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Difference between revisions of "v0.31:Industry"

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All dwarfs love money, and a complete industry in all it's glory is the easiest way to make lots, and lots of money.
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All dwarfs love money, and a complete industry in all its glory is the easiest way to make lots and lots of money.
  
Traditionally industries have been broken into primary (resource extraction), secondary (the refining and reprocessing of these resources into goods), and tertiary (the selling of these goods).
+
Traditionally industries have been broken into primary (resource extraction), secondary (the refining and reprocessing of these resources into goods), and tertiary (further improvement of these goods).
  
Industries in dwarf fortres can be broken into the following categories.  Note the the end products of one industry are often the inputs to another.
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Industries in Dwarf Fortress can be broken into the following categories.  Note that the end products of one industry are often the inputs to another, and some industries can fit into more than one category.
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===Primary Industries===
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*{{L|Logging Industry}}: Growing and cutting wood to produce items including furniture and fuel.
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*{{L|Food Industry}}: The production of food and alcohol to keep those dwarves alive and happy.
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*{{L|Fuel Industry}}: The production of fuel to support industries which use metal.
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*{{L|Fishing Industry}}: Fish are harvested and processed into food and shells.
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*{{L|Meat Industry}}: Animals are processed into meat and leather.
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*{{L|Metal Industry}}: Raw ore is refined into both pure metals and alloys.
  
:{{L|Armor Industry}}: Metal and leather are used to produce armor to keep your dwarves safe.
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===Secondary Industries===
:{{L|Weapon Industry}}: Metal, wood and stone are used to produce weapons to keep the goblins away.
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*{{L|Armor Industry}}: Metal, wood, leather, and bone are used to produce armor to keep your dwarves safe.
:{{L|Craft Industry}}: Almost all materials are used to produce crafts for export
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*{{L|Weapon Industry}}: Metal, wood, stone, and bone are used to produce weapons to keep the goblins away.
:{{L|Food Industry}}: The production of food and alcohol to keep those dwarves alive and happy. 
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*{{L|Craft Industry}}: Almost all materials can be used to produce crafts for export.
:{{L|Fuel Industry}}: The production of fuel used primarily in the metal industry.
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*{{L|Furniture Industry}}: Using stone, wood, and metal to produce furniture primarily for installation in your outpost.
:{{L|Furniture Industry}}: Using stone, wood, and metal to produce furniture primarily for instalation in your outpost.
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*{{L|Soap Industry}}: The production of soap to be used in healthcare.
:{{L|Gem industry}}: Raw gems are cut then used to encrust a multitude of items.
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*{{L|Glass Industry}}: Sand is used to create low quality gems, plus an assortment of other goods.
:{{L|Fishing Industry}}: Fish are processed into food and shells. 
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:{{L|Glass industry}}: Sand is used to creat low quality gems.
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===Tertiary Industries===
:{{L|Meat Industry}}: Animals are processed into meat and leather.
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*{{L|Gem Industry}}: Raw gems are cut, some into finished goods, while most are then used to decorate ("encrust") a multitude of items.
:{{L|Textile industry}}:Thread is woven into cloth to produce clothing, clothing, rope, bags, and decorate crafts.
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*{{L|Textile industry}}: Thread is woven into cloth to produce clothing, rope, bags, and decorate crafts.
:{{L|Metal Industry}}: Raw ore in refined into both pure metals and alloys. 
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*{{L|Healthcare Industry}}: Patching up your inevitably-wounded dwarves.
:{{L|Soap Industry}}: The production of soap to be used in healthcare.
 
:{{L|Logging Industry}}: Growing and cutting wood to produce items including furniture and fuel.
 
:{{L|Healthcare Industry}}: Mainly a tertiary industry, but requires plaster, crutches and furniture.
 

Revision as of 22:06, 28 June 2010

This article is about an older version of DF.

All dwarfs love money, and a complete industry in all its glory is the easiest way to make lots and lots of money.

Traditionally industries have been broken into primary (resource extraction), secondary (the refining and reprocessing of these resources into goods), and tertiary (further improvement of these goods).

Industries in Dwarf Fortress can be broken into the following categories. Note that the end products of one industry are often the inputs to another, and some industries can fit into more than one category.

Primary Industries

  • Template:L: Growing and cutting wood to produce items including furniture and fuel.
  • Template:L: The production of food and alcohol to keep those dwarves alive and happy.
  • Template:L: The production of fuel to support industries which use metal.
  • Template:L: Fish are harvested and processed into food and shells.
  • Template:L: Animals are processed into meat and leather.
  • Template:L: Raw ore is refined into both pure metals and alloys.

Secondary Industries

  • Template:L: Metal, wood, leather, and bone are used to produce armor to keep your dwarves safe.
  • Template:L: Metal, wood, stone, and bone are used to produce weapons to keep the goblins away.
  • Template:L: Almost all materials can be used to produce crafts for export.
  • Template:L: Using stone, wood, and metal to produce furniture primarily for installation in your outpost.
  • Template:L: The production of soap to be used in healthcare.
  • Template:L: Sand is used to create low quality gems, plus an assortment of other goods.

Tertiary Industries

  • Template:L: Raw gems are cut, some into finished goods, while most are then used to decorate ("encrust") a multitude of items.
  • Template:L: Thread is woven into cloth to produce clothing, rope, bags, and decorate crafts.
  • Template:L: Patching up your inevitably-wounded dwarves.