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Difference between revisions of "DF2014 Talk:Decoration"

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What? That doesn't seem like a bug. It's obviously not what the player wants, but dwarves seem to be programmed to apply decorations to the nearest objects, so it looks like its working as intended.
 
What? That doesn't seem like a bug. It's obviously not what the player wants, but dwarves seem to be programmed to apply decorations to the nearest objects, so it looks like its working as intended.
 
[[Special:Contributions/184.151.30.150|184.151.30.150]] 15:56, 9 August 2015 (UTC)
 
[[Special:Contributions/184.151.30.150|184.151.30.150]] 15:56, 9 August 2015 (UTC)
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Changed heading to reflect that --[[User:6DollarSuit|6DollarSuit]] ([[User talk:6DollarSuit|talk]]) 13:42, 25 July 2018 (UTC)

Revision as of 13:42, 25 July 2018

Moved from main page: Elves striking down humans

My rock salt bracelet (worth 10) had an well-designed image in prase (worth 40) of an elf striking down a human. The total value in trade was 170. Please correct me or clarify if I was incorrect or inaccurate. --User:BMVC's edit summary of an edit that added "They will also pay quadruple for decorations of elves striking down humans." to the list of elven value modifications.

In my opinion, this is more likely a modification for images of elves period, or perhaps of elves triumphing over foes, not specifically human. Can someone verify and add the proper information to the main page? --Xolroc (talk) 03:32, 14 May 2015 (UTC)

Looking at entity_default in the raws, i find [ART_FACET_MODIFIER:OWN_RACE:512] for both the elven and human civ. 512 is the numerical value for the +100% (additive) value bonus. AFAIK, all civs have a +100% on each picture of creatures, so it ought to give elf (+100% own race + 100% creature) striking down (nothing) humans (+100% creature) = +300% value bonus, four times standard value. Might be worth including in the article since it's presumably the highest bonus possible on a single decoration.--Larix (talk) 08:12, 10 August 2015 (UTC)

Bug

>BUG: "Dwarves will decorate worn clothing and other abandoned junk that was left in the workshop, linked stockpiles, or in close proximity to the workshop."

What? That doesn't seem like a bug. It's obviously not what the player wants, but dwarves seem to be programmed to apply decorations to the nearest objects, so it looks like its working as intended. 184.151.30.150 15:56, 9 August 2015 (UTC)

Changed heading to reflect that --6DollarSuit (talk) 13:42, 25 July 2018 (UTC)