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Difference between revisions of "Pearl"

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'''Pearls''' are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release.
 
'''Pearls''' are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release.
The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[Craftsdwarf's workshop]], and these jobs can be performed if you create a material with the <tt>[PEARL]</tt> tag and add it to a creature's definitions so that it is yielded as a butchering return.
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The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[Craftsdwarf's workshop]], and these jobs can be performed if you create a material with the <tt>[PEARL]</tt> tag, and add it to a creature's definitions so that it is yielded as a butchering return.
  
 
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game.
 
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game.

Revision as of 08:27, 2 July 2018

This article is about the current version of DF.
Note that some content may still need to be updated.

Pearls are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release. The creature definitions for the mussel and oyster indicate that they leave pearls with a [PEARL] tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) material definition. However, orders to "decorate items with pearl" can still be issued from a Craftsdwarf's workshop, and these jobs can be performed if you create a material with the [PEARL] tag, and add it to a creature's definitions so that it is yielded as a butchering return.

In the realm of organic materials that have yet to be implemented, pearls sit adjacent to amber and coral; all three have been present since initial release, but none have yet been established into the game.

"Pearl" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: kovest
Elvish: amayi
Goblin: obasp
Human: kima