v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

User:Latias1290

From Dwarf Fortress Wiki
Revision as of 14:32, 5 February 2014 by Latias1290 (talk | contribs)
Jump to navigation Jump to search


Welcome to the Page of Latias
~ The page of the annoying colors ~

My local time is: 7:42PM, Thursday, 18 April, 2024 (update)
My time zone is: +1 UTC


Salve!

Yeah, thats it. I dont really have to say anything more. Sorry.

I am the "grammar patrol" on this wiki. If you ever saw an edit with as summary "grammar patrol was here" and always wondered what it was, then you will find out now. It basically means that I have fixed an extremely minor grammar error, spelling error, punctuation error or typo.
I also like to expand the help section at times. And I like fapping messing with systems involving liquids ingame(fully automated sewer systems, lethal drowning/burning chambers, automated systems to learn kiddos how to swim, etc).

I find killing nobles retarded. Why do I?

  • If you kill any of those nobles you wont be able to perform a potentionally important task anymore, as well as causing unhappy thoughts on potentionally a lot of dwarves(especialy with the mayor, as he often has a lot of friends).
  • Killing the Leader/Mayor will prevent you from appointing most new ones if a noble turns out to be unsuitable or a vampire, or if you kill one.
  • Killing any militia leader will leave their squad without a leader.
  • Killing the hammerer will leave you unable to death-penalty a vampire or serious criminal. This might be good in certain cases(for example, a dwarf was convicted to hammering because he carelessly put a floodgate in the trading depot), but you are better off just removing him, convicting the dwarf, and reassinging the hammerer
  • Killing the manager will prevent you from mass-producting something without a lot of hassle.
  • Killing the bookkeeper does not result in a very bad thing, but players often make the same dwarf both the bookkeeper as well as the manager.
  • Killing the broker will prevent you from trading, which isnt always as bad, but still causes unhappy thoughts.
  • Killing the chief medical dwarf will render the hospital unusable, as well as losing a potentionally skilled doctor.