Bedroom Rewrite
Just sayin thanks for the good work on that article. --Edward 04:25, 12 April 2009 (UTC)
- No problem. The page had absolutely no organization, and I can't abide sloppy wikis. It'd be nice to do something similar with the other rooms, which suffer from similar problems. --Mikaka 20:21, 12 April 2009 (UTC)
 "Defense" rewrite
Hey, thanks for the help! I was going to PM you and Zchris in about an hour when I had finished this final push to the layout - 4 pages total. Here's the "form letter" I posted on each discussion page. Let's keep the discussion back under the Talk:Fortress defense page, where we were talking before. I'll PM zcrhis w/ this as well once I'm done w/ the last page (Mil design). I may be ramrodding this rewrite/re-organization, but I know I've left some weak spots and would appreciate a good critique and editor(s).
New Pages, new organization
There had been about 5-6 pages on "defense", and articles and advice on various topics were scattered and repeated across all of them. This is an effort to re-organize them into 4 tightly defined and user-friendly topics using current DF wiki naming conventions - a General guide and overview Defense guide, and 3 articles on specific design - layout and architecture (Defense design), traps (Trap design), and specific advice on organizing your military (Military design).
Discussion from any pages removed or renamed will be placed (or linked) under one of those four. --Albedo 06:21, 4 June 2009 (UTC)
Brought over what information has been confirmed
Where did you find references to "coal fuel"? I didn't find it where it used to be. --Albedo 06:32, 5 April 2010 (UTC)
- Ah, I seemed to have screwed up. Originally, if you didn't have any fuel and tried to assign a task to a smelter, you got a message "Must have coal fuel" or some such. However, that has been changed to "No tasks available. Check for raw material access and fuel if necessary". The job cancel due to lack of fuel and stock pile options remain the same, though. But since fuel is now used ingame, and is far and away the most common word used by players, perhaps we should rename the article. I'll move it over to DF2010:Fuel and rewrite the erroneous parts, unless there's some object to it being move to that name. --Mikaka 02:19, 6 April 2010 (UTC)
- That was the name that I (as a newbie) had originally suggested (on those/my/User:VengefulDonut's talk pages, or somewhere), but it was veto'd because it wasn't a "game term". (Check the 40d talk page - one of my first "re-edit/write" articles). However, now that it is used in-game, I see no problem with the move (and quite the opposite, personally). I'll take a look as well.--Albedo 16:12, 6 April 2010 (UTC)
On this topic, it would appear that you didn't verify everything on that page carefully enough when bringing it over - in this version, making pig iron or steel at a conventional smelter requires two units of refined coal - one to power the smelter, and another to serve as a reagent (i.e. the same one unit of coal will not serve both purposes simultaneously anymore, just as you can no longer smelt one chunk of tetrahedrite into two bars of billon); interestingly, this brings the behavior back to how it was way back in 0.23.130.23a... --Quietust 23:22, 13 April 2010 (UTC)
- Ah. I missed that little bit as well. I think I checked that, verfied that it needed two pieces of fuel, and then didn't fully read the bit that says in several important sentences that a single piece could fuel the job and be an ingredient. I swear on this debacle to be more careful on what I consider "verified" in the future. --Mikaka 06:17, 15 April 2010 (UTC)