v50 Steam/Premium information for editors
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- 15:30, 21 September 2017 diff hist -9 m Marlin
- 11:37, 20 September 2017 diff hist +136 Interaction token →Interaction Definitions
- 01:51, 20 September 2017 diff hist +24 m 23a:Mandrill current
- 01:44, 20 September 2017 diff hist 0 File:MostlyJustDrink.PNG TheCrazyHamsteR uploaded a new version of "File:MostlyJustDrink.PNG": cropped
- 01:30, 20 September 2017 diff hist +55 Unit type token info about numeration obtained through DFHack's gui/gm-editor
- 01:06, 20 September 2017 diff hist +141 Position token →Position Tokens: added info for [MENIAL_WORK_EXEMPTION] and [PUNISHMENT_EXEMPTION]
- 14:06, 16 September 2017 diff hist +384 Demon
- 00:00, 16 September 2017 diff hist +743 Skill token →Skills By Type
- 22:16, 15 September 2017 diff hist +124 Dye
- 22:01, 15 September 2017 diff hist +82 m Material definition token
- 20:05, 15 September 2017 diff hist +73 Creature token →M: [MEGABEAST]s without a valid biome specified will not spawn
- 19:16, 14 September 2017 diff hist +420 23a:Cage caged hostiles can be used for unfortunate accidents
- 18:34, 14 September 2017 diff hist +2,731 N 23a:Peasant Created page for 23a current
- 18:09, 13 September 2017 diff hist +18 m Platinum
- 18:00, 13 September 2017 diff hist +2,140 N 23a:Token List of token types for 23a
- 17:42, 13 September 2017 diff hist +20 m Token
- 17:41, 13 September 2017 diff hist 0 m Token TheCrazyHamsteR moved page Token to DF2014:Token: This is about the current version. In older versions (such as 23a) token types were different.
- 16:57, 13 September 2017 diff hist +199 m 23a:Ore current
- 01:54, 13 September 2017 diff hist +13 m 23a:Chasm
- 00:42, 13 September 2017 diff hist +6 m Dragonfire
- 00:34, 13 September 2017 diff hist +1,181 Dragonfire added a table of dragonfire-safe materials
- 23:26, 12 September 2017 diff hist +26 m Divine fabric
- 20:17, 12 September 2017 diff hist +24 m Yarn
- 20:14, 12 September 2017 diff hist +37 Plant fiber added raws
- 20:14, 12 September 2017 diff hist +1,126 N DF2014:Plant fiber/raw raws for plant fiber
- 20:11, 12 September 2017 diff hist +36 Silk added raws
- 20:11, 12 September 2017 diff hist +1,114 N DF2014:Silk/raw raws for silk
- 20:06, 12 September 2017 diff hist +26 m Divine metal
- 20:01, 12 September 2017 diff hist +337 Divine fabric properties
- 19:47, 12 September 2017 diff hist +79 Magma-safe
- 19:17, 12 September 2017 diff hist +14 Bone added raws
- 19:16, 12 September 2017 diff hist +1,233 N DF2014:Bone/raw raws for bone
- 23:15, 11 September 2017 diff hist +249 Fuel properties
- 23:09, 11 September 2017 diff hist +243 Pearlash properties
- 23:08, 11 September 2017 diff hist +243 Potash properties
- 23:07, 11 September 2017 diff hist +243 Ash properties
- 22:04, 11 September 2017 diff hist +152 Magma-safe !!SCIENCE!!: heated ash, potash and pearlash to 50000°U and nothing happened. Metal bars melted and boiled, for comparison
- 21:03, 11 September 2017 diff hist +87 Dye added dye values
- 20:42, 11 September 2017 diff hist -2 m 23a:Mayor
- 20:37, 11 September 2017 diff hist +26 Baron
- 20:15, 11 September 2017 diff hist +76 m Entity token →Available Resources
- 22:29, 10 September 2017 diff hist +621 Undead uses of caged undead
- 21:31, 10 September 2017 diff hist +672 Exploit found one more
- 02:12, 10 September 2017 diff hist +13 m Cave-in
- 02:07, 10 September 2017 diff hist +76 Main Page/gallery
- 02:05, 10 September 2017 diff hist +247 N File:23a warthog hunting.png Wild animals are mostly pushovers. Even untrained military can kill them with ease, and provide a nice amount of meat and bones. So why do you need hunters, when you have swords? current
- 00:54, 10 September 2017 diff hist +13 m 23a:Cassiterite current
- 22:03, 9 September 2017 diff hist +43 m The Non-Dwarf's Guide to Rock
- 16:48, 9 September 2017 diff hist +13 m 23a:Malachite current
- 16:47, 9 September 2017 diff hist +13 m 23a:Galena current
- 22:31, 8 September 2017 diff hist +632 m 23a:Creature token
- 17:20, 8 September 2017 diff hist +89 Stupid dwarf trick →Ice tower
- 16:48, 7 September 2017 diff hist +915 Common snapping turtle
- 15:41, 7 September 2017 diff hist +1 m Giant mole
- 02:28, 7 September 2017 diff hist +63 Body token [EMBEDDED] body parts can't be used to grab enemies and can't be grabbed by them
- 20:23, 6 September 2017 diff hist +97 Creature token →C
- 20:08, 6 September 2017 diff hist +222 Entity token →Available Resources: Lack of plants for farming will cause worldgen rejections
- 03:53, 6 September 2017 diff hist +10 m Necromancer →Fortress mode
- 01:36, 6 September 2017 diff hist +350 Material definition token more info for REACTION_CLASS
- 00:51, 6 September 2017 diff hist -133 Maximizing framerate when the number of cavern layers is reduced, all cavern creatures and plants are mixed together
- 00:39, 6 September 2017 diff hist +87 Forgotten beast exact info how the number of forgotten beasts is determined
- 17:23, 5 September 2017 diff hist +19 m Syndrome
- 17:11, 5 September 2017 diff hist -14 m Syndrome →Special Effects
- 14:30, 4 September 2017 diff hist +750 Stupid dwarf trick
- 20:54, 3 September 2017 diff hist +115 Stupid dwarf trick →Pit o' doom
- 19:50, 3 September 2017 diff hist +96 Status icon
- 00:45, 3 September 2017 diff hist +907 Megaproject A fun thing to do with the HFS
- 19:17, 2 September 2017 diff hist +2 m Token
- 01:45, 2 September 2017 diff hist +111 Entity token →Behavior: more info about [LAYER_LINKED]
- 13:55, 31 August 2017 diff hist +192 Porcelain properties
- 13:53, 31 August 2017 diff hist +192 Stoneware properties
- 13:51, 31 August 2017 diff hist +192 Earthenware properties
- 13:46, 31 August 2017 diff hist +193 Adamantine properties
- 13:43, 31 August 2017 diff hist +191 Trifle pewter properties
- 13:42, 31 August 2017 diff hist +193 Sterling silver properties
- 13:40, 31 August 2017 diff hist +40 m Steel
- 13:36, 31 August 2017 diff hist +39 m Rose gold
- 13:34, 31 August 2017 diff hist +193 Pig iron properties
- 13:32, 31 August 2017 diff hist +192 Nickel silver properties
- 13:30, 31 August 2017 diff hist +38 m Lay pewter
- 13:29, 31 August 2017 diff hist +191 Fine pewter properties
- 13:27, 31 August 2017 diff hist +168 Electrum properties
- 13:25, 31 August 2017 diff hist +39 m Bronze
- 13:24, 31 August 2017 diff hist +192 Brass properties
- 13:22, 31 August 2017 diff hist +192 Black bronze properties
- 13:20, 31 August 2017 diff hist +39 m Bismuth bronze
- 13:18, 31 August 2017 diff hist +192 Billon properties
- 13:16, 31 August 2017 diff hist +38 m Zinc
- 13:14, 31 August 2017 diff hist +167 Silver properties
- 13:12, 31 August 2017 diff hist +22 m Platinum
- 13:10, 31 August 2017 diff hist +193 Nickel properties
- 13:07, 31 August 2017 diff hist +38 m Lead
- 13:05, 31 August 2017 diff hist -1 m Iron
- 13:03, 31 August 2017 diff hist +39 m Gold
- 13:02, 31 August 2017 diff hist +39 m Copper
- 13:00, 31 August 2017 diff hist +192 Bismuth properties
- 12:57, 31 August 2017 diff hist +192 Aluminum properties
- 12:52, 31 August 2017 diff hist +38 m Tin
- 01:41, 31 August 2017 diff hist +17 m The Non-Dwarf's Guide to Rock
- 01:18, 31 August 2017 diff hist +1,704 Reaction →Full Token List
- 00:39, 31 August 2017 diff hist +202 Reaction →Full Token List
- 13:55, 29 August 2017 diff hist +112 Inorganic material definition token inorganic generated creatures are never composed of [SPECIAL] materials
- 15:11, 28 August 2017 diff hist +1,093 Captured creatures captured hostiles can be used for fortress defense, if you take appropriate precautions
- 11:30, 28 August 2017 diff hist +13 Wood added raws
- 11:29, 28 August 2017 diff hist +1,274 N DF2014:Wood/raw raws for wood
- 11:27, 28 August 2017 diff hist +13 Tallow added raws
- 11:27, 28 August 2017 diff hist +1,244 N DF2014:Tallow/raw raws for tallow
- 11:25, 28 August 2017 diff hist +13 Soap added raws
- 11:25, 28 August 2017 diff hist +1,131 N DF2014:Soap/raw raws for soap
- 11:23, 28 August 2017 diff hist +13 Leather added raws
- 11:23, 28 August 2017 diff hist +1,158 N DF2014:Leather/raw raws for leather
- 11:21, 28 August 2017 diff hist +13 Ivory added raws
- 11:21, 28 August 2017 diff hist +1,124 N DF2014:Ivory/raw raws for tooth and ivory
- 11:18, 28 August 2017 diff hist +13 Horn added raws
- 11:18, 28 August 2017 diff hist +1,131 N DF2014:Horn/raw raws for horn
- 11:16, 28 August 2017 diff hist +13 Fat added raws
- 11:15, 28 August 2017 diff hist +1,274 N DF2014:Fat/raw raws for fat
- 11:13, 28 August 2017 diff hist +13 Blood added blood raws
- 11:13, 28 August 2017 diff hist +1,166 N DF2014:Blood/raw blood raws
- 10:38, 28 August 2017 diff hist +37 m Material definition token
- 09:56, 28 August 2017 diff hist +68 m Creature token →S: combining [SAVAGE] with [GOOD] or [EVIL] makes a creature not spawn correctly
- 15:32, 27 August 2017 diff hist +4 m Creature token →R
- 21:37, 26 August 2017 diff hist +8 m Creature token →I: ghosts don't leave ashes upon death
- 21:21, 26 August 2017 diff hist +32 m Creature token →Tissue Modification
- 23:07, 25 August 2017 diff hist -2 m Stupid dwarf trick "Roof of the world" sounds much better than just "Glass ceiling"
- 22:40, 25 August 2017 diff hist +117 Main Page/Quote/list
- 22:24, 25 August 2017 diff hist +127 Stupid dwarf trick →Zombie thunderdome
- 12:11, 23 August 2017 diff hist +66 Tissue definition token
- 12:04, 23 August 2017 diff hist +7 m Creature token →C
- 12:01, 23 August 2017 diff hist +34 m Creature token →P
- 11:59, 23 August 2017 diff hist -2 m Creature token →L
- 19:16, 22 August 2017 diff hist +113 Combat →Other combat factors
- 23:18, 21 August 2017 diff hist +72 Forgotten beast according to world.dat, the requirement for forgotten beast attack is fort population of 20 or more
- 07:28, 21 August 2017 diff hist +116 Entity token →Behavior
- 21:49, 20 August 2017 diff hist +448 User talk:Uzu Bash →Re: Werebeast raws: new section
- 18:05, 19 August 2017 diff hist +268 Maximizing framerate →Game Settings
- 14:40, 17 August 2017 diff hist 0 m Syndrome
- 23:58, 16 August 2017 diff hist +1,868 Syndrome idk whether it should be put here, but this masterpiece of mine surely needs to be documented
- 21:32, 15 August 2017 diff hist 0 m Creature token →S
- 19:36, 15 August 2017 diff hist +292 Creature token →N: more detailed info about [NIGHT_CREATURE_HUNTER]
- 17:54, 15 August 2017 diff hist +108 m Tilesets version tags
- 19:41, 14 August 2017 diff hist +7 m Tilesets →Row 04 (048-063)
- 19:37, 14 August 2017 diff hist +14 m Tilesets →Row 12 (176-191)
- 13:11, 14 August 2017 diff hist +135 Interaction token →Interaction Usage
- 23:31, 13 August 2017 diff hist -79 m Advanced world generation →Bottom Layer: curious underground structures were removed in v0.40.01
- 23:23, 13 August 2017 diff hist -97 m Advanced world generation →Number of Vampire Curse Types: checked world.dat, all vampires get the same stat bonuses
- 22:38, 13 August 2017 diff hist -19 m Creature token →N: verified [NOSTUN]
- 19:47, 13 August 2017 diff hist +256 Personality trait
- 19:25, 13 August 2017 diff hist -10 m Ethic →Ethic types
- 17:00, 13 August 2017 diff hist -50 m Werebeast →Characteristics: werebeasts are [NOSTUN], which means they can't be knocked unconscious
- 12:01, 13 August 2017 diff hist +5 m Werebeast the actual message displayed in-game
- 13:18, 11 August 2017 diff hist -79 Creature token →L: LITTERSIZE works fine in v0.43.03
- 15:07, 9 August 2017 diff hist +3 m Entity token →Available Resources: it's [DIVINE_MAT_CLOTHING], not [DIVINE_MAT_CLOTH]
- 13:14, 9 August 2017 diff hist -19 m Syndrome →Creature effect tokens
- 21:03, 8 August 2017 diff hist +40 m Syndrome →Inorganic syndromes and you!: this was not room temperature, and setting melting point to NONE also matters
- 19:37, 8 August 2017 diff hist +40 m Creature token →Attack Tokens: clarification
- 11:06, 8 August 2017 diff hist +129 Werebeast →Werebeast characteristics
- 07:23, 8 August 2017 diff hist +143 Entity token this one was apparently omitted
- 06:25, 8 August 2017 diff hist 0 m Material definition token
- 22:52, 7 August 2017 diff hist +49 Creature token →U
- 21:07, 5 August 2017 diff hist +6,601 Bogeyman added example bogeyman raws, extracted from world.dat
- 21:03, 5 August 2017 diff hist +6 m Night troll typo
- 21:02, 5 August 2017 diff hist 0 m Werebeast typo
- 19:28, 5 August 2017 diff hist 0 m Night troll
- 19:27, 5 August 2017 diff hist 0 m Werebeast
- 19:25, 5 August 2017 diff hist +7,460 Werebeast added example werebeast raws, extracted from world.dat
- 14:49, 5 August 2017 diff hist +255 User:TheCrazyHamsteR current
- 10:56, 5 August 2017 diff hist +7,038 Night troll added example night troll raws, extracted from world.sav
- 08:47, 5 August 2017 diff hist +132 Creature token →F: more precise info about FIXED_TEMP
- 14:06, 3 August 2017 diff hist +136 m Level of conflict
- 11:03, 3 August 2017 diff hist +121 Creature token →A: more info about ATTACK_TRIGGER tag
- 17:01, 2 August 2017 diff hist +155 Creature token →F: added info why high FIXED_TEMP is !!Fun!!.
- 11:17, 2 August 2017 diff hist -10 Plant token Added more precise info to SAPLING_DROWN_LEVEL and SHRUB_DROWN_LEVEL, tested on plants growing in my drowning chamber
- 13:05, 1 August 2017 diff hist +368 DF2014 Talk:Plump helmet man reply
- 20:25, 31 July 2017 diff hist -11 m Creature token →C: verified that CANNOT_CLIMB is a caste token
- 20:19, 31 July 2017 diff hist -2 m Creature token →A: APPLY_CREATURE_VARIATION is a caste token
- 22:22, 30 July 2017 diff hist +800 Ghost Using DFHack, it is possible to turn your adventurer into a ghost.
- 18:29, 30 July 2017 diff hist +137 Forgotten beast →Forgotten Beast Threat Analysis: I had a forgotten beast, fire-breathing pterosaur, who burned itself to death while hunting giant cave toads.
- 11:26, 29 July 2017 diff hist +3 m Emotion
- 10:16, 29 July 2017 diff hist +19 m Reaction →Full Token List
- 10:07, 29 July 2017 diff hist +19 m Reaction →Modifiers: [HAS_EDGE] was likely added in v0.42 - it is unrecognized in v0.40.24
- 19:03, 27 July 2017 diff hist +47 Main Page/gallery
- 19:01, 27 July 2017 diff hist +168 N File:Horse law.png A horse has become law-giver of some human civilization. Only the humans are capable of such ideas. current
- 13:33, 27 July 2017 diff hist +88 Creature token →F: adding [FIXED_TEMP:12000] to fortress race makes them refuse to move even if they're fireimmune, but [FIXED_TEMP:11999] works fine.
- 22:36, 24 July 2017 diff hist +525 Deity Added info how to create a world without deities and what does that imply.
- 22:22, 21 July 2017 diff hist +53 Entity token →Flavor: FRIENDLY_COLOR is also the color of the caravan arrival announcement
- 12:08, 21 July 2017 diff hist +12 Creature →Randomly Generated Creatures
- 12:00, 21 July 2017 diff hist +18 m Creature →Subterranean: Cave Dragons and Jabberers are also trainable
- 21:16, 19 July 2017 diff hist +1,221 Announcements.txt →List of announcements: added more announcements examples
- 09:55, 18 July 2017 diff hist +77 Creature token →A
- 00:19, 18 July 2017 diff hist +77 Creature token →C: animal man mercenaries with [CURIOUSBEAST_ITEM] don't drop hauled items
- 14:14, 17 July 2017 diff hist -10 m Creature token
- 14:13, 17 July 2017 diff hist +3 m Creature token
- 22:36, 15 July 2017 diff hist +662 Announcements.txt →List of announcements: added more announcements examples
- 17:45, 15 July 2017 diff hist +1,585 Announcements.txt →List of announcements: added more announcements examples
- 15:46, 15 July 2017 diff hist +4,379 Announcements.txt →List of announcements: added examples how the announcements appear in-game
- 11:10, 15 July 2017 diff hist +59 Temperature →Temperature scale: ignition point for most organic materials, from material_template_default.txt
- 04:41, 14 July 2017 diff hist +33 m Creature token →Attack Tokens
- 15:21, 13 July 2017 diff hist 0 m Forgotten beast moved image with size comparision to the appropriate section
- 15:13, 13 July 2017 diff hist +134 m Forgotten beast →Forgotten Beast Threat Analysis
- 10:43, 6 July 2017 diff hist +63 Weather →Evil Clouds: added image
- 10:41, 6 July 2017 diff hist +91 N File:Creeping cloud.png A drifting evil cloud. current
- 17:32, 30 June 2017 diff hist +264 Drowning chamber added image
- 17:22, 30 June 2017 diff hist +84 Main Page/gallery added an image
- 17:18, 30 June 2017 diff hist +356 N File:Drowning chamber.png An example of a simple drowning chamber at work. The door in the northern corridor opens, the water flows from the stream and fills the chamber, goblins are released from the cages and drown, and then the water is drained to a cavern and the lo... current
- 18:11, 26 June 2017 diff hist +4 m Creature token →N: link
- 00:52, 1 March 2017 diff hist +30 m Creature token →N
- 13:35, 11 February 2017 diff hist +140 Main Page/Quote/list
- 22:01, 19 December 2016 diff hist +66 Interaction token
- 21:20, 18 December 2016 diff hist +49 Main Page/Quote/list
- 12:21, 26 November 2016 diff hist -47 m Material definition token
- 12:19, 26 November 2016 diff hist +26 m DF2014:Syndrome token Redirected page to DF2014:Syndrome#The anatomy of a syndrome current
- 14:23, 25 July 2016 diff hist +26 Stress
- 12:49, 23 July 2016 diff hist +3 m Trap components Redirected page to DF2014:Trap component
- 12:37, 23 July 2016 diff hist +29 Creature token →M
- 11:43, 22 July 2016 diff hist -133 m Creature token →N
- 11:36, 22 July 2016 diff hist -146 m Creature token →U: Removed fluff
- 09:32, 22 July 2016 diff hist +25 Tilesets →Row 16 (240-255)
- 09:26, 22 July 2016 diff hist +26 Tilesets →Row 01 (000-015)
- 09:16, 22 July 2016 diff hist +15 Tilesets →Row 06 (080-095)
- 09:13, 22 July 2016 diff hist +23 Tilesets →Row 08 (112-127)
- 18:19, 21 July 2016 diff hist +70 Creature token →D
- 12:25, 21 July 2016 diff hist +42 Stress
- 12:23, 21 July 2016 diff hist +3 m Stream Redirected page to DF2014:River current
- 12:22, 21 July 2016 diff hist +3 m Staircase Redirected page to DF2014:Stairs current
- 12:22, 21 July 2016 diff hist -2 m Strawberries Redirected page to DF2014:Strawberry current
- 12:21, 21 July 2016 diff hist +3 m Strange Moods Redirected page to DF2014:Strange mood current
- 12:43, 13 July 2016 diff hist +3 m Colors Redirected page to DF2014:Color
- 13:24, 28 June 2016 diff hist +522 Skin Described a minor mod enabling the usage of scales in leatherworking
- 11:43, 28 June 2016 diff hist +37 m Unit list
- 11:29, 28 June 2016 diff hist +36 Body token
- 11:02, 28 June 2016 diff hist +117 m Creature token →I
- 12:39, 24 June 2016 diff hist +8,128 Stress Marked v0.42.01-specific info
- 12:10, 24 June 2016 diff hist +9 m Stress
- 08:51, 20 June 2016 diff hist +104 m Syndrome →Special Effects
- 08:38, 20 June 2016 diff hist -295 Syndrome →Creature effect tokens: Actual info about how the necrosis works
- 06:44, 20 June 2016 diff hist +607 Forgotten beast
- 22:07, 13 June 2016 diff hist +66 Stress
- 21:34, 13 June 2016 diff hist +177 Main Page/Quote/list
- 11:39, 12 June 2016 diff hist +8 m Stress
- 11:30, 8 June 2016 diff hist +496 Material definition token
- 19:50, 7 June 2016 diff hist +59 Creature token →Attack Tokens
- 19:35, 7 June 2016 diff hist -1 m Creature token →C
- 19:32, 7 June 2016 diff hist +44 m Creature token →A
- 14:15, 7 June 2016 diff hist +60 Object testing arena
- 13:59, 7 June 2016 diff hist +12 m Giant warthog
- 13:58, 7 June 2016 diff hist +12 m Warthog man
- 13:58, 7 June 2016 diff hist +12 m Giant two-humped camel
- 13:58, 7 June 2016 diff hist +12 m Two-humped camel man
- 13:57, 7 June 2016 diff hist +12 m Giant vulture