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Masterwork:Skin

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Revision as of 12:21, 29 December 2013 by Doc ghast (talk | contribs) (Created new page. Copied information from df2012 version and then edited to match masterwork.)
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This article is about a mod.

MDF: v1.31

Skin is a tissue layer common to most creatures. Different types of creatures have different types of skin.

  • Most mundane creatures have raw hide, which displays in-game as skin. This is the only type that can be tanned into leather.
  • Insectoids creatures have Chitin.
  • Reptilian creatures and fish generally have Scales.

All skin types are stored in a refuse stockpile (both fresh and rotten).

Skin uses[edit]

Raw skin, Chitin and Scales can be processed at a Tanner by a dwarf with the Tanning labor enabled in order to produce Leather, Chitin and Scale respectivly. If skins are not tanned automatically, try using your manager to manually queue "Tan a Hide" jobs.