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Difference between revisions of "Utility:Dfterm2"

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Dfterm2 is a remote Dwarf Fortress playing software for multiple users through telnet. It has been replaced by [[Utility:Dfterm3|Dfterm3]], which has similar functions through an easier to use web interface.   
 
Dfterm2 is a remote Dwarf Fortress playing software for multiple users through telnet. It has been replaced by [[Utility:Dfterm3|Dfterm3]], which has similar functions through an easier to use web interface.   
  

Revision as of 01:22, 29 September 2013

Dfterm2 is a remote Dwarf Fortress playing software for multiple users through telnet. It has been replaced by Dfterm3, which has similar functions through an easier to use web interface.

On linux

You need to compile the program directly from source. To do so you need to install the following packages:

  • ICU development libraries
  • Boost development libraries (at least version 1.42)
  • OpenSSL development libraries
  • CMake
  • PCRE development libraries
  • g++ and usual development tools
  • lua (5.1; 5.2 Doesn't work)
  • git

First, you need to obtain the source code, using the following commands in git:

$ git clone git://genodeen.net/dfterm2
$ cd dfterm2
$ git submodule init
$ git submodule update

Next, you have to use CMake to configure the building system:

$ cmake .

Thirdly, use this command to start the compiling:

$ make

If compilation failed, visit the DFterm2 page on the Bay12 forums for support.

The final step is to add an administrator account using

$ ./dfterm2_configure --adduser (username) (password) admin 
$ ./dfterm2

To connect to the server from a linux machine, you need to use the following command:

$ telnet 127.0.0.1 8000