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Difference between revisions of "v0.31:Cleaning"

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(Added info on the Dwarven Bathtub.)
(Typo fix. Apparently, I can't spell microcline.)
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There is currently a bug leading to spam of messages "cannot clean self" whenever soap is available; the only known workaround is to ensure that all of your soap is stored in chests in your hospital.
 
There is currently a bug leading to spam of messages "cannot clean self" whenever soap is available; the only known workaround is to ensure that all of your soap is stored in chests in your hospital.
  
==Cleaning Your Dwarves==
+
==Cleaning Your Dwarfs==
  
[[File:Dwarven_Bathtub.PNG|thumb|right|A simple Dwarven Bathtub constructed out of microline.  For style points, construct the ramps out of soap.]]
+
[[File:Dwarven_Bathtub.PNG|thumb|right|A simple Dwarven Bathtub constructed out of {{L|microcline}}.  For style points, construct the ramps out of soap.]]
  
 
Given the number of diseases carried by forgotten beasts and the risks of infection, it's a good idea to try to keep your dwarves clean.  This can be accomplished in a number of ways, such as by creating a {{L|waterfall}} in an area that your dwarves will walk through, or using complex [http://www.bay12forums.com/smf/index.php?topic=34407.0 mist generation schemes].  Perhaps the simplest way of all, though, is to make a [[User:Uristocrat/Dwarven_Bathtub|Dwarven Bathtub]]:  just make a {{L|channel}} and fill it with 3/7 water via a {{L|Activity_zone#Pit.2FPond|pond zone}}, being careful to remove or deactivate the zone before it gets too full.  If you do it outdoors, build a roof over it to prevent evaporation.  One of these across each fortress entrance, each cavern entrance and the hospital entrance will go a long way towards keeping contamination under control.  If you need to clean specific dwarves, for example those giving you 'clean self' cancellation spam due to the current<sup>v.31.18</sup> soap bug, create a lever that does nothing at the end of a hallway on the far side of a Dwarven Bathtub, assign the lever to that dwarf (this part requires a {{L|Manager}} noble), and order the lever to be pulled.  This also works to clean contaminated pets, if you find the pet owner and order them to pull the lever. Unowned animals, of course, can just be butchered or thrown into the tub by changing your pond zone to a pit zone and dropping them in.
 
Given the number of diseases carried by forgotten beasts and the risks of infection, it's a good idea to try to keep your dwarves clean.  This can be accomplished in a number of ways, such as by creating a {{L|waterfall}} in an area that your dwarves will walk through, or using complex [http://www.bay12forums.com/smf/index.php?topic=34407.0 mist generation schemes].  Perhaps the simplest way of all, though, is to make a [[User:Uristocrat/Dwarven_Bathtub|Dwarven Bathtub]]:  just make a {{L|channel}} and fill it with 3/7 water via a {{L|Activity_zone#Pit.2FPond|pond zone}}, being careful to remove or deactivate the zone before it gets too full.  If you do it outdoors, build a roof over it to prevent evaporation.  One of these across each fortress entrance, each cavern entrance and the hospital entrance will go a long way towards keeping contamination under control.  If you need to clean specific dwarves, for example those giving you 'clean self' cancellation spam due to the current<sup>v.31.18</sup> soap bug, create a lever that does nothing at the end of a hallway on the far side of a Dwarven Bathtub, assign the lever to that dwarf (this part requires a {{L|Manager}} noble), and order the lever to be pulled.  This also works to clean contaminated pets, if you find the pet owner and order them to pull the lever. Unowned animals, of course, can just be butchered or thrown into the tub by changing your pond zone to a pit zone and dropping them in.
  
 
{{skills}}
 
{{skills}}

Revision as of 07:19, 18 January 2011

This article is about an older version of DF.
Skill: Cleaning
Association  
Profession none
Job Title none
Labor Cleaning
Tasks
  • Clean
Workshop
None
Attributes
None

Cleaning is a type of Template:L used by dwarves in order to clean tiles. In order for dwarves to perform this task, it must be enabled inside the labor menu's Other Jobs tab. Cleaning is enabled by default in all dwarves.

Though dwarves clean interior and non-muddied subterranean floors, they will not clean outside, and can track Template:L, ichor, and various hostile extracts across floors. Template:L will clean any tiles exposed to it (typically outdoors tiles,) and natural or generated Template:L will clean any creature passing through it and gradually wash the tile it is in.

Defining a meeting area might get the dwarves to clean that area more often. An effective way to get an area clean is to select a dwarf for the task, remove all their professions except Cleaning, and assign them to a small Template:L designated around the area to be cleaned. Burrowing a dwarf with only Cleaning assigned will keep an area much cleaner than it would remain on its own.

Dwarves with the Cleaning skill enabled occasionally clean themselves, using any water source, and soap if available (see bug below.) Any blood and other substances will be washed to the floor to spread to other dwarves and animals; barefoot creatures, like animals, children, and many dwarves, can become afflicted with possibly poisonous substances washed off another's body, clothing or weapons. A grating beneath the dwarf will permit washed substances to drain.

There is currently a bug leading to spam of messages "cannot clean self" whenever soap is available; the only known workaround is to ensure that all of your soap is stored in chests in your hospital.

Cleaning Your Dwarfs

A simple Dwarven Bathtub constructed out of Template:L. For style points, construct the ramps out of soap.

Given the number of diseases carried by forgotten beasts and the risks of infection, it's a good idea to try to keep your dwarves clean. This can be accomplished in a number of ways, such as by creating a Template:L in an area that your dwarves will walk through, or using complex mist generation schemes. Perhaps the simplest way of all, though, is to make a Dwarven Bathtub: just make a Template:L and fill it with 3/7 water via a Template:L, being careful to remove or deactivate the zone before it gets too full. If you do it outdoors, build a roof over it to prevent evaporation. One of these across each fortress entrance, each cavern entrance and the hospital entrance will go a long way towards keeping contamination under control. If you need to clean specific dwarves, for example those giving you 'clean self' cancellation spam due to the currentv.31.18 soap bug, create a lever that does nothing at the end of a hallway on the far side of a Dwarven Bathtub, assign the lever to that dwarf (this part requires a Template:L noble), and order the lever to be pulled. This also works to clean contaminated pets, if you find the pet owner and order them to pull the lever. Unowned animals, of course, can just be butchered or thrown into the tub by changing your pond zone to a pit zone and dropping them in.

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