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Difference between revisions of "v0.31:Dining room"

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(dining room is an important subject, this page is lacking details and is very elementary. it most certainly isnt of exceptional quality, so im downgrading to fine)
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{{Quality|Fine|09:44, 11 August 2010 (UTC)}}{{av}}
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{{quality|Exceptional|20:13, 11 August 2010 (UTC)}}{{av}}
  
  
A '''dining room''' is a room for consuming {{L|food}}.
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A '''dining room''' is a room designated from a [[table]]. The assigned room may be either assigned to a [[noble|specific dwarf]] or designated as a '''dining hall'''. A valuable communal dining hall is an excellent way to [[Thought|keep dwarves happy]].
  
A dining room may either be made specifically for an {{L|nobles|individual dwarf}} or designated as a '''dining hall'''. A communal dining hall is often an excellent way to {{L|Thought|keep dwarves happy}}, as they tend to be quite large, and dwarves receive a happy thought for dining in a valuable dining room. Your jobless and pausing dwarfs can meet here and become acquainted.
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It is also possible to further designate a dining hall as a [[meeting hall]], resulting in [[party|parties]]. Dwarves that are on break or jobless will meet here and become further acquainted.
  
==Furniture needed==
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==Constructing a dining hall==
  
A {{L|table}} is needed to designate a dining room. But dwarves also require a {{L|chair}} for each table in the room in order to properly use them. You can place more than on chair at each table, but only one dwarf can eat per table/chair.
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In order to construct a dining hall, first {{k|b}}uild a {{k|t}}able, then use the {{k|q}} menu to designate the table as a {{k|r}}oom. It is recommended to place a [[food]] [[Stockpile#Food|stockpile]] nearby in order to lessen the time it takes dwarves to grab a bite to eat.  
  
A common design for a dining romm is the following:
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Once a dining hall has been designated, you may {{k|a}}ssign the room to a specific dwarf or further designate it as a meeting {{k|h}}all using the {{k|q}} menu. Dining halls assigned as meeting halls will attract idle dwarves and serve as a [[party]] hub, which may or may not be a useful consideration depending on individual play style.
  
{{diagram|spaces=yes|\
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===Happiness considerations===
▓▓▓▓▓▓▓▓  [#FFF]l[#FFF]e[#FFF]g[#FFF]e[#FFF]n[#FFF]d     
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*While a single table is enough to create a dining room, dwarves will recieve a small unhappy [[thought]] from eating without a chair. To prevent this, {{k|b}}uild a {{k|c}}hair or throne next to each table.  
......▓  ▓  stone
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▓.[#FFF]╥[#FFF]╤[#FFF]╤[#FFF].▓  .  floor
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*Multiple dwarves may use the same table, but they will receive a small unhappy thought if this happens. A good general rule of thumb is to have enough tables and chairs to serve one fifth of a fortress' population at any given time. Because dwarves do not eat very often, this should be more than enough to avoid any unhappiness.
▓.[#FFF]╥[#FFF]╤[#FFF]╤[#FFF]╥.▓  [#FFF]╥  chair
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.[#FFF]╥[#FFF]╤[#FFF][#FFF]╥.▓  [#FFF]╤  table
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*The total [[value]] of a dining room will affect how happy dwarves get about eating there. Because dining rooms tend to be large and have lots of potentially valuable furniture, it is fairly simple to get incredibly valuable dining rooms that easily offset the depression of a dwarf's best friend being torn apart by [[goblin]]s. Building furniture from valuable materials such as [[flux]] [[stone]], [[obsidian]], or various [[metal]]s is a great help. [[engraver|Decorating the walls and floors]] is also an easy way to make a dining hall more valuable.
▓.[#FFF][#FFF]╤[#FFF]╤[#FFF]╥.▓  [#FFF]┼  door
 
▓.[#FFF]╥[#FFF]╤[#FFF]╤[#FFF]╥.▓
 
.[#FFF]╥[#FFF]╤[#FFF]╤[#FFF].
 
▓......[#FFF]┼
 
▓▓▓▓▓▓▓▓
 
}}
 
  
With a nearby {{L|Stockpile#Food|food stockpile}} your dwarfs can save time.
 
  
 
{{Buildings}}
 
{{Buildings}}

Latest revision as of 16:47, 8 December 2011

This article is about an older version of DF.


A dining room is a room designated from a table. The assigned room may be either assigned to a specific dwarf or designated as a dining hall. A valuable communal dining hall is an excellent way to keep dwarves happy.

It is also possible to further designate a dining hall as a meeting hall, resulting in parties. Dwarves that are on break or jobless will meet here and become further acquainted.

Constructing a dining hall[edit]

In order to construct a dining hall, first build a table, then use the q menu to designate the table as a room. It is recommended to place a food stockpile nearby in order to lessen the time it takes dwarves to grab a bite to eat.

Once a dining hall has been designated, you may assign the room to a specific dwarf or further designate it as a meeting hall using the q menu. Dining halls assigned as meeting halls will attract idle dwarves and serve as a party hub, which may or may not be a useful consideration depending on individual play style.

Happiness considerations[edit]

  • While a single table is enough to create a dining room, dwarves will recieve a small unhappy thought from eating without a chair. To prevent this, build a chair or throne next to each table.
  • Multiple dwarves may use the same table, but they will receive a small unhappy thought if this happens. A good general rule of thumb is to have enough tables and chairs to serve one fifth of a fortress' population at any given time. Because dwarves do not eat very often, this should be more than enough to avoid any unhappiness.
  • The total value of a dining room will affect how happy dwarves get about eating there. Because dining rooms tend to be large and have lots of potentially valuable furniture, it is fairly simple to get incredibly valuable dining rooms that easily offset the depression of a dwarf's best friend being torn apart by goblins. Building furniture from valuable materials such as flux stone, obsidian, or various metals is a great help. Decorating the walls and floors is also an easy way to make a dining hall more valuable.



Rooms
Furniture
Animal trapAnvilArmor standBedBinBoxBucketCabinetCageCoffinRestraintSeatStatueTableWeapon rack

Access
DoorFloodgateBarsGrateFloor hatchBridgeRoadWindow
Constructions
Machine & Trap parts
Other Buildings
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