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Masterwork:Treant
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| |
Biome | |
---|---|
Any location | |
Attributes | |
Cannot be tamed | |
Size | |
Child: | 320,000 cm3 |
Adolescent: | 500,000 cm3 |
Adult: | 8,200,000 cm3 |
Cannot be butchered |
This article is about a mod. |
MDF: v1.31 |
- A magical living tree of humanoid shape. Branches are their arms and roots their legs. They are fierce protectors of nature and loyal to the person who planted their seeds. Elves do occasionally sell bags of treant seeds to their allies.
[CREATURE:TREANT]
[NAME:treant:treants:treantish]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A magical living tree of humanoid shape. Branches are their arms and roots their legs. They are fierce protectors of nature and loyal to the person who planted their seeds. Elves do occasionally sell bags of treant seeds to their allies.]Being rooted to the ground and unable to move makes them vulnerable to ranged units, but anyone who is unwise enough to get lost in a forest full of treants will regret it.
[CASTE_NAME:treant:treants:treantish]
[CREATURE_TILE:255][COLOR:2:6:0]
[NOT_BUTCHERABLE][VEGETATION]
[EXTRAVISION][NOBREATHE][NONAUSEA]-NOEMOTION-[PRONE_TO_RAGE:5][LIKES_FIGHTING]
[NOSKULL]-NOSKIN-[NOBONES][NOMEAT]-NOTHOUGHT-
[NOFEAR][NOSMELLYROT][NO_DRINK][NO_EAT][NO_SLEEP]
-BUILDINGDESTROYER:2-[FREQUENCY:0]-IMMOBILE-
[BODY:HUMANOID:2EYES:HUMANOID_JOINTS:2FINGERS:2TOES]
[BODYGLOSS:TRUNK][BODYGLOSS:BRANCH_ARM]
[BODYGLOSS:LEG_STUMP][BODYGLOSS:ROOTS_FOOT]
[USE_MATERIAL_TEMPLATE:SAP:BLOOD_TEMPLATE]
[BLOOD:CREATURE_MAT:TREANT:SAP:LIQUID]
[USE_MATERIAL_TEMPLATE:SAP:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen sap]
[STATE_NAME_ADJ:ALL_SOLID:frozen sap]
[STATE_NAME:LIQUID:sap]
[STATE_NAME_ADJ:LIQUID:sap]
[STATE_NAME:GAS:sap]
[STATE_NAME_ADJ:GAS:sap]
[STATE_COLOR:ALL:ORANGE]
[MELTING_POINT:9870]
[BOILING_POINT:19930]
[PREFIX:NONE]
-NO_THOUGHT_CENTER_FOR_MOVEMENT-
[PREFSTRING:walking roots]
[USE_MATERIAL_TEMPLATE:WOOD:WOOD_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:wood]
[TISSUE:WOOD]
[TISSUE_NAME:wood:wood]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:WOOD]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:4]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:WOOD]
[CREATURE_CLASS:GENERAL_POISON]
[BODY_SIZE:0:0:320000]
[BODY_SIZE:2:0:500000]
[BODY_SIZE:12:0:8200000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[EQUIPS]
[ITEMCORPSE:WOOD:NO_SUBTYPE:LOCAL_CREATURE_MAT:WOOD]
[ALL_ACTIVE]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:6]
[NATURAL_SKILL:COORDINATION:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:WRESTLING:9]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[HOMEOTHERM:10050]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[CASTE:GENERIC] |