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Difference between revisions of "v0.31:Crossbow"

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== Crossbows in Ranged Combat ==
 
== Crossbows in Ranged Combat ==
Crossbows use {{l|bolts}} as their {{l|ammunition}}. The quality of the crossbow affects the accuracy of the shot, while the material of the crossbow is unimportant.
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Crossbows use {{l|Bolt|bolts}} as their {{l|ammunition}}. The quality of the crossbow affects the accuracy of the shot, while the material of the crossbow is unimportant.
  
 
== Crossbows in Melee ==
 
== Crossbows in Melee ==

Revision as of 22:29, 22 July 2011

This article is about an older version of DF.
See Template:L for a general overview of weapons and related information.

Crossbows can be made from Template:L, Template:L or Template:L. Wooden and bone crossbows are made at a Template:L using the Template:L skill; metal crossbows are made at a Template:L using the Template:L skill. A dwarf will open fire at a range of 20 tiles, but the bolts may travel further and hit something by accident.

Crossbows in Ranged Combat

Crossbows use Template:L as their Template:L. The quality of the crossbow affects the accuracy of the shot, while the material of the crossbow is unimportant.

Crossbows in Melee

In melee combat, crossbows use the Template:L skill. Template:L your marksdwarves so that they can hold their own in a melee is advisable. Choosing a better material will, of course, result in a more damaging butt-stroke - but crossbows make a poor melee weapon anyway.

Hunters and Crossbows

Template:L use crossbows to hunt with, and will automatically pick one up if they don't already have one. They'll also carry a quiver and bolts. You can modify their ammunition allotment using the Military screen.

Hunters will typically give up on hunting if they run out of ammunition, thus the material of their crossbows is unimportant.