their opinion to yours when you state your values and debate will not be possible.
  
 
{{skills}}
 
{{skills}}

Revision as of 05:03, 2 January 2018

This article is about the current version of DF.
Note that some content may still need to be updated.

Judge of intent is a social skill used by dwarves while chattering amongst themselves and avoiding work. This is an important broker skill, as it allows the broker to tell how a trader feels about a particular deal.

To train this skill, let dwarves idle and chatter amongst themselves. However, with the personality changes in v0.40, this may or may not be as effective as before.

If your broker is Novice or better in this skill, you will get messages about your trading partner's willingness to trade. See Trade#Merchant_mood. It is possible for a dwarf who starts with Novice skill to become rusty by the time the dwarven caravan arrives, but a single small trade will remove the rust and allow the trader's mood to be gauged.

In Adventure mode, this skill (along with persuader) is trained any time you state your values in conversation and, having encountered disagreement, pressing the argument. Note that it is only raised when the other party disagrees with your belief—and unlike persuader, which will be raised whether or not the other party is convinced, judge of intent will only be raised if they express disagreement. This means that once your persuader skill is high enough, it will become much more difficult to raise judge of intent, as most NPCs will immediately change their opinion to yours when you state your values and debate will not be possible.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused