v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Reacher"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Removing {{migrated article}})
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Quality|Superior|01:50, 28 April 2013 (UTC)}}
+
{{Quality|Exceptional|15:18, 8 February 2017 (UTC)}}
 
 
 
{{Creaturelookup/0
 
{{Creaturelookup/0
 
|wiki=no
 
|wiki=no
Line 22: Line 21:
 
{{creaturedesc}}
 
{{creaturedesc}}
  
'''Reachers''' are annoying creatures that appear alone and will hunt and pursue your dwarves. They are evil humanoids with grey skin and black eyes, and do not appear to be intelligent. As all evil creatures, they cannot be tamed by dwarves.
+
'''Reachers''' are [[evil]]-aligned humanoid [[creature]]s found in subterranean [[cavern]]s, from the second layer downwards. They spawn one at a time and lurk the underground, occasionally pathing to your fortress and attacking [[dwarves]] who may cross their way. Reachers stand at the size of a [[human]] and may prove a threat to civilians, but an equipped [[military]] squad will make quick work of them. Despite being humanoid in anatomy, reachers are animals and can be freely [[butcher]]ed and eaten by your dwarves.
 +
 
 +
Despite their description, reachers are not able to feign death, nor do they live near [[water]]. Reachers possess a [[pet]] value of 100, but lack the necessary tokens to be [[Animal trainer|trainable]]. They can't be spawned in the [[object testing arena]].
  
They are slightly larger than dwarves, but any armed and armored dwarf should be able to kill them.
+
Some dwarves [[Preferences|like]] reachers for their ''sinister nature''.
  
They do not act like their description says, yet.
+
[[File:reacher_preview.png|thumb|250px|center|''Art by Arne'']]
  
 
{{gamedata}}
 
{{gamedata}}
 
{{creatures}}
 
{{creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 08:29, 17 July 2019

Reacher
R
Urist likes reachers for their sinister nature.
Biome

  • Underground Depth: 2-3
Attributes
Alignment: Evil

· Humanoid

Cannot be tamed 
Size
Birth: 2,000 cm3
Mid: 15,000 cm3
Max: 70,000 cm3

Age
Child at: 1
Adult at: 4
Max age: 20-30
Butchering returns

Food items

Meat 20-21
Fat 16
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Spleen 1

Raw materials

Bones 18-22
Skull 1
Skin Raw hide
This article is about the current version of DF.
Note that some content may still need to be updated.

A humanoid monster found lurking far underground. It feigns death, usually near water, until a victim passes by. It then uses its long arms to drag its prey into the water to drown or strangle them.

Reachers are evil-aligned humanoid creatures found in subterranean caverns, from the second layer downwards. They spawn one at a time and lurk the underground, occasionally pathing to your fortress and attacking dwarves who may cross their way. Reachers stand at the size of a human and may prove a threat to civilians, but an equipped military squad will make quick work of them. Despite being humanoid in anatomy, reachers are animals and can be freely butchered and eaten by your dwarves.

Despite their description, reachers are not able to feign death, nor do they live near water. Reachers possess a pet value of 100, but lack the necessary tokens to be trainable. They can't be spawned in the object testing arena.

Some dwarves like reachers for their sinister nature.

Art by Arne