v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User contributions
Jump to navigation
Jump to search
- 10:37, 30 September 2014 diff hist +1,592 User talk:CLA →Creating your own Tileset: added info about tile size, reordered some bullet points, elaborated on tutorial
- 09:44, 30 September 2014 diff hist -17 m Tilesets →Trees in game: added catkins to #042
- 13:07, 29 September 2014 diff hist +475 User talk:CLA →Creating your own Tileset
- 12:59, 29 September 2014 diff hist -64 m Tilesets →Main creature tiles: I think the list is complete now. Only vermin fish were missing.
- 12:55, 29 September 2014 diff hist +158 User talk:CLA
- 12:37, 29 September 2014 diff hist +83 User talk:CLA →Creating your own Tileset
- 12:28, 29 September 2014 diff hist +595 User talk:CLA →new page 'graphic set' (listed here for drafting)
- 11:43, 29 September 2014 diff hist +67 User talk:CLA →Creature Graphics (what of this should go on separate page?)
- 17:14, 28 September 2014 diff hist -23 User talk:CLA
- 17:12, 28 September 2014 diff hist -175 User talk:CLA →Installation
- 11:17, 28 September 2014 diff hist +104 User talk:CLA →Creature Graphics (what of this should go on separate page?): link from http://www.bay12forums.com/smf/index.php?topic=144237.msg5694818#msg5694818
- 10:53, 28 September 2014 diff hist 0 User talk:CLA
- 10:51, 28 September 2014 diff hist +474 User talk:CLA
- 13:28, 13 September 2014 diff hist +44 Tilesets →Row 03 (032-047): added smoothed branches to #35
- 18:57, 9 September 2014 diff hist -1 Tilesets →Row 16 (240-255): trees at lower elevation now use same tile as boulder. (all parts of trees - leaves, trunks, etc)
- 18:48, 9 September 2014 diff hist +70 Tilesets →Garden plants
- 18:25, 9 September 2014 diff hist +34 Tilesets →Trees in game: forgot trunk tile
- 18:24, 9 September 2014 diff hist +9 Tilesets →Row 01 (000-015): specified use of tile #10
- 18:17, 9 September 2014 diff hist 0 Tilesets →Row 01 (000-015): Quarry bushes use tile #5, see edit below
- 18:16, 9 September 2014 diff hist -17 Tilesets →crops: Just started a fortress to make sure, and quarry bushes indeed use tile #5. Is there a difference between quarry bushes and quarry bush leaves?
- 17:32, 9 September 2014 diff hist +20 Tilesets →Row 01 (000-015): Plump helmets got lost when removing trees, readding.
- 17:23, 9 September 2014 diff hist +2,785 Tilesets →Trees on map: added trees in game, other plants - still incomplete. see crop
- 16:38, 9 September 2014 diff hist +12 Archery target →Making an Archery Range: added link to bug report
- 16:36, 9 September 2014 diff hist +134 Archery target →Bugs: Finally found the bug report related to that behavior
- 00:56, 9 September 2014 diff hist +47 Tilesets →Row 01 (000-015): added creeping eye to tile 9 (just noticed in adventure mode)
- 19:42, 8 September 2014 diff hist +202 User talk:CLA →Creating your own Tileset
- 19:39, 8 September 2014 diff hist +25 User talk:CLA →tricks and magic
- 19:26, 8 September 2014 diff hist +735 User talk:CLA first draft of "graphics" (working title) - introduction page to DF graphics, parent page for tileset, color scheme, tileset and graphic set repositories, and location for tutorials
- 17:10, 8 September 2014 diff hist +80 m Tilesets →Row 16 (240-255): added , same as edits before
- 17:09, 8 September 2014 diff hist +80 Tilesets →Row 13 (192-207)
- 17:08, 8 September 2014 diff hist +80 Tilesets →Row 07 (096-111): added , same as below
- 17:07, 8 September 2014 diff hist +80 Tilesets →Row 05 (064-079): added to first row, # and symbol were still on separate lines when browser window was narrow
- 17:01, 8 September 2014 diff hist +7,547 Tilesets →Creatures: added creatures from Creature page; some are probably still missing (fish?)
- 15:49, 8 September 2014 diff hist +360 Tilesets →Creatures: added creatures for "A" and "a"; added link to creature page in introduction paragraph
- 22:12, 7 September 2014 diff hist -24 m Spear removing migration tag, nothing changed about the information on this page; restoring quality tag from 34.11 level.
- 17:17, 7 September 2014 diff hist +255 Adventurer mode →Civilization: added Lairs
- 17:12, 7 September 2014 diff hist +45 m Tilesets →Row 05 (064-079): fix broken link
- 17:10, 7 September 2014 diff hist +560 Adventurer mode →Civilization: added Necro towers (after removing the information from Tower)
- 17:00, 7 September 2014 diff hist +190 Necromancer →Adventurer Mode: Add information removed from Tower
- 16:58, 7 September 2014 diff hist -1,029 Tower Removed Necromancer's Tower information (and adv mode category), instead linked to relevant places and added information where necessary.
- 16:46, 7 September 2014 diff hist 0 m Tilesets →Row 07 (096-111): fix broken link
- 16:44, 7 September 2014 diff hist +54 m Tilesets →Row 16 (240-255): fix broken links
- 16:43, 7 September 2014 diff hist +33 Tilesets →Row 11 (160-175)
- 16:42, 7 September 2014 diff hist +92 m Tilesets →Row 10 (144-159): fix broken links
- 16:39, 7 September 2014 diff hist +22 m Tilesets →Row 09 (128-143): fix broken link
- 16:38, 7 September 2014 diff hist +8 Tilesets →Row 08 (112-127): fix broken link
- 16:36, 7 September 2014 diff hist +84 Tilesets →Row 03 (032-047)
- 16:33, 7 September 2014 diff hist 0 Tilesets →Row 02 (016-031): fix broken links; remove trees, replace with links to section below; use same wording for all 4 bridge direction tiles
- 16:30, 7 September 2014 diff hist +27 Tilesets →Row 01 (000-015): fix broken links
- 16:26, 7 September 2014 diff hist -24 Gender Removed migration tag, information is still valid;