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Difference between revisions of "Template:Tile"

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<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude><code style="color: {{fgcolor|{{{2}}}}}; background: {{bgcolor|{{{2}}}|{{{3|#000}}}}}; font-size:{{{4|135%}}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console',  'Lucida Sans Typewriter', monospace; padding: 0.05em 0.1em; font-weight:bold">{{{1}}}</code><noinclude>
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<noinclude><div style="float: right; padding: 0.5em; margin: 0.25em; border: 1px solid #ccc; background: #eee"></noinclude><code style="color: {{fgcolor|{{{2}}}}}; background: {{bgcolor|{{{2}}}|{{{3|#000}}}}}; font-size:{{{4|135%}}}; font-weight: bold; font-family: 'Courier New', 'Quicktype Mono', 'Bitstream Vera Sans Mono', 'Lucida Console',  'Lucida Sans Typewriter', monospace; padding: 0.05em 0.15em; font-weight:bold">{{{1}}}</code><noinclude>
 
</div>
 
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Revision as of 07:44, 26 September 2017

{{{1}}}

Template:Tile can be used to display tiles close to what they appear as in Dwarf Fortress. It is designed to be used for free-standing tiles. There is a padding-free variant for use in grids and other places where padding between the tiles is not desirable. The Dwarf template can be used to insert dwarf faces.

Usage

{{Tile|<character>|<#color>|<#background>|<size>}}
{{Tile|<character>|<#color>|<#background>}}
{{Tile|<character>|<x:y:z>}}
{{Tile|<character>|<x:y:z>||<size>}}

Special characters

Special characters can be copied from the character table. Characters used in the template syntax (e.g. | or =) need to be escaped.

Examples

Using {{Tile|*|#090|#fff}} and {{Tile|÷|0:6:0}} will insert ore chunks * and barrels ÷ into text.